Hopefully it will contain plenty of Armor and Weapon

Post » Wed Mar 23, 2011 4:41 pm

I don't know about you guys but one of the most enjoyable aspects of Oblivion was the fact that every item a NPC or enemy wore was lootable and wearable. I don't like random loot like in MMO's, and you can't collect the armor or weapons in highly detailed games like Assassin's Creed. It was so rewarding to lift up that expensive and darn pretty cuirass off of the tomb at the end of a long quest, or to get a unique and awesome looking sword. I always love to force my characters to start low with all the battered and beaten junk you find in barrels and on goblins, and then come to a long road of roleplaying and have him all fancied up. I have faith that Bethesda will take the amount of detail in their styles and designs seriously and come out with some awesome stuff for me to collect and oogle at and get all bloodied. :P

Can't wait to satisfy the armor collector in me.
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Carolyne Bolt
 
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Post » Wed Mar 23, 2011 7:41 am

That's always been the way in TES games, I just hope Skyrim has more unique weapons and armor like in morrowind which had easily over 50 unique models as opposed to oblivions 20. Then a bunch of renamed, enchanted regular armor.
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Stephani Silva
 
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Post » Wed Mar 23, 2011 9:57 pm

I just hope they don't make low-level/misc items worth 0 again.
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Roberto Gaeta
 
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Post » Wed Mar 23, 2011 6:54 am

*drools at thought of new ebony set*
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Sheila Esmailka
 
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Post » Wed Mar 23, 2011 6:15 pm

I just hope they don't make low-level/misc items worth 0 again.

Easily fixed with a small mod, no problem. Eh I understand, you are worried about console versions. :whistling:

I hope to see a lot of named and unique items around.

You go to a long trek and in the extreme depth of the huge cavern, you encounter a vampire ancient named Eilus Torvegus, carrying a huge two handed hammer, which he can easily land on your armored head several times, but as you finally kill the bugger, you take the hammer and understand why it had such a nasty effect on your system.

It can be a named unique weapon that has an item perk that would make the opponent loose control for a few seconds and stumble around if hit directly on the head.

It can be called "The Stoned", and would not require a different mesh from the standard dwemer war hammer, but if they made the meshes in a way that some part of those items could be recolored in the dialog when designing the items, then it would be no problem.

Like colored gems, handles, blades, parts that one could select their color in the dialog when designing the item using the mesh.
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Laura Elizabeth
 
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Post » Wed Mar 23, 2011 8:02 pm

I really want armors in several parts, like Morrowind. I used to wear the left gauntlet different than the right. And I would like female armors to look like real female, not just a copy of the male ones.
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Ruben Bernal
 
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Post » Wed Mar 23, 2011 6:02 pm

Bettered !! i hated the low variety of armor in oblivion

people tend to like variety in some things, dislike it in others.
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Sasha Brown
 
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Post » Wed Mar 23, 2011 9:37 am

I really want armors in several parts, like Morrowind. I used to wear the left gauntlet different than the right. And I would like female armors to look like real female, not just a copy of the male ones.

I think they've said that there will be about as many pieces per set as in oblivion (it's not separate for left and right gauntlets, for example). Female armor should look great, though.

I'm more worried about the "every enemy above level 40 has glass and daedric armor" syndrome, but I'd definitely like there to be at least a solid 15 or more types of armor and weapons.
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Tamika Jett
 
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Post » Wed Mar 23, 2011 5:11 pm

Yes finding all different armour and weapons is always awsome.
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Bethany Watkin
 
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