Hopes for the Thieves Guild & Justice System?

Post » Sun Jan 19, 2014 2:37 am

Zenimax revealed they plan on releasing the Thieves Guild and Justice System in a content patch shortly after launch. With that said, I wanted to discuss my hopes of what this content may bring to ESO…

Finding the Thieves Guild

Unlike finding the Fighters or Mages Guild, the Thieves Guild will never be shown on a map (this guild must feel elusive and off the grid). In order to find this guild, players must follow Shadowmarks. These Shadowmark symbols will be carved on various buildings scattered throughout Tamriel cities. http://elderscrolls.wikia.com/wiki/Shadowmarks_(Marks)

Thieves Guild – Skill Line

With the Thieves Guild, we can also expect a new Skill Line. Can you say Pickpocket? This ability is a must have feature (being able to pickpocket other players is another question). Bribery would also be a cool addition to the game. Players could bribe City Guards to ignore crimes, etc.

Fame & Infamy Mechanic

I hope the developers add “Fame and Infamy” mechanic to the game. Basically, fame is a measure of how well known your heroism is amongst the general population of Tamriel. Conversely, infamy represents your notoriety for doing evil deeds. Depending how you play your character will change NPC disposition (do they like you or not).

Justice System – Illegal Activities

With the addition of the Justice System, having many illegal activities for players would be welcome:

Trespassing

Pickpocket

Theft

Assault

Murder

Stolen Horse

Drug Possession (possession of any narcotic, such as Skooma)

Prisons – Instanced Dungeons

The developers should make prisons essentially instanced dungeons (each city would have a unique layout). Players will sit in their cell for a period of time. The time should be somewhere between uncomfortable and downright frustrating… a deterrent. Maybe 10 minutes to 1 hour, depending on the severity of the crime. But you don’t have to sit and wait. Players will find a couple of lockpicks in their cell to attempt a jailbreak. There is only a couple, so use them wisely! If you successfully pick the lock, you will automatically retrieve your gear. To get out of jail, you must sneak past the guards or use brute force. If you fail to get past the guards, you will once again be placed in the cell. This time you must sit and wait (no lockpicks). Lastly, the penalty for attempting a jailbreak is doubling the time you must wait.

What do you hope to see with the addition of the Thieves Guild and Justice System?

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stacy hamilton
 
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Post » Sun Jan 19, 2014 5:19 am

I don't think a jail would work, the MMO kids would throw a fit over wasting their time.

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roxxii lenaghan
 
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Post » Sat Jan 18, 2014 11:09 pm

The MMO kids should be good citizens who abide the law then :P if there's a way you can avoid going to jail, by not commiting crimes and getting caught then they should do that.
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Baby K(:
 
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Post » Sun Jan 19, 2014 6:34 am

Leave your negativity at the door, justice systems have been done before in games and let's not resort to clichés here of any gaming community because a crime system has been part of TES for a long time, without crime and punishment people would be more vocal about it, and they will be.

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Kari Depp
 
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Post » Sun Jan 19, 2014 12:35 am

Really? MMORPGs? Could you cite them?
Never heard of any.

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Jessie Rae Brouillette
 
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Post » Sun Jan 19, 2014 3:04 am

Age of Wushu for one.

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Multi Multi
 
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Post » Sun Jan 19, 2014 11:39 am

What was wrong with the other http://www.gamesas.com/topic/1484706-justice-system-how-will-crimes-be-dealt-with/thread?

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Lavender Brown
 
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