[REL] Hold it

Post » Sat May 28, 2011 10:16 am

Glad you all enjoy this mod :) :)

I love this. :) More toys to spoil the children from the Morrowind family mod. They already have all the teddy bears that came with COM.

Ah, which reminds me I should add those new items for sale, otherwise you'd have to steal from kids to give the new items to your own kids... I'll make a quick update today.

Once again, thank you all for your support!
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clelia vega
 
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Post » Sat May 28, 2011 7:47 pm

Oki, made a few changes, thinks I should have done in the 1st place:

- Added the new CoM items to the replacer and resources plugins
- Added the Com items to the shop in Tel Arhun
- Tweaked the CoM dialogues so that when a kid is given a regular item already in CoM (apple, candy, nix-hound toy), he get the hold it! equivalent (the lolli pops and teddy bears already had that)
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Reanan-Marie Olsen
 
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Post » Sat May 28, 2011 4:54 pm

So, PES shows this as being updated on the 16th. What was updated?
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elliot mudd
 
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Post » Sat May 28, 2011 5:56 pm

So, PES shows this as being updated on the 16th. What was updated?

No, I simply cleaned up the description and sorted the screenshots, as well as give it a little bump (guilty :blush: ) I normally update the channel log section with new version details.
So no, nothing new.

I still need to find out if TR has items that could make good 'hold it' material for a TR addon, so anyone who's playing TR, please let me know :)
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marie breen
 
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Post » Sat May 28, 2011 10:06 am

No, I simply cleaned up the description and sorted the screenshots, as well as give it a little bump (guilty :blush: ) I normally update the channel log section with new version details.
So no, nothing new.

I still need to find out if TR has items that could make good 'hold it' material for a TR addon, so anyone who's playing TR, please let me know :)

I had a look at the misc items:
TR_m1_faruna_roll_pin (rolling pin)
TR_misc_com_fp_shovel (shovel)
TR_misc_com_fp_hook (log hook)
TR_misc_brush (hair brush)
TR_misc_de_hacklo_pipe (Hackle-Lo Pipe)
TR_misc_com_fp_broom (broom)
TR_misc_T_tankard_01 (Telvanni Tankard)
TR_misc_toyguar (Toy guar)


This mod is great so I'd love to see a TR add-on! :D
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Heather Kush
 
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Post » Sat May 28, 2011 12:09 pm

I had a look at the misc items:
TR_m1_faruna_roll_pin (rolling pin)
TR_misc_com_fp_shovel (shovel)
TR_misc_com_fp_hook (log hook)
TR_misc_brush (hair brush)
TR_misc_de_hacklo_pipe (Hackle-Lo Pipe)
TR_misc_com_fp_broom (broom)
TR_misc_T_tankard_01 (Telvanni Tankard)
TR_misc_toyguar (Toy guar)


This mod is great so I'd love to see a TR add-on! :D


Thanks Povuholo, TR addon is definitively on the menu then! I really want to finish Pegasus Estate, and I've started to make a mod for my bard, cos I really really want to play a bard right now, but once I get the nifs it won't take too long to remap them and add then to the levelled lists.
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Nicole M
 
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Post » Sat May 28, 2011 1:54 pm

Great mod, Danae. Thank you for creating it and sharing it.

With the release of the new MCA, are you planning on updating the MCA addon for 6.1? The old one is throwing errors now that I have loaded 6.1

Thank you!

Beryl
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Flesh Tunnel
 
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Post » Sat May 28, 2011 5:18 pm

Great mod, Danae. Thank you for creating it and sharing it.

With the release of the new MCA, are you planning on updating the MCA addon for 6.1? The old one is throwing errors now that I have loaded 6.1

Thank you!

Beryl

This.

Please please please please please. :P
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Annick Charron
 
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Post » Sat May 28, 2011 10:09 am

and an update for the new version of NoM is planified? :bowdown:
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Claudia Cook
 
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Post » Sat May 28, 2011 12:24 pm

and an update for the new version of NoM is planified? :bowdown:

I'm eagerly waiting to play with the new NoM myself and will update the Hold it- Nom addon (hold it items to new npcs, possibly new items and a more personalised distribution of items as well)
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Matthew Warren
 
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Post » Sat May 28, 2011 9:20 am

So, I've uploaded a new version of Hold it.

It includes :
* 2 new items available in the basic replacer (keys and shears)
* Minot tweaks (typos, levelled lists, tga converted to dds...)
*New icons for items that were using a generic one.
* a Tamriel Rebuilt addon that adds TR items to the hold it levelled lists and gives the hold it items to TR npcs. Requires all 3 TR esm files.

I haven't played TR myself (saving it for the day I have completed my mods) but I've tried to give items to relevant characters (i.e not those that had 'dead' in their ID or nothing in their inventory). If you spot glaring discrepencies, please let me know, I'll fix them asap.
The same goes for missing textures, icons and meshes.
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Matt Gammond
 
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Post » Sat May 28, 2011 11:18 am

What's going on? The PES download isn't working.
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phil walsh
 
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Post » Sat May 28, 2011 9:23 pm

What's going on? The PES download isn't working.

Damn, it happens, I'll reupload.

EDIT: re-uploading didn't help. I've sent a ticket to PES, in the meanwhile here's a temporary link:
http://www.4shared.com/file/srllAKpb/Hold_it_1pt6.html
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Steve Fallon
 
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Post » Sat May 28, 2011 4:56 pm

Hello, I'm getting orange and yellow master files in Wyre Mash for the TR&COM addon. Is that normal? I'm not using the seperate TR and COM addons.
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Lily Evans
 
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Post » Sat May 28, 2011 9:55 am

Hello, I'm getting orange and yellow master files in Wyre Mash for the TR&COM addon. Is that normal? I'm not using the seperate TR and COM addons.

It's not a problem, click once on the list of esm that TR&CoM addon.esp uses (bottom right corner of Wrye Mash) then hit save. It's one of the many purposes Wrye Mash was created for (as far as I understand, it synchronises your esms and esps. The game would work anyway but you'd get a warning)

It was all green for me but I'm not sure I have all the latest versions/patches of esm. I'll look into it for future releases.

Otherwise, be sure to have CoM and all 3 TR masterfiles enabled, missing one would prevent you from launching a game.
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Samantha hulme
 
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Post » Sat May 28, 2011 8:47 am

uhmmm..."Hold it Resource.esp" is not included in 1.6 package (which is the one I use), and the COM addon is also duplicated...
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Alyesha Neufeld
 
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Post » Sat May 28, 2011 1:03 pm

Can't wait to try out the update, I'm sure it's great work again Danae :goodjob:
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Jade Payton
 
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Post » Sat May 28, 2011 1:45 pm

uhmmm..."Hold it Resource.esp" is not included in 1.6 package (which is the one I use), and the COM addon is also duplicated...

Indeed, thanks for pointing this out, I'll repackage right away. The resource esp doesn't have the TR items though. As for the CoM addon I renamed it only so it looks like the others (with spaces) but apart from that they'identical.

Can't wait to try out the update, I'm sure it's great work again Danae :goodjob:

Thanks!

EDIT: Done, the link on PES is still not working so use the temporary one on http://www.4shared.com/file/srllAKpb/Hold_it_1pt6.html
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Joie Perez
 
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Post » Sat May 28, 2011 2:08 pm

Hi Danae and thank you for this mod.
I may have found a bug, with the http://www.uesp.net/wiki/Morrowind:Mysterious_Killings_in_Vivec quest involving the NPC http://www.uesp.net/wiki/Morrowind:Dreamer_Prophet who holds a 6th House Banner instead of her dagger (which she has in her inventory). When I see her, she doesn't attack, she just yells at me and runs away.
I thought it might be because of the banner she holds. Is it possible?
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Ronald
 
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Post » Sat May 28, 2011 10:16 am

Great mod, Danae. Thank you for creating it and sharing it.

With the release of the new MCA, are you planning on updating the MCA addon for 6.1? The old one is throwing errors now that I have loaded 6.1

Thank you!

Beryl

Was wondering this myself...............
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..xX Vin Xx..
 
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Post » Sat May 28, 2011 12:45 pm

Hi Danae and thank you for this mod.
I may have found a bug, with the http://www.uesp.net/wiki/Morrowind:Mysterious_Killings_in_Vivec quest involving the NPC http://www.uesp.net/wiki/Morrowind:Dreamer_Prophet who holds a 6th House Banner instead of her dagger (which she has in her inventory). When I see her, she doesn't attack, she just yells at me and runs away.
I thought it might be because of the banner she holds. Is it possible?


Hi, I haven't been modding in a long while (Blame minecraft, another modded, read never ending, game) but I'm glad I decided to have a quick look at the forum today;)
The prophet dreamer can only get a lanten item so it doesn't replace the weapon, and since it's a one handed weapon, she should be able to carry both at once. I don't really see how having a lantern (granted , one that looks like a banner) should make her flee.
Just in case, I'll make a quick esp that removes the hold it item from the prophet dreamer (I see know it doesn't make sense for her to advertise who she really is) .
Edit: http://www.4shared.com/file/vo1XcYoy/Hold_it_replacer.htmlthat leave the progpet dreamer untouched, I'll make a proper realease after I'm update the hold it addons.
Please let me know if you see anything out of place, thanks!
Was wondering this myself...............

Hum, good point, I guess I should look into updating the MCA addon and also check whether the NOM patch still works with the latest NOM version.

Let me know if there are other things I should update so I can update it all (prophet dreamer, mca and nom so far) in one new version.
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James Smart
 
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Post » Sat May 28, 2011 3:52 pm

Hi, I haven't been modding in a long while (Blame minecraft, another modded, read never ending, game) but I'm glad I decided to have a quick look at the forum today;)
The prophet dreamer can only get a lanten item so it doesn't replace the weapon, and since it's a one handed weapon, she should be able to carry both at once. I don't really see how having a lantern (granted , one that looks like a banner) should make her flee.
Just in case, I'll make a quick esp that removes the hold it item from the prophet dreamer (I see know it doesn't make sense for her to advertise who she really is) .
Edit: http://www.4shared.com/file/vo1XcYoy/Hold_it_replacer.htmlthat leave the progpet dreamer untouched, I'll make a proper realease after I'm update the hold it addons.
Please let me know if you see anything out of place, thanks!

Hum, good point, I guess I should look into updating the MCA addon and also check whether the NOM patch still works with the latest NOM version.

Let me know if there are other things I should update so I can update it all (prophet dreamer, mca and nom so far) in one new version.

Thanks for a great mod and continued support.
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Bird
 
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Post » Sat May 28, 2011 12:04 pm

Hi, I haven't been modding in a long while (Blame minecraft, another modded, read never ending, game) but I'm glad I decided to have a quick look at the forum today;)

I suppose I'm lucky :) Welcome back and thx for the quick patch and detailed answer.

Please let me know if you see anything out of place, thanks!

It seems you were right. I replaced my esp with the patched one, then I started a new game and teleported into vivec to test the change. The dreamer prophet doesn't hold her lantern anymore but still doesn't attack me.
On the UESP they say she attacks on sight and she's dangerous because of her drain and absorb fatigue dagger, but on my install she just runs away each time I come close to her.
Does anyone have any idea on what could cause this?
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El Goose
 
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Post » Sat May 28, 2011 7:56 am

On the UESP they say she attacks on sight and she's dangerous because of her drain and absorb fatigue dagger, but on my install she just runs away each time I come close to her.

When I met her we had a long conversation: there's a heap of Dagothy dialogue and the very last clickable item produces the fight response. Certainly no attack on sight. I wonder if this has been patched by the Patch Project, or LGNPC Vivec?
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kasia
 
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Post » Sat May 28, 2011 11:05 pm

When I met her we had a long conversation: there's a heap of Dagothy dialogue and the very last clickable item produces the fight response. Certainly no attack on sight. I wonder if this has been patched by the Patch Project, or LGNPC Vivec?

I have the last MPP but not LGNPC.
With my fresh new test PC, I only have generic dialogue entries and none of them start a fight.
It's too bad as it's then really easy, even for a level 1 PC, to kill her and get the best medium cuirass and helm armors.
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Ludivine Dupuy
 
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