Holding weapons

Post » Wed Sep 15, 2010 8:03 am

Yes. Now that I compare all the screenshots it looks more like the camera is too low and tilted forward.

What I used to think was the weapon being held way too high is now pretty clearly the viewpoint just being too low.

It would seem like this should be an easy fix.
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Post » Wed Sep 15, 2010 7:52 am

I'm not 100% on this, but I'm pretty sure most first person games place the camera either 6(relative) inches in front of the character's face or in front of their chest. I think that may be the problem.


Since you asked so nicely here's a picture you can use to measure it with the others i sent in

http://cloud.steampowered.com/ugc/577790739791835803/54E96D51BB37DAC9A84159FF83A9FB4723A85583/
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