» Mon Jun 11, 2012 5:41 am
The base magnitude for one handed enchanting (0 skill, no perks, grand soul gem) is 13%. So, in effect, your enchanting skills/perks/potions would have to allow for almost a 200% improvement over the base. You can test your capabilities with any skill related improvement at the enchanting table: the improvement rate it shows when you select an enchant always shows the base rate, then use a grand soul gem to test any skill enchant on an item and see what improvement you actually get over base (you don't have to actually create the item if you don't want to).