"Honey? Don't you feel this house is a bit empty sometim

Post » Tue Jul 26, 2011 12:33 pm

So don't have relationships ingame, problem solved. Meanwhile the option remains open for those who feel it would add to their game.
I highly doubt six or childbirth will be in the game. They weren't in FO3 (although six was alluded to) despite it including drugs, addiction, slavery etc.

*sigh* I don't plan on having one. i just think if implemented it should only have to deal with the "PLAYER" and no one else. And i agree that BGS will probably not include this. And on a side note BGS want's to make as much money as possible putting that in this game would alienate other people (I.E. kids) from this game and effect the money BGS get's. Kid's are going to play his game regardless of rateing so it would not be a wise choice.
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Anna S
 
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Post » Tue Jul 26, 2011 1:27 pm

*sigh* I don't plan on having one.


...K? So dont have one, as has been stated many of times. i want one ergo i will have one, see easy as pie.

i just think if implemented it should only have to deal with the "PLAYER" and no one else.


What?

And on a side note BGS want's to make as much money as possible putting that in this game would alienate other people (I.E. kids) from this game and effect the money BGS get's. Kid's are going to play his game regardless of rateing so it would not be a wise choice.


...Point being? the game isnt for kids. They play it at their own behest. Besides im fairly certain that more advlts will be playing this game then Children. but id say that even if a Huge mass of players were children, would they even care? i doubt it. i played and enjoyed Fable as a kid, as did my friends.

Also how do you know what BGS wants? if they wanted to make tons of money they'd just make Morrowind 3.0 and add nothing to it.
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Chloe Mayo
 
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Post » Tue Jul 26, 2011 9:36 am

...K? So dont have one, as has been stated many of times. i want one ergo i will have one, see easy as pie.



What?



...Point being? the game isnt for kids. They play it at their own behest. Besides im fairly certain that more advlts will be playing this game then Children. but id say that even if a Huge mass of players were children, would they even care? i doubt it. i played and enjoyed Fable as a kid, as did my friends.

Also how do you know what BGS wants? if they wanted to make tons of money they'd just make Morrowind 3.0 and add nothing to it.



1. Read entire post/I wanted it to only deal with the main character.

2. Other people may not want what you want. So I think if it Must be included then it should deal only with the character, So you at least have a choice if you want to see it or not.

3. kid's can play any game they want if a advlt is present most advlt's have job's and won't always be able to play. All kid's have is school so they have plenty of time to play compared to advlts. The kid's wouldn't care. When i was younger i could play m rated game's as long as there wasn't nudity and gear's of war style violence. Most parent's usually go by this check list.

4. all game company's are in the business of making money they don't want to make a game for "fun"/no profit. If the game is too bloody or has inappropriate content then "most" parent's won buy the game. That will decrease their sell's and will hinder their goal of making money. /Free computer game's don't count. I'm talking about Major companies.

5. adding nothing to Morrowind would make it bland and would not procure sufficient sale's.


This concept just simply doesn't fit in an Elderscrolls game/Skyrim the way people are putting it.


A game=typically not real or realistic. Made for the fun and enjoyment of playing.
Simulation=Is an accurate representation of a given concept.
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Batricia Alele
 
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Post » Tue Jul 26, 2011 2:30 am

9 months is longer than a lot of people have with a single character, so it would be pointless. The alternative is Fable-style, where you have a perpetual 12 year old after about a week.
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Jay Baby
 
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Post » Mon Jul 25, 2011 11:44 pm

Im Not concerned about the Marriage Optional Thing, im Concerned about How Far they are going with this.

Same six Dating/Relationship in Skyrim is the Reason im Thinking Strongly of Not getting the Game

This post is just pure flame bait. :/

I'm sorry, but if that's the reason that you're thinking of not getting Skyrim, it's pretty silly.

And I'm curious, why the capital letters?
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Richard Dixon
 
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Post » Tue Jul 26, 2011 8:08 am

I don't really see the appeal of marriage and certainly not child birth but I don't mind it being in the game as long as i don't have to use it. As others have said I don't really see how having a child would work unless (yet again as others have stated) it were like fable. However if they got it to work I don't see anything wrong with the option being there.
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Multi Multi
 
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Post » Tue Jul 26, 2011 7:00 am

I don't want my partner/companion/whatever they will be called to have children, this is an action title, not a real life simulator.
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leigh stewart
 
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Post » Tue Jul 26, 2011 1:44 am

I don't want my partner/companion/whatever they will be called to have children, this is an action title, not a real life simulator.

Agreed this a /adventure/roleplay/ game not a Nordic Simulator.
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Maeva
 
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Post » Tue Jul 26, 2011 5:56 am

And I'm curious, why the capital letters?
Its just a weirdness i develpoed, one day i just decided to use Capital Letters fo no reason at all. :rofl:
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saxon
 
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Post » Tue Jul 26, 2011 9:23 am

My character wants to have a kid to keep the bloodline going so i can pass all my treasures throughout my heirs. Would svck if my 300 hours of gameplay just ended with nobody to carry it on.
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Kahli St Dennis
 
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Post » Tue Jul 26, 2011 12:13 am

I don't want my partner/companion/whatever they will be called to have children, this is an action title, not a real life simulator.

It's a roleplaying game. Far from an action title. The point is you can play the role of any character you want.

I hate this whole viewpoint of "I'm a dragon slayer, not a family man!". It's a TES game. The point is to roleplay the type of character you want to be. If I didn't want to close Oblivion gates, I didn't have to. That's the reason a lot of people (Me included) enjoy TES.

It's like saying that you shouldn't be able to do side quests in Morrowind because you're the Nerevarine and should be focused on the task at hand.
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Jack Bryan
 
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Post » Tue Jul 26, 2011 2:53 pm

My character already has kids, and grand-kids and he's left them all behind.
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Sophie Morrell
 
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Post » Tue Jul 26, 2011 2:23 am

It's a roleplaying game. Far from an action title.

Wrong. Todd said the focus of Skyrim went into combat and action, as that is that main aspect of this upcoming game. Also, just because it's an RPG doesn't mean it is "far from an action title".

It's like saying that you shouldn't be able to do side quests in Morrowind because you're the Nerevarine and should be focused on the task at hand.

There's a difference to doing general side quests and ***ing your partner to have children.
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Danny Warner
 
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Post » Tue Jul 26, 2011 11:00 am

Wrong. Todd said the focus of Skyrim went into combat and action, as that is that main aspect of this upcoming game. Also, just because it's an RPG doesn't mean it is "far from an action title".


There's a difference to doing general side quests and ***ing your partner to have children.


Exactly This game is about combat and quest not the sims

Game=typically not real or realistic concept
Simulator=accurate representation of a given concept
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Ladymorphine
 
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Post » Tue Jul 26, 2011 12:30 pm

Having deeper relationships with characters and having the ability to have children will add a great amount of depth to how we perceive the game world and our character in it. It makes the game world and it's inhabitants more believable and interactive. The point of the elder scrolls is to build a world, letting the player build a character that can explore and live in this world and follow the main quest that will help tie these elements together. There's more to this game than finding treasure, smashing a troll with a war-hammer, and reaching level 50. You could have your experience be all about killing trolls, and finding treasure, but there's a story and experience behind the overall game that is benefited by these new features. Having a well rounded, complex world in which to play in makes those little things like killing a troll or finding that awesome sword that much more special, because you're in world in which that means something, or at least it should.

I want more depth to the characters and my interaction with them than just a bunch of zombies that walk around a street all day saying the exact same thing every 5 minutes.

EDIT: Keep in mind that with such a huge game with so many things to do, people are going to explore and interact with it in different ways. Some people are going to start a family, because that will give their character a deeper connection to the game's world. I personally won't start a family with my first character, because I know that's not what my character is about. Having a big game world like Skyrim, will let the player play how they want to play.
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Courtney Foren
 
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Post » Tue Jul 26, 2011 2:45 am

Wrong. Todd said the focus of Skyrim went into combat and action, as that is that main aspect of this upcoming game. Also, just because it's an RPG doesn't mean it is "far from an action title".


There's a difference to doing general side quests and ***ing your partner to have children.


An action roleplaying game is still a roleplaying game, not an action game. Take oblivion, and strip all the stats and roleplaying elements, and it would be very bland.

The point of this thread isn't to discuss whether or not we're going to walk in on NPCs getting freaky, but to determine whether we'll be able to have children. It could be accomplished by a black screen or adoption.

In my opinion, I think adoption would be cool, but the aging of children just wouldn't work with how the game is set up.

EDIT: Where do people keep getting these "not the sims" style remarks. The Sims isn't about just popping out babies for one thing, and it's a heck of a lot different than any Elder Scrolls game.
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Sebrina Johnstone
 
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Post » Tue Jul 26, 2011 12:01 pm

The point of this thread isn't to discuss whether or not we're going to walk in on NPCs getting freaky, but to determine whether we'll be able to have children.

Actually, the point of this thread... ah, nevermind, go on.
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Marina Leigh
 
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Post » Tue Jul 26, 2011 7:12 am

I'd give it a whirl, I think it would be worth an experiment as long as said children would stay at home.
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NAkeshIa BENNETT
 
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Post » Tue Jul 26, 2011 12:41 am

Hey Do you think giants can marry and have 'Giantlings'
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Jason White
 
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Post » Tue Jul 26, 2011 11:58 am

Actually, the point of this thread... ah, nevermind, go on.

Hm...In retrospect...I see your point.
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Saul C
 
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Post » Tue Jul 26, 2011 7:20 am

Oh dear, oh dear, oh dear. Some people want an action title, so apparently it is an action title. Hmm. Leaving the relationship and kids aside for the moment, can you explain to me why the hell they are introducing working economies, jobs, wood chopping, fishing, and cooking to the series for the first time, if this is supposed to be all about the combat and action. They seem to have put a bit of thought into the combat, with the active blocking and greater frequency of staggering, so those bits should have more of an action feel, doesn't mean that is the only focus of the game.
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Louise Lowe
 
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