savage daedra - give them new animations, make them fight like beserkers, make them attack furiously. (edit: in the lore, daedra do not die, they may feel pain, but they respawn back in their plane, and thus should not fear death)
make them unique- clanfears should be very, very fast and should try to pin the player down for a kill. winged twilights should keep away and fly around very well to keep you from hitting them!
give them personality!! scamps should have a wicked sense of humour, dremora should show much intelligence and most daedra should be able to give a decent conversation!!
dremora need a variety of facial parts (and more horns) - and maybe there could even be a dremora with access to dragon shouts(would make it a lot easier to mod them as playable )- dremora also need more armour variation, more cool glowing tattoos- and clans !!
give them unique summon entrances- daedra from dagon should reflect dagons violent nature and explode into battle, whilst boetha's daedra might fade into the world- CMON HALF LIFE 1 HAD INTERESTING TELLEPORTS!!
give them some nice apearances- if dremora have faces as bad as they did in oblivion i wont be impressed!! also add some variety- i think most daedra should have some varietys of horns. and make atronaches look PRETTY!!! I also want to be terrified of any daedra i see, even scamps (edit- nicer textures and good atronach effects obviously)
there needs to be more daedra than there was in oblivion.
give summons different abilitys- scamps could steal things for you, a type of clanfear could be ridden on, a daedric fish could be used for underwater adventures, fire daedra would light everything up , spider daedra would be able to climb on the roof and silently kill opponents
bliviongate: