I imported a mesh from Oblivion (mythic dawn hood) into Blender, reshaped it into something I'm happy with, and then exported it back... Somewhere along the way, it got turned around backward. Was it in Blender? Could I change it's direction, save it and re-export it to fix this problem? It was backward once I got it in the game.
I am happier than anything just to have finally successfully done a somewhat-custom mesh that I was able to put in Oblivion, but this just won't do... lol