I hope FO4 doesn't feel lonely.

Post » Wed Dec 02, 2015 5:46 am

Anymore, whenever I play a game that isn't online, I feel lonely. I hope there's in-depth companion, or something similar, to help prevent this. I don't want to wander around a devastated world by myself, or with a companion that only mentions a line or two of dialogue occasionally.

User avatar
victoria johnstone
 
Posts: 3424
Joined: Sat Oct 14, 2006 9:56 am

Post » Wed Dec 02, 2015 4:01 am

I'm of the complete opposite opinion. I think a post apocalyptic wasteland should feel lonely. That's primary reason for not wanting co-op/multiplayer. Just doesn't really make sense in a world where much of the population was wiped out. Surely in settlements like diamond city it won't feel lonely, but I can't imagine seeing a bunch of NPC's just walking around. There's too many dangers.

User avatar
Claudz
 
Posts: 3484
Joined: Thu Sep 07, 2006 5:33 am

Post » Wed Dec 02, 2015 12:13 am

I hope you're a dog person. :disguise:

User avatar
Jaki Birch
 
Posts: 3379
Joined: Fri Jan 26, 2007 3:16 am

Post » Wed Dec 02, 2015 10:21 am

Nothing can beat New Vegas for that feeling of solitude & I don't mean that in a good way.

User avatar
Michelle davies
 
Posts: 3509
Joined: Wed Sep 27, 2006 3:59 am

Post » Wed Dec 02, 2015 12:19 am


Agreed.

I don't play multiplayer games - for varying reasons - I enjoy the single player experience.

That's why I'm so glad Bethesda's games exist in the first place. They're the open world equivalent to MMOs for single player gaming.

I hope for a balance - areas that are lonely, and areas that aren't. I'm sure that whatever the case is - how much the game is populated and how much of it is less populated - Bethesda will do what's right for the game and the story.
User avatar
Zualett
 
Posts: 3567
Joined: Mon Aug 20, 2007 6:36 pm

Post » Wed Dec 02, 2015 12:30 pm

just play Fallout 4 with friends via party chat, or Teamspeak3. best thing next to Co-Op. ;-)

User avatar
BlackaneseB
 
Posts: 3431
Joined: Sat Sep 23, 2006 1:21 am

Post » Wed Dec 02, 2015 12:17 am

I enjoy the loneliness of the games. Hopefully the companions are fleshed out a little better for those that don't enjoy the loneliness.

User avatar
Elizabeth Davis
 
Posts: 3406
Joined: Sat Aug 18, 2007 10:30 am

Post » Wed Dec 02, 2015 4:33 am

I'm a solitary person by nature, so I appreciate the quiet of the Wasteland.... most of the time. It ~can~ feel awfully lonely at times, though. But then you run across a town with, like, six people there and you are ~excited~ to see them, glad to talk to them and hear their woes, trade with them, etc. It makes those encounters more meaningful, to me, precisely because they are rare.

InMetro 2033, I felt even MORE alone, possibly because of the freaky scary environment and the mouth-breathing gas mask sounds and heartbeat-in-your-throat kind of tension / noise. Their "settlements" were so depressing, though, I could not wait to get back out on my own, away from them. Fallout communities, historically, are oases in the wasteland --- places you WANT to go and visit. Canterbury Commons, Megaton, Rivet City... heck, I even enjoyed swinging by GIrdershade for a Nuka-Cola with the ~one~ citizen there (her man made poor choices when talking to me).

I actually sort of predict that there will be communities that will be ~too~ big for my tastes and I'll want to get back out of them after restocking and talking to specific people, etc. Get back to the wasteland and the smaller, struggling settlements out there.

User avatar
Dean Ashcroft
 
Posts: 3566
Joined: Wed Jul 25, 2007 1:20 am

Post » Wed Dec 02, 2015 4:04 am

Hmm... While I like the energetic tone that Bioware games have due to the frequent banter amongst your team, Fallout is a different kind of experience, one that emphasizes isolation, at least when you're in adventuring mode. I do hope that the settlements and companions are fleshed-out enough to give a communal vibe when I'm back at the home base or in a friendly city, but I like the sense of "me against the world" that I get from trudging through the wastes. Basically I'm hoping for a good balance between those styles.

User avatar
Sarah Evason
 
Posts: 3507
Joined: Mon Nov 13, 2006 10:47 pm

Post » Wed Dec 02, 2015 8:02 am

this

User avatar
Jonathan Egan
 
Posts: 3432
Joined: Fri Jun 22, 2007 3:27 pm

Post » Wed Dec 02, 2015 2:12 am

I know what you're getting at, i've had the same a few times after extended play in many solo RPGs.

I didn't have it that much in Oblivion & Skyrim because i always travelled to busy cities every now and then and picked a chat with some questgiver, town drunk or merchant. for some reason oblivion felt really alive at the time i played it, more so than skyrim even.

FO4 seems to have a lot of emphasis on dogmeat, seems really well fleshed out from the trailers and e3 footage, most likely will be my traveling companion for much of the game.. unless the human(oid) followers are good and offer situational dialogue like serana would in skyrim.

User avatar
Stacy Hope
 
Posts: 3391
Joined: Thu Jun 22, 2006 6:23 am

Post » Wed Dec 02, 2015 6:21 am

I play MMO's quite a bit. There is something to be said for working with friends towards a goal. Having said that, if Fallout ever became a multiplayer experience, I would probably quit playing it. This is a game that is suppose to be, "You maniacs! You blew it all up!" and not a group effort. It flat out works better as single player.

User avatar
Marquis deVille
 
Posts: 3409
Joined: Thu Jul 26, 2007 8:24 am

Post » Wed Dec 02, 2015 10:48 am

Thank god that not everything is online/chat networked/cluttered by other people. Too many games are going that direction these days.

User avatar
:)Colleenn
 
Posts: 3461
Joined: Thu Aug 31, 2006 9:03 am

Post » Wed Dec 02, 2015 3:13 pm

A lonely traveler is fallout. and I tried playing skyrim with a party twice one time it was full of people playing different game there was a lot of talking laughing and screaming I couldnt concentrate on the game and trying to focus or pay attaintion was almost impossible I quickly left. The other time it was small like 4 of us playing skyrim and it was dead silent almost the entire time. Bethesda games arent really party or chat type games.
User avatar
Ally Chimienti
 
Posts: 3409
Joined: Fri Jan 19, 2007 6:53 am

Post » Wed Dec 02, 2015 2:54 pm

Our future only includes handheld games with microtransactions.

Just ask Konami.

That is truly a future to be feared, and where I give up gaming.

User avatar
Ludivine Dupuy
 
Posts: 3418
Joined: Tue Mar 27, 2007 6:51 pm

Post » Wed Dec 02, 2015 2:33 am

I don't like feeling lonely in a game, but just because you're alone doesn't mean you're lonely. You always keep the memory of someone with you, to travel with and remember fondly of, until you return to them.

I'm so glad I found Fisto.

User avatar
Stacey Mason
 
Posts: 3350
Joined: Wed Nov 08, 2006 6:18 am

Post » Wed Dec 02, 2015 2:12 am

I hope it feels lonely as hell. I mean I'll pick up a companion for a quest but they are a means to an end. I play mostly as a Mad Max / The Man with No Name character that have no ties to anyone but themselves. They may be good or evil and they will have different skills but they will dump Tuco or the Gyro Captain if it suits their needs. I plan to play this way and don't see anything that will stop me (especially since they added the lone wander perk :tops: )

I do think though that you will get your fleshed out companions this time around. I do believe Todd stated or implied that the companions would have their own quests and personalities unlike TES where they are just hired henchmen.

User avatar
Pumpkin
 
Posts: 3440
Joined: Sun Jun 25, 2006 10:23 am

Post » Wed Dec 02, 2015 2:51 pm

One of the things about co-op/multiplayer is that it's usually done pretty poorly. And in order for it to work well with drop in drop out mechanics it has to be done like Borderlands. The main issue I have with this and Fallout is that in Borderlands every area respawns. That I absolutely do not want in a Fallout game. I was always annoyed having to clear the same enemies, in the same positions anytime I passed through the same area. If I need to run somewhere quick that can be annoying and "grindy".

User avatar
darnell waddington
 
Posts: 3448
Joined: Wed Oct 17, 2007 10:43 pm

Post » Wed Dec 02, 2015 3:58 am

I kinda want it to mostly be lonely. That way I'll get happy whenever I go to one of my settlements or, better yet, discover a new one. It's like, "YEA, HUMANS" *bang-bang* "Oh, no, humans!"

User avatar
matt oneil
 
Posts: 3383
Joined: Tue Oct 09, 2007 12:54 am

Post » Wed Dec 02, 2015 3:39 pm


That's exactly why I stopped playing Borderlands! Couldn't stand it in a single player mode.
User avatar
JAY
 
Posts: 3433
Joined: Fri Sep 14, 2007 6:17 am

Post » Tue Dec 01, 2015 11:54 pm

I quite liked the feel i got from Fallout 3. Big world, mostly empty, and the few people you run into you probably didn't want to run into. It felt like such a contrast compared to the Vault, which was small and relatively densely populated.

But should you want a friend i do believe you find two potential companions minutes after you leave Vault 111.

User avatar
Lew.p
 
Posts: 3430
Joined: Thu Jun 07, 2007 5:31 pm

Post » Wed Dec 02, 2015 12:35 pm

I can't say I have this problem, and I do play online games quite a bit myself.

I find the solitude peaceful, really.

As Lord Byron once said "I go out amongst people to starve myself for being alone."

User avatar
Sandeep Khatkar
 
Posts: 3364
Joined: Wed Jul 18, 2007 11:02 am

Post » Wed Dec 02, 2015 4:21 pm

I like BGS games because you can go solo or, with mods, have many unique companions with you. I still play Skyrim today because I really like doing quests with multiple custom-voiced followers that are quests and locations aware.

User avatar
ZANEY82
 
Posts: 3314
Joined: Mon Dec 18, 2006 3:10 am

Post » Wed Dec 02, 2015 7:11 am

I just saw another funny Hines tweet lol

"Why Fallout 4 does not have co-op ?"

"because it doesn't"

I like this guy

User avatar
Cash n Class
 
Posts: 3430
Joined: Wed Jun 28, 2006 10:01 am

Post » Wed Dec 02, 2015 4:31 pm

GOOD LORD i hope i feel lonely i hate playing Online game and doing a quest and having 40 noob mounting on top of the quest giver or dancing naked on mail box, or opposite faction camping the quest giver.

THANK GOD for good single player games.

This day ppl tent to think that every single game will be better with Co-op or multiplayer. -.- T.T

User avatar
sunny lovett
 
Posts: 3388
Joined: Thu Dec 07, 2006 4:59 am

Next

Return to Fallout 4