Well, I hope it will be more like Oblivion. I never liked the giant mushrooms of Morrowind. The more realistic, the better.
I have to disagree there. I don't play fantasy games to see an exact copy of real life, there are lots of games set in the real world to satisfy that desire, and while I can't name any good open world RPGs set in the real world, there are a fair amount of open world sandbox games with a realistic world, look at Red Dead Redemption, for a while. When it comes to fantasy, I want to see worlds that are strange and unique, this doesn't have to mean giant mushrooms, but they should stand out from other fantasy worlds in some way, and for the sake of that, sacrificing some realism for artistic license is a good thing.
If you removed all the mushrooms no one would think Morrowind was exotic, you know this.
No, the mushrooms weren't the only reason the game felt exotic. The creatures in the game were also pretty alien, take the netch, for example, I mean, how many creatures that look like that have you seen in real life, the only thing even similar is a jellyfish, and it's mostly betty netch that look like jelly fish, and the similarities are actually somewhat superficial if you examine the netch in detail. And some of the flora feels more unusual than Oblivion's standard European fair too, I mean things like the trama root or kresh plants. The cities, dungeons and the general culture was also much less "close to home" than Oblivion. I mean, in Ald-Ruhn, we had people living in the shell of a giant crab, when have you ever seen that in real life?
There was a lot more to Morowind's world that made it feel unique than just giant mushrooms, and of course if you take out those things, no one would say the game was unique, but if you take out those things, there also won't be much game left to see.
But looking at what we've seen of Skyrim, I wouldn't quite call it
exotic, I mean, it's still a sort of Medieval European fantasy type thing, albeit with more of a Viking feel than what Oblivion did, but from the screenshots and trailer, I definitely think I'm seeing more interesting design than in Oblivion, it just feels like it has more artistic character to it, as a whole, it seems like while Bethesda is going for a more rugged feeling with Skyrim, they didn't forget that they're making a fantasy game when designing things.