As soon as I reach level 20 morrowind stops beign challenging, hell I just took on a daedroth, a golden saint weilding a glass sword with lightning enchantment and a dremora weilding my new toy; a daedric dai katana and I whipped them really nice...now if I can kick their butts so easily I am guessing my asasssin is ready to do the crazy mambo all over Dagoth Ur′s birthday table...but for all the bashing of the enemy scaling of Skyrim and Oblivion I really prefer a good challenge even if I am supposed to be the mac daddy arround this game. So is there any mod that spaces out the aprearrence of high level mobs or somehow makes them less prevalecent? I like fighting Scamps and Daedroths still, and having a golden saint might spice things up, but if I just can decimate them all it looses a bit of the excitement....I think the last time I was challenged was when I got 3 ordinators to fight me and just because I provoked them...plus having the Astronach as birthsign pretty much makes you invencible while fighting magic based opponets....
So if any of you can recomend me some mods to make combat more challenging or even somehow delay the appearence of the higher level guys I would be really greatful
I already us the Undead 3.0 mod for spicing things up on Crypts and tombs and they are great fun, plus some of Antares ghosts make for quite a moddy gameplay on crypts they are more than fine (they are still now pushovers too, but at least entertaining) but on the overmap is where I rather face a challenge...and no I dont use Piratelord′s monsters I dont like using non lore mobs but for some of Westly′s work and Antares