[WIP] High Res Fort Interior Textures

Post » Mon Mar 16, 2015 1:56 pm

I've been working on this over the weekend after not really being satisfied with any of the existing fort retextures. This will be my first real HD texture pack, and I've learned a lot over just a few days of improvising on my own. I'm trying to avoid several pitfalls that I often see in user-made textures and don't really like such as very busy/noisy normal maps, and relying too much on upscaled versions of the original textures which really bottlenecks the amount of HD detail you can add without additional manual work. I'm also being careful with preserving the tone and feel of the original textures which I think is often lost in other texture packs.

Here is a before/after .gif I made using a hallway piece in Nifskope:

http://abload.de/img/beforeafter2qumq.gif

And here is an example of one of the diffuse textures with the 512p original in the corner:

http://abload.de/img/rfdpitcolumnslite01smujy.jpg

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