Holy Crap Patch 1.9

Post » Tue Mar 05, 2013 5:18 am

http://www.gamesas.com/topic/1447548-19-beta-update-on-steam/page__pid__22334861#entry22334861

Those are a lot of fixes and new features.
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alyssa ALYSSA
 
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Post » Tue Mar 05, 2013 4:53 am

YES! That is what I call a patch.
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Chloe Mayo
 
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Post » Tue Mar 05, 2013 9:42 am

Bugs fixes? legendary option? Ain't nobody got time for that! I want someone to searh in the files for next DLC's clues! XD
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Andrew
 
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Post » Mon Mar 04, 2013 7:30 pm

boy 'o' boy this is some real stuff and btw whats legendary setting another way of resetting perks ??
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Joanne
 
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Post » Tue Mar 05, 2013 3:05 am

LEGENDARY
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Ashley Campos
 
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Post » Tue Mar 05, 2013 12:31 am

Bugs fixes? legendary option? Ain't nobody got time for that! I want someone to searh in the files for next DLC's clues! XD

lol, I definitely agree. However, those "legendary" changes sure seem interesting and that is quite a big list of bug fixes.
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Steve Smith
 
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Post » Mon Mar 04, 2013 11:10 pm

someone will go digging soon. Redguard news soon, or whatever it will be called. trademark could be for something else.
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James Baldwin
 
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Post » Tue Mar 05, 2013 3:19 am

boy 'o' boy this is some real stuff and btw whats legendary setting another way of resetting perks ??
No. I'm guessing its a difficulty above the master setting.
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Vivien
 
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Post » Mon Mar 04, 2013 7:29 pm

They fixed the Oghma Infinium glitch apparently.

Nord Hero Bow too.
Ebony Blade
Gallus Journal can be dropped
No Stone Unturned
Can turn in books found before a quests. (The Orc from the College)

Ash piles are gone! (Thanks Beth)
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Paula Ramos
 
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Post » Tue Mar 05, 2013 7:26 am

Wow, they certainly up some time into that one. Seems that one came quick too after only receiving 1.8 last month...

Oh wait, that's just for PS3. Well, looks like we got a timed bonus for once :tongue:


I went through that entire list...

any fixes yet on object placement help? tired of having to raise an item 10 feet in the air and slam it to table so it sits upright, or using the ledge to flip it over. though the bad collision on objects is nice. maybe that will fix objects flying randomly off shelves when you leave your home and actually being able to make a plate of food. looks bad for my kid when I make them a nutritious meal of cooked pheasant, leeks, potatoes, and ale and nothing stays on the plate.
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Neko Jenny
 
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Post » Tue Mar 05, 2013 4:57 am

Rejoice Bethesda is catering to the hardcoe for once!!!!!!!!!!!!!!!!!
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Richard Dixon
 
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Post » Mon Mar 04, 2013 10:09 pm

No. I'm guessing its a difficulty above the master setting.
It's both. Well, they're separate things actually.
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Stefanny Cardona
 
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Post » Tue Mar 05, 2013 7:01 am

Legendary Skills - Skills of 100 can be made Legendary. This will reset the skill to 15, return its Perks and allow the skill to affect leveling again. This effectively removes the overall level cap.
Lol, a roleplayer's life for me! ...not.

They actually released bugfixes. I can scarcely believe my eyes. And these were serious bugs too. Great job, Bethesda!


Rejoice Bethesda is catering to the hardcoe for once!!!!!!!!!!!!!!!!!
To hardcoe what? If this legendary setting is anything like the previous difficulty settings, it will just make our hits weaker. Protip: that's not how you make the game more difficult.
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Melis Hristina
 
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Post » Mon Mar 04, 2013 7:39 pm

Wow indeed. They've been hiding that for a while, i think :hehe:
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Liii BLATES
 
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Post » Mon Mar 04, 2013 11:58 pm

Bugs fixes? legendary option? Ain't nobody got time for that! I want someone to searh in the files for next DLC's clues! XD

You stole the words out of my mouth :D
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Kirsty Wood
 
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Post » Mon Mar 04, 2013 7:14 pm

No. I'm guessing its a difficulty above the master setting.
then "effectively removes the overall level cap" what does that mean ?
u can take ur skills past 100 ?
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Guinevere Wood
 
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Post » Tue Mar 05, 2013 6:24 am

Hopefully both consoles get them in March.
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Misty lt
 
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Post » Mon Mar 04, 2013 11:35 pm

then "effectively removes the overall level cap" what does that mean ?
u can take ur skills past 100 ?


You get reset to skill level 15 in that skill, but keep the perk points. So by the sounds of it, you can keep goin if you want and eventually perk everything.
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Michael Russ
 
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Post » Tue Mar 05, 2013 1:39 am

Uh-Oh looks like they fixed Oghma Infinium glitch. Oh but yay for the ash piles! But no dropped weapons cleaning up? :( But the respawns glitch finally is getting patched! Gods be praised! Now somebody hurry up and dig through the patch files so we can know the next DLC.
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Jimmie Allen
 
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Post » Tue Mar 05, 2013 2:35 am

then "effectively removes the overall level cap" what does that mean ?
u can take ur skills past 100 ?


It means that your skills are reset to 15 so you can continue levelling them, gain new levels and thus gain new perks rather than stop leveling after hitting 100 with all your skills.
Wonder if the next DLC will be balanced for this setting
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Donatus Uwasomba
 
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Post » Mon Mar 04, 2013 9:08 pm

Lol, a roleplayer's life for me! ...not.

They actually released bugfixes. I can scarcely believe my eyes. And these were serious bugs too. Great job, Bethesda!

I'm not entirely sure I understand the Legendary Skills thing. When they say that your perks are "returned" does that mean that you lose the perks and have to level up again to gain them back?

Edit: nevermind, looks like my question was already answered.
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Johnny
 
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Post » Tue Mar 05, 2013 3:56 am

I wonder what legendary will be like.
I'm still holding out for a "hardcoe" mode like in New Vegas...
But, still...DEAR SWEAT MOTHER OF GOD! Like every glitch I've encountered (read: my experience) has been patched!
then "effectively removes the overall level cap" what does that mean ?
u can take ur skills past 100 ?

No, it means that the soft level cap for your player can continue as you leveled up by increasing individual skills. This means that, theoretically, you can have like infinite life or magika or stamina
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Cedric Pearson
 
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Post » Tue Mar 05, 2013 4:23 am

then "effectively removes the overall level cap" what does that mean ?
u can take ur skills past 100 ?

I'm guessing your skills are set back at 15, allowing you to level up infinitely? Wonder how that's going to work.
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Anna Kyselova
 
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Post » Tue Mar 05, 2013 7:47 am

Lol, a roleplayer's life for me! ...not.

They actually released bugfixes. I can scarcely believe my eyes. And these were serious bugs too. Great job, Bethesda!
Yeah, after 3 games, they've finally done something about the persistent ash piles! ;)
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Claire Vaux
 
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Post » Tue Mar 05, 2013 10:57 am

I'll quote myself from the other thread:

OMG they fixed two bugs I hoped they left untouched: The oghma infinium, and the proudspire locked door.

I wonder what will be the effects of taking a skill to legendary (the skill is resetted to 15). At the moment we get a skill to 100, for example smithing, and getting the dragon smithing perk, if we keep using it, it will revert back to 15 and we won't be able to craft any dragon equipment?
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AnDres MeZa
 
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