Coming from another Fallout vet (I was playing Fallout back in the 90's aswell, ever since the FO1), I have to disagree with you here on alot of the points you made. Overall your review felt a bit rushed, almost as if it was written under emotional stress, from the game not meeting your expectations I guess? Anyway..
-First off, I don't think there's only 4 armor types in the game as you claimed. Seeing as I've already found atleast 5 different types @ level 28 (Leather, Metal, Raider, Combat, Synth). I have a strong feeling there's several more there, and several more to become as the DLCs unfold (same thing happened with FO3 btw, stealth armor was from a DLC was it not?). As you might have noticed if you paid any attention while playing, that the loot tables evolve as you progress through levels! This seems only reasonable to me, because that way you won't be able to get the best gear in game at level 1 (not legit atleast). Which is real good for the game balance. - Wait for creation kit if you wanna cheat your way through the game.
-I've found a [censored]load of eerie places and interesting curiosities. Actually probably more than in any fallout before. To me it feels like every single place you stumble in to (and there's a huge TON of these places) has a story hidden behind it. Do you actually read the dialog, listen to the holodisks, read the terminal logs, notes, etc? That's where the story is at! And all the minute details.. Like the distressed father in the bunker, did anyone notice he was doing drugs? Why should it make a difference? For no reason, but these minute little details bring the world alive and make it breathe. It truly is an RPG game if you actually focus on the gaming and the stories instead of just streamlining through quests and dungeons to get better loot and power levels.
-The world is too colorful and happy? Dude you on anti-depressants? The world in FO4 is dark and heavy as [censored]. It's macabre, somber, cold and burdening. I cannot even begin to argument on why it is so, because I'd have a 100 different arguments and CBA making this TLDR (which it'll probably come out as anyway despite my best efforts). FO3 was just depressing, because there was absolutely no contrast to all the darkness. Having contrast gives a true meaning to, well basically everything. This is philosophy here and I won't open up more on the subject because this ain't the right time and place for it.
-You can enlarge the map view in your pipboy if you feel it's too cluttered. This is a no brainer and a pointless complaint IMO.
-I don't understand why you would compare this game to FNV seeing as it's made by a whole different dev team.. It's like comparing Battlefield 4 to Battlefield Hardline and complaining why they are so different. Obviously they are seeing as different people made them <.< right?
-Character animations? Better than any FO game before. Not even up for discussion
-I have used Power armor exactly twice, the first mandatory quest and the first mandatory Brotherhood quest that requires it. Other than that I am roaming in my mix and match gear. The difficulty level is spot on (atleast without power armor). I am having just enough hard time in firefights to make it feel challenging! Sometimes I die, I need to use stimpaks and other aids. I need to fabricate tactics for different encounters, use different weapons against different opponents at differing ranges and situations. What more could you ask? This is exactly how it should be. If it was any easier there'd be no challenge and the game would be easy, thus boring. If it was any harder the game could become frustrating after a while. They balanced it out really well.
-While I sort of agree with you on the vocalized protagonist dilemma. I still feel it brings alot more immersion to the game, actually having a voice instead of always being the mute bystander. It's a two forked sword, while it brings so much more depth to your character it also in a way restricts total freedom of imagination over what your character should be like, I understand that. Still I wouldn't go back to the mute system, I want my character to talk. As a game dev I understand it's not just possible to have 10 different vocal characteristics to choose from, and 10 different dialog options to choose from. Because recording all that would have postponed this game by probably atleast a year (most likely more) and cost [censored]loads of man hours and money. just so we could have different voices to choose from? Nah I'd rather finally have this game than wait another year or 2 for few more voice options. I am a realist.
-The only thing I perosnally would change is the hardcoe mode. I really enjoyed how it worked in FNV (I know, different game, I said it myself). It gave a whole new meaning to survival in the post apocalypse when you actually had to eat, drink and sleep to stay alive, in a world where the food is scarce, the water is poisoned and where you might get your throat slit unless you sleep with one eye open. I'm not saying : Copy the system. But it sure could be used as an inspiration for something cool, unique and challenging? Maybe in a future patch?
-We've come a long way from the 90's. You gotta accept man, the times have changed and the gaming industry (and most of all the gaming audience) has changed ALOT since those days. Gone are the days of hardcoe gaming and endless hours of grind and dedication. These days, players (and people in general) want : Fast pace, compact formulation, and functionality above all else. They also want it by yesterday, not in 2 weeks. Game houses (especially when developing a triple A title) HAVE to cater to those needs because their whole livelyhood is on the line. They invest millions of dollars and years of time in the developement, if the game flops it's all for nothing and in worst case scenario they go bankrupt and pay the debts for the rest of their life. All this considered I think Bethesda really went out and made a brilliant game, it's by no means generic, safe, casual, gray and tryhard.
-Best release since GTAV. I hope they make hundreds of millions of dollars in profit with this game. And keep up the good work.
TLDR: Read the [censored] post or don't read it, it's not too long, it's just the right length x)