» Wed Oct 05, 2011 6:15 pm
It's humorous to me that so many people here are absolutely certain that consoles will never get mods... even though they already do and indie games and user generated content are becoming more and more huge. There are obstacles involved, yes, but they're not nearly as difficult to overcome as you all make it sound, and as microsoft and sony warm up to the idea more and more (and they're businesses, so as the trend of user generated content becomes more and more popular, they're going to incorporate that into their business model). I would say that it won't be common place in this generation of consoles, but I wouldn't be surprised if it was a pretty standard thing within the next generation or two. In fact, I'd be surprised if it wasn't. Unfortunately that will further reduce the prominence of PC gaming, as that's one of the main draws, and one of the only ones it has left. But that's the direction it's going.
If there are mods in Skyrim on 360, I would say almost definitely that it'll be free DLC that Bethesda puts out crediting the author, and that it will be the bigger mods (as in, bigger in terms of what it does, and not just small tweaks and changes) that don't alter gameplay that Bethesda just converts into a console DLC package. I wouldn't mind that being the route they go.