My mods:
Oblivion.esmJog_X_Mod.esmAll Natural Base.esmFrancesco's Leveled Creatures-Items Mod.esmFrancesco's Optional New Items Add-On.esmCobl Main.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmVASE - core.esmTamrielTravellers.esmFCOM_Convergence.esmArmamentarium.esmArtifacts.esmBetter Cities Resources.esmProgress.esmHorseCombatMaster.esmUnofficial Oblivion Patch.espDLCShiveringIsles.espBetter Cities .espFrancesco's Optional Chance of Stronger Bosses.espFrancesco's Optional Chance of Stronger Enemies.espFrancesco's Optional Chance of More Enemies.espFrancesco's Optional Leveled Guards.espFCOM_FrancescosNamedBosses.espAll Natural - Real Lights.espAll Natural.espAll Natural - SI.espMIS.espMIS New Sounds Optional Part.espStorms & Sound.espWindowLightingSystem.espAyleid Loot EXtension.espClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.espkuerteeSittableRocks.espQ - More and Moldy Ingredients v1.1.espRAEVWD New Sheoth.espEnhanced Economy.espFF_Real_Thirst.espDuke Patricks - Friendship Ring For Companion Detection.espThieves Arsenal.espXiaNewAmuletsV1.espRoberts Armamentium female.espCobl Glue.espCobl Si.espFF_Real_Thirst, Cobl.espOOO 1.32-Cobl.espBob's Armory Oblivion.espFCOM_BobsArmory.espLoth's Blunt Weapons for Npcs.espOblivion WarCry EV.espFCOM_WarCry.espOscuro's_Oblivion_Overhaul.espArmamentariumArtifacts.espFCOM_Convergence.espFCOM_RealSwords.espFCOM_DurabilityAndDamage.espMart's Monster Mod - More Wilderness Life.espMart's Monster Mod - Extra Wounding.espMart's Monster Mod - Safer Quest Locations.espMart's Monster Mod - Dungeons of MMM.espMart's Monster Mod - Gems & Gem Dust.espMart's Monster Mod - Hunting & Crafting.espMart's Monster Mod - Farm Animals.espMart's Monster Mod - Diverse WaterLife.espTamrielTravellers4OOO.espTamrielTravellersItemsCobl.espShiveringIsleTravellers.espRustyItems for OOO.espIvellon.espArtifacts.espDuke Patricks - Bottle Shoot Archery Practice.espJolardHome.espthievery.espthievery - EE patch.espVaultsofCyrodiil.espVaultsofCyrodiilBC.espza_bankmod.espRTT.espBlood&Mud.espBlood&Mud - EE patch.espThe Mystery of the Dulan cult.espMart's Monster Mod - City Defences.espFCOM_Blood&Mud.espFCOM_DulanCult.espxuldarkforest.espxulStendarrValley.espxulTheHeath.espXulEntiusGorge.espxulFallenleafEverglade.espxulColovianHighlands_EV.espxulChorrolHinterland.espxulBeachesOfCyrodiilLostCoast.espxulBravilBarrowfields.espxulLushWoodlands.espxulAncientYews.espxulAncientRedwoods.espxulCloudtopMountains.espxulArriusCreek.espxulPatch_AY_AC.espxulRollingHills_EV.espxulPantherRiver.espxulRiverEthe.espxulBrenaRiverRavine.espxulImperialIsle.espxulBlackwoodForest.espxulCheydinhalFalls.espxulAspenWood.espxulSkingradOutskirts.espHarvest [Flora].espDecoratorAssistant with OBSE v1.1.espDropLitTorchOBSE.espDungeon Actors Have Torches 1.6 DT.espExterior Actors Have Torches 1.3 DT.espkuerteeInventoryIsABackpack.espPersuasionOverhaul.espRealisticFatigue.espRealSleepExtended.espSupremeMagicka.espSM_ShiveringIsles.espSM_EnchantStaff.espSyc_AtHomeAlchemy.espDeadly Reflex 5 - Timed Block with no damage or durability changes.espDeadlyReflex 5 - Combat Moves.espDuke Patricks - Near Miss Magic And Arrows Alert The Target.espDuke Patricks - Actors Can Miss Now.espDuke Patricks - Fresh Kills Now Alert The NPCs.espnGCD.espnGCD Oghma Infinium.espProgressGSD.espProgressMBSP.espProgressSBSP.espProgressRacial.espProgressArmorer.espProgressMercantile.espLet There Be Darkness - Cyrodiil + SI.espCobl Races.espbgBalancingEVCore.espbgMagicEV.espbgMagicEV_Conjuration_for_Supreme_Magicka.espbgMagicBonus.espbgMagicEVPaperChase.espbgMagicAlchemy.espbgBalancingOptionalLessHealth.espbgBalancingEVOptionalNPCDiversity, Vanilla.espbgBalancingOptionalNoRaceDisp.espbgBalancingEVLAMEAddition.espbgBalancingEVOptionalNPCDiversityLAME.espBetter Cities - Full City Defences.espBetter Cities Full - B&M Edition.espBetter Cities - Ruined Tail's Tale.espBetter Cities - Thievery.espBetter Cities - VWD of the IC.espBetter Cities Full - B&M Edition FPS Patch.espBetter Imperial City.espBetter Imperial City FPS Patch.espBetter Cities - COBL.espbgMagicEVShader.espbgMagicLightningbolt.espGet Wet.espReal Hunger, Cobl.espCobl Silent Equip Misc.espBashed Patch, 0.espDuke Patricks - Combat Archery.espDuke Patricks - BASIC Script Effect Silencer.espStreamline 3.1.esp
I've merged the mergeable modes using Wrye Bash... PYFFIed what I could, if I remember right when I installed each mod. The following mods are deactivated and not merged into the bashed patch... I just haven't bothered to uninstall the appropriate OMOD, remove the esp, and reinstall it:
Clocks of Cyrodiil.espOOO-DLT_Remover.espSalmo the Baker, COBL.esp
My system spec's:
http://ark.intel.com/Product.aspx?id=41316
4 GB RAM
http://www.bfgtech.com/bfgrgtx260mc896ocxe.aspx
Vista 64 bit
I'm going to guess that the culprit is probably Better Cities. I'd add in the FPS patches for the Imperial City, but I notice that there isn't a specific one for the Waterfront. I'm loathe to reduce the detail in the rest of the city, since that's running fine... it's just the Waterfront that's driving me crazy.
I've changed the in-game video options, noting that dropping the view distance to below 75% helps smooth the chop and bring the FPS to as high as 14. I've dropped my antialiasing back to 2x and anisotropic filtering to 4x, without much of a help. HDR's enabled. Bloom should be disabled (I'll double check that). Turning off the AI scripting (via tai) doesn't help.
System-wise, I've been tempted to pick up an extra 4 GB of RAM, then a secondary hard drive, using it specifically for dedicated swap space (page file) and extra data storage. That ought to help, but I'd love a softer solution that doesn't hit my wallet now.
Any suggestions? Feel free to pick apart my mod list, too... even call me an idiot. I've been called worse, and I'd appreciate a second opinion.