as much as i sort of agree with what you're saying i do have to take issue with this. the awesome button applies much more to The Witcher in this case. Oblivion's combat is not flashy at all. TW2 is a lot of rolling around and diving between enemies and crazy combo slashes, whereas Oblivion's is much much slower, either because unmodded it takes forever to kill anything or because modded things can die in seconds so timing and strategy is crazy important.
I meant that game's difficulty and the simplicity of the combat system made it easy to just spamclick things to death. Not that it was really "flashy". Other than the awesome feeling you get for poking someone with a dagger and watching their body be flung haphazardly across the room in the typical silly ragdoll fashion they always do. Heaven forbid you pick a character with sneaking and skill with the bow. Aim and click... if it miraculously doesn't die in one hit commence the backpeddling and turn the enemy into a pincushion until he falls.
I agree, though I still think the Witcher's method of not letting you use potions during battle at all and having to go into some "meditation" state to drink them is a bad idea (doesn't even make sense, really. Last I tried I was able to open a bottle and drink without kneeling down). You should be able to drink them on the run, even if it takes time and an animation and stops you from attacking.
It doesn't make sense? The potions are practically poison. They would kill him if he drank too much. The "meditation" state is probably what allows him to drink more than one potion. That's a system of balance with a good lore reason to fit everything in perfectly instead of just being an unpsoken gameplay mechanic rule.
I think having to use potions out of battle sort of defeats the point of them. They're supposed to be something you stock up on to prepare yourself for battle, it's part of the strategy element of the game. I wouldn't mind if you had to wait 5 or so seconds before you can use another, and maybe you should not be able to use a weapon or defend in that time, but they should be used in combat.
How can you say "I think having to use potions out of battle sort of defeates the point of them" followed immediately by "They're supposed to be something you stock up on
to prepare yourself for battle, it's part of the strategy element of the game." Picking what potions to drink before battle or before where you an expect a battle to be is preparing yourself for battle. Preparing comes before the battle not after or during it.