The minute somebody brings up the point of Cyrodiil originally being described as a jungle this usually happens.
Lol, so it would seem, sadly.
Just to (one last time) try to clarify: I'm not talking about the visual presentation of the game. I too was amazed by Oblivion's procedurally generated forests and topography. I thought the variety and detail were an enormous step forward from Morrowind. That isn't what I'm talking about, though. Nor am I talking about Skyrim's potential in terms of lore, or lack thereof, when it comes to cultural richness. Cyrodiil had tons (in my opinion) of potential in terms of lore, yet despite being one of my favorite games of all time, didn't end up executing that potential in a way that gave me the
feeling I wish it had. (Again, I loved the game. Still play it.)
What I'm (attempting to be) saying is that, regardless of whether it was lore-correct or not (and people can feel that it was or wasn't,) Oblivion felt familiar to me. People have mentioned Roman and LOTR inspirations. That's what feels familiar to me - western civilization, more or less. In Morrowind, I had to learn about this labyrinthine culture and various religious stances just in order to complete the main quest. The world was harsh and alien for lack of a better term. Giant tick-like creatures ferried me from place to place (even if we couldn't see it happening.) It was bizarre. It felt nothing like anything I was familiar with in the real world. Oblivion, in contrast, felt like I was visiting the LOTR films I had just seen, or perhaps some amalgam of Norse, Roman, and Germanic mythology brought to life in a familiar, accesible setting. Yes, I know that gives the game broader appeal (as I believe I acknowledged in my opening post, in fact.) Yes, I will play and love the game almost no matter what, because I love the Elder Scrolls universe and I love Beth's games. All I'm saying is that for me, personally, I would prefer a similar sense of being a fish out of water ala Morrowind, versus the familiar, western-themed world of Oblivion. Again, I'm not saying I didn't love Oblivion. I did, and I still play it to this day sometimes. But, also again: I'm not talking about lore-consistency or graphical variety. I'm talking about a
feeling.Now, if the game does end up taking place in Skyrim, I can see it going one of two ways. If it remains the impoverished, inhospitable land described in lore thus far, and given the allusions to a Witch Queen who worships Lorkhan being its current ruler,
and given descriptions which seem to describe some ancient prototypical elvish presence, then there is a chance the game could give me the feeling I'm hoping it will,
especially given the way Solthstheim was presented in Morrowind. They have demonstrated that they can do a mountainous, largely snow-covered land in a way that gives me that feeling to some extent. If, however, it's simply Bruma with a
dash (or less) of Solthstheim... well...then it won't matter how technically lore-accurate it is or how graphically diverse it is. It may still fail to give me the feelings I'm hoping for.
That's what I'm talking about. A spirit; a feeling. Not what it looks like or how much visual variety is or isn't present.
Of course, as denoted by others herein, what I want is probably 100% irrelevant. I'm just expressing my hopes.