» Mon Sep 06, 2010 8:10 pm
No, not yet, and that looks like it may be hard since there's not really anywhere on the mask texture that make sense for those stretched sections. The texture essentially needs to be twice as high, with the bottom half being the face and the top half being the top and back of the head. Of course, that top half only reallly needs to be "more of the same" of the edges of the face texture - solid colour with even detail.