I posted a somewhat differently worded version of this query in our Construction Set sub-forum, where it languished without response. Assuming it will receive none, I hesitantly decided to resubmit here. In justification, while what I want to do requires, so far as I know, CS, I hope to use at least one player-made utility (mentioned below) to speed things along.
I should also point out, as I did on the other sub-forum, that I am a total modding ignoramus. I've never even installed CS. My sole claim to fame is modifying an existing mod by opening its esp in TES4edit and flagging horses to not perform corpse checks. (I also slowed down an overly fast horse).
THE GIST OF IT
I want to create high-resolution replacement Landscape LODs that take into account all mod-created landscape modifications.
DETAILED EXPLANATION
I currently use http://www.tesnexus.com/downloads/file.php?id=18497 (converted into a BAIN package) as my LandscapeLODs of choice. I like it very much, warts and all. http://i307.photobucket.com/albums/nn303/Decrepit_Waste/ESIV%20Oblivion/ImpIslePanorama1.jpg. Its 2048x2048 borderland LODs aren't shabby either. I've tried a variety of lesser resolution LandscapeLOD packs. They're nice in their way, but I find myself returning to "4096X4096 Normal Map-2048X2048 Border Regions-LOD_OMOD" every time.
Here's the rub. A great many individual "4096X4096 Normal Map-2048X2048 Border Regions-LOD_OMOD" files get overwritten by other mods. Elsweyr-Anequina, Kvatch Watch Towers, Fort Akatosh Redux, and at least one Unique Landscape (Gold Coast/Cliff of Anvil) come to mind, though there might be others. These mod-provided LODs are invariably standard resolution. Their lack of detail is even more apparent when one sits next to a highly detailed "4096X4096 Normal Map-2048X2048 Border Regions-LOD_OMOD" LOD.
Additionally, nice as "4096X4096 Normal Map-2048X2048 Border Regions-LOD_OMOD" is, its LODs do not take into account a great many mod-created landscape alterations. These discrepancies can be mildly off-putting and sometimes worse.
I want to create a set of LandscapeLODs equal to those provided by "4096X4096 Normal Map-2048X2048 Border Regions-LOD_OMOD" in every way, yet accommodating any and all mod alterations within a particular LOD. I might begin with a set of higher resolution Elsweyr-Anequina LODs, at 4096 or maybe “just” 2048. Some Elsweyr LODs spill over into Cyrodiil proper. For those I'd want to include Cyrodiil mods in the mix.
I'd then redo stuff like Fort Akatosh, Watch Towers and UL(s). I might eventually redo every LandscapeLOD in existence, but that's a big “if” depending on how all else goes.
RESEARCH
Googling unearthed http://cs.elderscrolls.com/constwiki/index.php/Landscape_LOD_Tutorial. Besides being largely Greek to me, it seems geared toward folk creating their own worldspace, not those wanting to redo existing LODs. Nor does it address, so far as I can tell, high resolution and/or other quality ehancements. Is a better tutorial available?
Nexus contains http://www.tesnexus.com/downloads/file.php?id=27220 that, on the surface, looks appealing. For one thing, it is authored by someone who himself/herself made a set of high resolution LODs. Instructions are more understandable, though as a newb I find them somewhat confusing.
Surely what I want is feasible. Otherwise how did mods like Elsweyr-Anequina get their landscapeLODs in the first place? But how to go about it? Will a combination of CS and the Nexus utility give me what I want at the same quality as the LOD mod I currently use? Or is there more to it than that? Is it better to save LODs at the highest resolution (which I assume is 4096x4096 since I've seen no higher at Nexus) and reduce them as/if needed via some third-party program (and which)?
How does one even know which LOD file goes with a particular plot of land? The files themselves are just a series of numbers that mean nothing to me. I Googled “Oblivion Landscape LOD map”. It found zilch.
CLOSE
There are a host of questions I don't yet know to ask. In any case this is enough to give everyone a basic idea of where I'm coming from and what I want to do.
This is all just a pipe-dream, and me being the lazy person I am will likely never bear fruit. Still, of all the lame-brained modding schemes I come up with it might be more feasible than most.
Any and all input is much appreciated.
Thanks in advance!
-Decrepit-