i hope daedra can be interesting this time

Post » Mon May 02, 2011 7:52 pm

all i want is...

savage daedra - give them new animations, make them fight like beserkers, make them attack furiously. (edit: in the lore, daedra do not die, they may feel pain, but they respawn back in their plane, and thus should not fear death)
make them unique- clanfears should be very, very fast and should try to pin the player down for a kill. winged twilights should keep away and fly around very well to keep you from hitting them!
give them personality!! scamps should have a wicked sense of humour, dremora should show much intelligence and most daedra should be able to give a decent conversation!!
dremora need a variety of facial parts (and more horns) - and maybe there could even be a dremora with access to dragon shouts(would make it a lot easier to mod them as playable :D)- dremora also need more armour variation, more cool glowing tattoos- and clans !!
give them unique summon entrances- daedra from dagon should reflect dagons violent nature and explode into battle, whilst boetha's daedra might fade into the world- CMON HALF LIFE 1 HAD INTERESTING TELLEPORTS!!
give them some nice apearances- if dremora have faces as bad as they did in oblivion i wont be impressed!! also add some variety- i think most daedra should have some varietys of horns. and make atronaches look PRETTY!!! I also want to be terrified of any daedra i see, even scamps (edit- nicer textures and good atronach effects obviously)
there needs to be more daedra than there was in oblivion.
give summons different abilitys- scamps could steal things for you, a type of clanfear could be ridden on, a daedric fish could be used for underwater adventures, fire daedra would light everything up , spider daedra would be able to climb on the roof and silently kill opponents

:obliviongate:
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Kelsey Hall
 
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Post » Mon May 02, 2011 2:51 pm

Very good post, especially the way they appear to the player.
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Rachel Tyson
 
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Post » Mon May 02, 2011 2:21 pm

You're just like a spoilt brat ''I want this,I want that....''
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Sarah Unwin
 
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Post » Mon May 02, 2011 3:48 pm

You're just like a spoilt brat ''I want this,I want that....''


im buying the game arent i?
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Marguerite Dabrin
 
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Post » Tue May 03, 2011 12:52 am

I like your ideas. Although they've always been cool-looking and dangerous, in actual combat mechanics nothing's really made Daedra anything more than typical humanoid enemies.

Considering the focus on implementing good dragon combat (and the complications of flight), it's reasonable to assume Skyrim's flying creatures will be much more interesting. So I'd love to see a Winged Twilight break off from melee and fly to a vantage point to cast spells. Scamps might use stealth, and stronger Daedra (Clannfear, Ogrim) might have overwhelming combat perks (throwing the PC backwards, wrecking armour, etc).

Deadra teleporting in (if just a summon effect) would be great too, and potentially frightening in the right dungeon environment.
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Eilidh Brian
 
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Post » Mon May 02, 2011 10:22 pm

im buying the game arent i?


What you're doing is making a list of things,and not thinking what has to be done for these things to be implermented,Like loads of people have been doing lately.

Also for something to be added,it's likely something else must be cut or scaled down....

Worse,you seem to forget that the focus is in Dragons,not Daedra,and it doesn't seem as if you mean in terms of sumoning.
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Cameron Garrod
 
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Post » Mon May 02, 2011 1:56 pm

What you're doing is making a list of things,and not thinking what has to be done for these things to be implermented,Like loads of people have been doing lately.

Also for something to be added,it's likely something else must be cut or scaled down....

Worse,you seem to forget that the focus is in Dragons,not Daedra,and it doesn't seem as if you mean in terms of sumoning.



there was less of a focus on daedra in morrowind than oblivion, yet oblivion had less variety.

and dragons are generic- daedra is what makes tes unique. it defines tes more than the map and maybe more than the races !! it seperates it from every other fantasy rpg!!
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~Amy~
 
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Post » Mon May 02, 2011 1:40 pm

Daedra is what defines TES? I stayed up for that? Forget this,I'm going to bed....
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krystal sowten
 
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Post » Tue May 03, 2011 3:18 am

Daedra is what defines TES? I stayed up for that? Forget this,I'm going to bed....



what shapes the tes world? what makes it different?
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Katie Louise Ingram
 
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Post » Mon May 02, 2011 6:55 pm

Good ideas. :obliviongate:
I really hope Skyrim has dremora.
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Mashystar
 
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Post » Tue May 03, 2011 3:38 am

there was less of a focus on daedra in morrowind than oblivion, yet oblivion had less variety.

and dragons are generic- daedra is what makes tes unique. it defines tes more than the map and maybe more than the races !! it seperates it from every other fantasy rpg!!



You do know that todd actually said that there would be multiple types of dragons...
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Samantha Wood
 
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Post » Mon May 02, 2011 5:20 pm

What makes The Elder Scrolls world is the Elder scrolls in my mind. Without the backstory and detail in which bethesda has delved into, i would not be awaiting skyrim with such ferocious anticipation...It is not just one race that defines TES. It's the whole experience.
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Chris Johnston
 
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Post » Tue May 03, 2011 3:12 am

Oh God. Not another Jack thread.
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Gavin boyce
 
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Post » Mon May 02, 2011 9:16 pm

What makes The Elder Scrolls world is the Elder scrolls in my mind. Without the backstory and detail in which bethesda has delved into, i would not be awaiting skyrim with such ferocious anticipation...It is not just one race that defines TES. It's the whole experience.



but the lore...

daedra make up at least half of it, if not all indirectly
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neen
 
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Post » Mon May 02, 2011 9:56 pm

I don't think we need to see that much of deadras in Skryim. Some here and there and mostly always summoned ones. But seriosuly jack, the dearda separates TES from other fantasy RPGs? They are just another invading species from another realm, very common in literature and games, in one way or another.
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kiss my weasel
 
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Post » Tue May 03, 2011 2:38 am

Doubt were gonna see that much daedra this time around,lets not forget there was a invasion going on last game,that's long gone now,so daedra sightings should be a rare thing imo in Skyrim.
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Sarah Bishop
 
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Post » Tue May 03, 2011 12:23 am

Oh God. Not another Jack thread.

Haha this.

Seriously though, focus on the dragons more. They're not "generic" and "cliche" if no other game did dragons well. Are there open world RPGs out there that implemented dragons well? No.

I'm sick of the Daedra to be honest, I wouldn't mind a few here and there, but I think most of the community wants Bethesda to focus on more important "stuff."
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Penny Wills
 
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Post » Tue May 03, 2011 5:16 am

A Morrowind amount of daedra would be good. Golden Saints please!
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Britta Gronkowski
 
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Post » Mon May 02, 2011 1:37 pm

In oblivion there were less types of deadra because only deadra from mehruses dagon's realm were invading, there was more variety in Morrowind because they had deadric ruins because of dunmers old habits of worshiping the deadra.
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Daddy Cool!
 
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Post » Tue May 03, 2011 12:59 am

I think you should've named the thread "I hope daedra can be even more interesting this time" because daedra were already interesting. Your trying to personify daedra when many of them don't converse with mortals. I mean, your not going to have an intelligent conversation with a daedroth no matter how much you try. Also, when did you ever see a daedra that feared death? No daedra run except scamps and they usually run to get distance to shoot you again. One thing though that I noticed is that it seemed like if you killed a lesser daedra in Oblivion, they wouldn't reform. That was just gleamed from the conversation with the dremora in Paradise but there has never been any mention of the lesser daedra being able to be killed in Oblivion, just something I noticed in the game in the way he talked.

In oblivion there were less types of deadra because only deadra from mehruses dagon's realm were invading, there was more variety in Morrowind because they had deadric ruins because of dunmers old habits of worshiping the deadra.


Any type of daedra can serve any daedric prince. Just because it was just Mehrunes Dagon attacking, he was using other daedric princes servants also. Sure there weren't winged twilights and such but you also have to realize the time constraints with Oblivion so they couldn't get overly zealous with the saturation of daedra even though there were plenty of unique creatures in Oblivion.
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Lori Joe
 
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Post » Mon May 02, 2011 6:57 pm

all i want is...

I don't think we'll ever see the end of all that you want.

Because Daedra were so uninteresting in previous games, right? I don't get why you were unsatisfied with everything because that's all your topics are ever about. I'm always under the impression that you don't even like TES games.
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Robert Garcia
 
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Post » Tue May 03, 2011 2:18 am

i wouldnt mind talking to some of them like we did in mankoran paradise. you could either bribe them or threaten them (if your powerful enough) or butter them up to get by areas or maybe even help you out a bit. dremora have feelings to you know.
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Jessie Rae Brouillette
 
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Post » Mon May 02, 2011 7:26 pm

I don't think we'll ever see the end of all that you want.

Because Daedra were so uninteresting in previous games, right? I don't get why you were unsatisfied with everything because that's all your topics are ever about. I'm always under the impression that you don't even like TES games.


This. It's one "I was utterly disappointed with every past game" thread after another but at least it starts great conversations between other forumites to talk about what they liked about the previous games and if they want to see it return to Skyrim.
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lauraa
 
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Post » Tue May 03, 2011 5:04 am

I don't think we'll ever see the end of all that you want.

Because Daedra were so uninteresting in previous games, right? I don't get why you were unsatisfied with everything because that's all your topics are ever about. I'm always under the impression that you don't even like TES games.



:cookie: For saying it better than I could have.
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ANaIs GRelot
 
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Post » Tue May 03, 2011 3:36 am

I think if there is conversation with daedra then it should be limited to a few specific friendly ones, or quest related dialogue, like in OB and MW. I don't think any dremora should have dragon shout ability, but more variety in appearance and equipment would definitely be cool.
The variety in summons that you describe seems a little overboard to me. I would like some summons to be better fit for stealth, some good at dealing damage but not at taking it, some good for taking, some casting spells, etc., but not being able to anything unrelated to combat.
Everything else sounds good though, I think more savage combat would make them scarier, which would be great, especially if there are daedra ambushes in some dungeons.
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Mélida Brunet
 
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