honest opinion on Crysis 1 for consoles.

Post » Mon Nov 28, 2011 6:57 pm

This is my first time playing the origonal game and I am finding this $20 title to be more enjoyable than Crysis 2 which is shame. I now understand how people say Crysis 2 went backwards in gameplay when compared to the first. It is so much fun to free roam and attack the mission however I wish in a open sandbox type atomosphere, glad I made the purchase! Im on the PS3 side and the graphics seem to be slightly worse than Crysis 2, its mainly the outside foliage and unfortunatley that makes up 95% of the gameplay. I dont really care about graphics just the gameplay and Crysis on the PS3 certantily delivers, I wish we had the multiplayer for it tho what a shame to leave that out as it would have been easily the most played psn title.
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Sabrina Schwarz
 
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Post » Tue Nov 29, 2011 5:02 am

better than the CELLS in C2, never get stuck in objects but sometimes they're cheap, for instance, I was shot by a guy even though I was cloaked and about 15 ft away from him!
Yeah the Koreans aren't stupid. In the original they'd nearly always spot you within a certain distance.

Cloak =/= complete invisibility. If you're careful you can spot the enemy nanosuit soldiers while cloaked also.

EDIT: It amazes me how anyone can like the N2 more after playing the original. Even with the C2 control scheme, it sounds like the N1 still has much of what made it great to start with.
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Jennie Skeletons
 
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Post » Mon Nov 28, 2011 8:18 pm

Has anybody checked if you can dolphin dive out of water and on to boats yet? That was an awesome feature of C1.

IIRC the N2 doesn't have the N1's 'hydro thrusters'; which were used to propel the soldier through water and in the zeroG environment.
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Jinx Sykes
 
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Post » Mon Nov 28, 2011 10:08 pm

I played through Relic last night, and put simply, Wow. I am playing on Hard and it took nearly 2 hours from beginnning to end. The level is absolutely huge, much bigger than anything I have ever played on console, and the graphics are stunning. The first cutscene in the level with Prophet looks incredible.

The only gripe I have is in the use of POM. First level is filled with it on the beach levels and dried up streams but the same textures on the 2nd and 3rd level are flat and where some textures that are flat in one part of the level they have POM on others, like tyre tracks. Very strange.

I have not had a single frame rate hitch so far, or torn frame which is very impressive.

Must say though it is bloody hard, at least coming off Crysis 2 on Super Solider. Playing the latter part of the second level going along the river bed I am inclined to always try and kill everyone I see but when they come at you 6-10 at a time it is very difficult. Ended up stealthing through but hate to leave the living behind.

Overall it is everything I could have hoped for on console. Now can we PLEASE have Warhead, please Crytek.
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neen
 
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Post » Mon Nov 28, 2011 4:12 pm

Its funny that a game from 2007 can easily convince hardcoe console gamers nowadays.

Iam absolutely sure now that Crytek made the wrong decision with Crysis 2.
They should have made it more open and add more levels outside New York including more nature.
Also i wish they would have build Crysis 2 as a PC leadplatform game and scale down on the consoles.
This way the chance for Crysis 2 to become more like its predeccessor would have been more realistic.
Just remember Crysis 1 was build with the 2007 PC hardware in mind.. and the port is a real blast for consolegamers nowadays. Is somebody there that still refuses to believe what platform has to take the lead?
The "patching it up afterwards" method caused nothing but anger and even caused more glitches and bugs.
Im pretty sure if DX11 had been in the releaseversion, (build from the ground up instead added afterwards) the performance and optics would have been better. But as Cevat Yerli said before: what doesnt work on consoles will not make it into Crysis 2. Wrong decision pal!
Make it work on the PC and try to find alternate solutions on the consoles. If you guys would have followed that way you would have seen increased PC sales... but givin hardcoe PC gamers half baked consoleports that you even refuse to patch properly afterwards ( there still a lot of bugs) will never lead tobig sales on the PC. You dont need a commercial expert to realize that. You have to invest in the PC market... otherwise no one will buy your games anymore on the PC.
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Katey Meyer
 
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Post » Tue Nov 29, 2011 7:30 am

yes you can dolphin dive via the thrusters

Just because someone is a console only gamer that does not make him/her stupid. Console only gamers also played the latest iteration of Farcry, Fallout, Oblivion, Crackdown, Prototype and so on and so forth. If a gamer is stupid and does not imagine that he/she can roam out of the beaten path that's on his/her own merit not because of a platform of choice.

I find that having infinite ammo weapons is great...especially if alien...we needed one of them in Crysis 2. I prefer ammo crates to separate ammo items, that's my personal preference tho, I always regret having to put a weapon I REALLY like down (like the scar) because the level lacks ammo for it. Some people say it adds to the tactics....it does not, it only forces you to switch weapons for something you like less while using the same tactics.

Miniguns are just as much fun as the .50 cals were in crysis 2 AND you can pick up extra ammo....LOVED the 0g environment. That should have been added in crysis 2. The Carybdis (ceph) look great yet the Crysis 2 iteration of them looks better and I wish I could have fought them "naked" in crysis 2 as well

cutscenes feel less natural in Crysis1...so does the animation but the dialogue is much better than in Crysis 2.

yes I still prefer the nanosuit 2 controls and the ability to use more modes at the same time (its a matter of tastes mikey, it matters very little. I can't fathom why people would play a Bethesda style RPG when you can play a Bioware style RPG...it's just tastes)


Oh and Boulder, if you were right and the answer was so easy then every developing company would be doing that....and they are not. Devs and Publishers go where the money is....and the most money is on the consoles thus they try not to piss off the part of the market that is de facto giving them the most money by developing for another platform and downgrading for the rest. You are going to have to deal with it....or keep moving tothe next big PC only developer.
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rebecca moody
 
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Post » Mon Nov 28, 2011 10:40 pm

uhm...does the last level erase your accumulated attachments? The last mission has removed all my attachments apparently......re-playing specific missions does not seem to help I'm stuck with like..nothing, maybe an assault scope and a laser pointer for rifles. If it's a glitch it needs to be fixed, if it's a design choice.....good lors people way to kill part of the replay value

I am glad Crysis 2 had a full NG+ feature

Also.....cliffhanger ending svckETH
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LittleMiss
 
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Post » Mon Nov 28, 2011 6:58 pm

Has anybody checked if you can dolphin dive out of water and on to boats yet? That was an awesome feature of C1.

IIRC the N2 doesn't have the N1's 'hydro thrusters'; which were used to propel the soldier through water and in the zeroG environment.

Yeah it's in, just use the sprint button under water & exit the water 15 feet high :D
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yessenia hermosillo
 
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Post » Tue Nov 29, 2011 6:54 am

@ Crimzon.

Unfortunatly thats an USA trend swapping over to english speaking countries... in germany pc gaming is still bigger than console gaming. Same goes for the biggest part of asia.

But if you ask Blizzard... i think they wouldnt say consoles is where the most money is... Starcraft, and WOW easily beat every consolegame out there when it comes to sales. Plus the monthly fees for WOW.
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Joey Avelar
 
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Post » Tue Nov 29, 2011 3:06 am

uh....well big freaking DUH boulder you chose RTS and MMO examples...the two generes that are pretty much PC exclusives, No one could argue with that. If Blizzard made, say, 3d person shooters the story would be entirely dofferent. Also,I grew up in italy, in 1999 I had a great gaming PC (back then I remember I could easily run Quake Arena maxed out at nearly 60 fps, same for Vampire: the masquerade redemption...I was one of the first people in my city to own a G-force 2) . Yet the majority of my friends had a console for gaming....eventually so did I.

unless you are thriving on MMOs or RTS money is NOT in the pc market
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Charleigh Anderson
 
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Post » Tue Nov 29, 2011 5:06 am

When I heard that Crysis was coming to Xbox, I couldn't believe it. I flipped a ****. Blah blah blah.

The game is phenomenal. Wow.

Finally. Now I don't have to buy a cheap ass gaming PC just so I can play Crysis and two other PC exclusive games.

I'm really sorry PC guys, I used to be a PC gamer too. But now that its not 1998, and I"m not using my dad's computer, it just seems too expensive and nerve racking to keep up to date with the latest hardware, always wondering if my favorite upcoming title will run smooth on my PC. I conceded. I've been an Xbox 360 user for about 4 years. I had never even seen Crysis being played until I downloaded it two nights ago and started playing it. DANG. Blows Crysis 2 out of the water in every single way. New top 3 favorite game of this generation.

Fantastic job and thank you very much Crytek!
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Lynette Wilson
 
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Post » Tue Nov 29, 2011 5:54 am

unless you are thriving on MMOs or RTS money is NOT in the pc market
This argument again?

America is more console-centric and Europe is bigger for PC gaming IIRC, and while 'the money' as a whole may not be bigger on PC, let's remember that by 'console' you're actually referring to two separate platforms.

That being said, good games, particularly FPS games often sell more on PC. DICE revealed for example that PC made them more money than either console on the sale of Bad Company 2. Of course the fact they don't have to pay M$ and SONY will be a part of that, but money is money and that's what we're talking about.

Developers go for consoles because they think there's more money there, when in reality they can just get more sales with a poor product.

EDIT: IIRC Crysis on PC still has equivalent sales on one platform to Crysis 2 on all platforms. Going to console did nothing for them.
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Pixie
 
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Post » Mon Nov 28, 2011 8:49 pm

Its funny that a game from 2007 can easily convince hardcoe console gamers nowadays.

Iam absolutely sure now that Crytek made the wrong decision with Crysis 2.
They should have made it more open and add more levels outside New York including more nature.
Also i wish they would have build Crysis 2 as a PC leadplatform game and scale down on the consoles.
This way the chance for Crysis 2 to become more like its predeccessor would have been more realistic.
Just remember Crysis 1 was build with the 2007 PC hardware in mind.. and the port is a real blast for consolegamers nowadays. Is somebody there that still refuses to believe what platform has to take the lead?
The "patching it up afterwards" method caused nothing but anger and even caused more glitches and bugs.
Im pretty sure if DX11 had been in the releaseversion, (build from the ground up instead added afterwards) the performance and optics would have been better. But as Cevat Yerli said before: what doesnt work on consoles will not make it into Crysis 2. Wrong decision pal!
Make it work on the PC and try to find alternate solutions on the consoles. If you guys would have followed that way you would have seen increased PC sales... but givin hardcoe PC gamers half baked consoleports that you even refuse to patch properly afterwards ( there still a lot of bugs) will never lead tobig sales on the PC. You dont need a commercial expert to realize that. You have to invest in the PC market... otherwise no one will buy your games anymore on the PC.
Well put.

Had Crysis 2 been PC-lead it certainly would have been a better game for everyone. However, the kneejerk reaction of some console gamers is to react and say 'no we sell more herp derp' (both ignorant and often untrue). Everyone who loves Crysis on console over Crysis 2 should remember that with PC-lead design there will be more of that and less of that Crysis 2 junk.
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Tanya Parra
 
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Post » Tue Nov 29, 2011 2:56 am

yeah so all developers are morons and their financialn departments are delusional. Yet as I said before it took crysis 1 three years to do what crysis 2 did in 3 months . Whatever Mikey, keep thinking that and waiting for them to realize you hold the truth and the key to all doors. I'm out
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Mel E
 
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Post » Mon Nov 28, 2011 5:21 pm

@ crimzontearz

As you throw in the Genre-question.

Did you ever realised that typical PC genres like the classic RPGs, Strategygames and also First Person Shooters like Crysis (with wide areas and tactical gameplay) are way more sophisticated than typical console games? The best selling consolegames are "run -and - gun" or "hacknslay" titles for casualgamers such as COD or Gears of war. These titles mask their simple gameplay with bombastic cutscenes and an expensive production. Exactly these titles are unpopular on the PC. Because the PC-coregamers want more complex titles. Hell even Quake 1 was nearly as good as any call of Duty when you reduce it to the gameplay aspects.
Thats were the money is pal... not the consoles as platform but the casualgamers as target audience.
Just look at Nintendo.. cheap console ..weak hardware.. but outselled both other consoles because they focussed on the casuals.
On PC you also have the coregamers and the casuals who rather play farmerama -online than Starcraft 2.
By the way i think there are more people over this planet owning a pc than a console. So the general potential for megasellers worldwide are on the PC. But as i said.. not with titles for coregamers.
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Lucie H
 
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Post » Tue Nov 29, 2011 2:08 am

you are kidding right?

you are calling Oblivion/Morrowind, Mass Effect or the original Dragon Age hack and Slashers?

Or games like Alpha protocol and Dead space?

you know what...nevermind Boulder, we will argue again about this in a few years
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Ann Church
 
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Post » Tue Nov 29, 2011 8:21 am

Oblivion and Morrowind are from the Elder scrolls series which is definately a PC series from the beginning. Arena in 1994.
All sucessors are developed with their old fanbase in mind. Mass Effect and Dragon Age are made by Bioware... and in my opinion they are made in the same style as the Star wars the Old republic series... the gameplay and visual style feels always kinda familiar in bioware games... and lets see... oh they also started on the PC and ported their gamestyles over to consoles. Dead Space is simply a run and gun game with shock effects.. a typical console game. And Alpha protocol? Do you really wanna count the sales of that one?

Fact is: Simple games on consoles are the winning formula.

Gears of War and God of War series, Call of Duty and Halo stand for simple gameplay and are the most famous and best selling titles on consoles.
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Hussnein Amin
 
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Post » Tue Nov 29, 2011 8:00 am

it's not a matter of where they started it's a matter of where they are now and what they are (not even a matter of sales either)

again, we will discuss this again a few years from now
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victoria gillis
 
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Post » Tue Nov 29, 2011 4:33 am

I downloaded Crysis for my PS3 today. Took me about 2 hours to download and install.
Graphics are looking very good, the physics are great and I love shooting down trees. There is also wildlife including fishes, chickens and crabs.
I'm playing this in 1080p. There's some dicussion going on that this game might look and run smoother in 720p. I tried but couldn't really find any difference. I recently bought a full HD LED TV and was playing Crysis 2 on a HD ready Sony Bravia before that. I played it in 1080i for over 5 months on said TV. I heard of people complaining that Crysis 2 looks blurry in 1080p but again I didn't spot any difference between the resolutions.
Crysis is a lot harder than its successor, for the first time in an FPS I'm struggling to find ammo for my weapons. And I love grabbing enemies, they're looking pretty uncomfortable :)
I didn't play the PC version (although I did download the demo ages ago, my 750mhz laptop froze instantly) so I can't tell you anything about the consoles performance versus the PC.
This is very good for downloadable, 20€ console game.
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Queen
 
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Post » Mon Nov 28, 2011 7:50 pm

SPAMZ!
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jenny goodwin
 
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Post » Mon Nov 28, 2011 9:50 pm

@Mountaindude, It's "Rukumouru", bro! ;)

Yes, the sprint speed has been very slightly reduced from that of the original Crysis on PC. However, it's not half as severe as the Crysis 2 slowdown, and the Sprint drains your energy much slower. I don't dislike it, and I was very pleasantly surprised. The faster, spontaneous hyper-speed bursts in the original just suit my playstyle better, and it also seems it accelerates into full speed faster than on the console Crysis.

Also, playing stealthily is actually ridiculously easy, exactly as it was on PC. Do the following:

Cloak - Aim at the guy's head - Decloak and instantly shoot (preferably in Semiautomatic fire mode) - Cloak as soon as you're done pulling the trigger.

Rinse and repeat, slaughter entire enemy platoons right in front of their faces undetected. The same tactic works exactly the same in Crysis 2, both PC and consoles if you have Stealth Enhance.

EDIT: The most ridiculous part is that this works with unsilenced guns. Even with loud as hell shotgun blasts to the face. However, remember to keep at least 20-30 meters between you and the nearest korean or they will raqe you even if you cloak.

ALSO: You can do this to NanoSuit koreans as well, but only with one weapon: The almighty shotgun. Shoot them on the head from close-to-mid distances with the Laser Pointer and the long range (tight spread) shotgun shells. One hit KO. Not even the Gauss Rifle does this.

EDIT 2: And you can do it to Ceph in Crysis 2 when using the Sniper rifle, as headshots are still OHKO against them.
Sorry about mispelling your usename and thanks for the tips.

Yes, I know that stealth techinique thanks to dozens of Youtube vides I've watched before: cloak, aim at the Koreans' head, decloak then shoot, immediately cloak again.

But sometimes, as soon as I scored the head shot, other guys shoot at me instantly!
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JERMAINE VIDAURRI
 
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Post » Tue Nov 29, 2011 2:29 am

@Mountaindude, It's "Rukumouru", bro! ;)

Yes, the sprint speed has been very slightly reduced from that of the original Crysis on PC. However, it's not half as severe as the Crysis 2 slowdown, and the Sprint drains your energy much slower. I don't dislike it, and I was very pleasantly surprised. The faster, spontaneous hyper-speed bursts in the original just suit my playstyle better, and it also seems it accelerates into full speed faster than on the console Crysis.

Also, playing stealthily is actually ridiculously easy, exactly as it was on PC. Do the following:

Cloak - Aim at the guy's head - Decloak and instantly shoot (preferably in Semiautomatic fire mode) - Cloak as soon as you're done pulling the trigger.

Rinse and repeat, slaughter entire enemy platoons right in front of their faces undetected. The same tactic works exactly the same in Crysis 2, both PC and consoles if you have Stealth Enhance.

EDIT: The most ridiculous part is that this works with unsilenced guns. Even with loud as hell shotgun blasts to the face. However, remember to keep at least 20-30 meters between you and the nearest korean or they will raqe you even if you cloak.

ALSO: You can do this to NanoSuit koreans as well, but only with one weapon: The almighty shotgun. Shoot them on the head from close-to-mid distances with the Laser Pointer and the long range (tight spread) shotgun shells. One hit KO. Not even the Gauss Rifle does this.

EDIT 2: And you can do it to Ceph in Crysis 2 when using the Sniper rifle, as headshots are still OHKO against them.
Sorry about mispelling your usename and thanks for the tips.

Yes, I know that stealth techinique thanks to dozens of Youtube vides I've watched before: cloak, aim at the Koreans' head, decloak then shoot, immediately cloak again.

But sometimes, as soon as I scored the head shot, other guys shoot at me instantly!

yes......it makes Cloak sometimes useless. It'd not a matter of "intelligence"...I like good AI on my enemies really it's a matter of the fact that the cloak is supposed to make you "invisible" not just "slightly harder to see"

I am still pissed at the lack of universal ammo crates
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Steve Fallon
 
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Post » Tue Nov 29, 2011 4:59 am

i love crysis on my ps3, i love the significintly improved controls(because it's a controller which we all know is way better than keyboard and mouse) and the graphics were barely reduced. Console FTW! but PC are still good, i just hate how MOST of the PC gamers rip on consoles (not all) i would've actually liked to play whichever level it was that they took off, and the only place where i REALLY noticed the reduced graphics was on those trucks that you drive, they looked alot worse. That's all. Good job crytek! thought my PC is able to run crysis i still decided to get it for my ps3!:) Of course that doesn't count crysis 1 PC with MODS..

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tegan fiamengo
 
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Post » Mon Nov 28, 2011 10:03 pm

i love crysis on my ps3, i love the significintly improved controls(because it's a controller which we all know is way better than keyboard and mouse) and the graphics were barely reduced. Console FTW! but PC are still good, i just hate how MOST of the PC gamers rip on consoles (not all) i would've actually liked to play whichever level it was that they took off, and the only place where i REALLY noticed the reduced graphics was on those trucks that you drive, they looked alot worse. That's all. Good job crytek! thought my PC is able to run crysis i still decided to get it for my ps3!:)

you are missing nothing....... ascension was plain bad I heard
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мistrєss
 
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Post » Tue Nov 29, 2011 7:01 am

@The4orTy67 Crysis IS the successor. Crysis 2 is just the expansion of the succession from it.
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Chris Cross Cabaret Man
 
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