The first one is the invisible legionnaire/soldier. The horse will be standing there ? alive but just standing there. No soldier in sight. If I move in and out of the cell or combat erupts - then the soldier may appear out of nowhere and just be on the horse as normal. This was reported with a tamriel traveler in that thread, but I've never had it with a traveler. I always get it with an imperial soldier on horse. It happens most often when I fast travel into a cell where there are horseman likely to be. Not often but it does happen. If I try and steal the horse or punch the horse the soldier appears.
Next bug -which is far more specific- There is an imperial soldier in the cell where Fort Usarek is at. He is permanently collided with his horse and apparently paralyzed except for his ability to turn his head. They are both on their side and the horse looks corpsed ? but he sometimes tries to trot-in place-twitching. I don't think he is though because my cursor shows him alive and when I click on him the soldier engages in conversation as normal ? moving only parts of his torso and head ? it looks eerie.
I use the Ulrim's horses and Mounted combat and my current load order is as follows:
Oblivion.esmScreenEffects.esmFrancesco's Leveled Creatures-Items Mod.esmFrancesco's Optional New Items Add-On.esmMD_Saddle_Master.esmJog_X_Mod.esmEnhancedWeather.esmCobl Main.esmItem interchange.esmQarls_Harvest.esmUlrim's Horses.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmEnhanced Daedric Invasion.esmTamrielTravellers.esmFCOM_Convergence.esmArmamentarium.esmKvatch Rebuilt.esmCyrodiilUpgradeResourcePack.esmProgress.esmYou Are Here.esmUnofficial Oblivion Patch.espUOP Vampire Aging & Face Fix.espOblivion Citadel Door Fix.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espSM Plugin Refurbish - SI.espOblivion.espFrancesco's Optional Leveled Quests-SI-only.espFrancesco's Optional Chance of Stronger Bosses.espFrancesco's Optional Chance of Stronger Enemies.espFrancesco's Optional Chance of More Enemies.espFrancesco's Optional Leveled Guards.espFCOM_FrancescosNamedBosses.espFran Armor Add-on.espFran_Lv30Item_Maltz.espNatural_Habitat_by_Max_Tael.espEnhanced Water v2.0 ND.espMIS.espMIS New Sounds Optional Part.espAtmospheric Oblivion.espOBSE-Storms & Sound SI.espEnhancedWeather.espEnhancedWeather - SI.espAliveWaters.esp300_Lore Dialogue.espaaaBorsBedrolls.espElytramount.espP1DmenuEscape.espP1DanywhereSittable.espQarls_Harvest.espBook Jackets Oblivion - SSBFL.espLiving Economy - SI.espLiving Economy - Items.espCutthroat Merchants.espChoices and Consequences.espC&C - The Blackwood Company.espMap Markers Be Done -Elys-.espLandmarks, w Wells.espHotkeyCasting.espLem - Hotkey Cyclers.espImproved Hotkeys.espDLCHorseArmor.espDLCHorseArmor - Unofficial Patch.espSM Plugin Refurbish - HorseArmor.espDLCOrrery.espDLCOrrery - Unofficial Patch.espSM Plugin Refurbish - Orrery.espDLCVileLair.espDLCVileLair - Unofficial Patch.espSM Plugin Refurbish - VileLair.espDLCMehrunesRazor.espDLCMehrunesRazor - Unofficial Patch.espSM Plugin Refurbish - MehrunesRazor.espDLCSpellTomes.espDLCSpellTomes - Unofficial Patch.espSlof's Horses Base.espMounted_Steering.espMounted_Spellcasting.espMounted_Trampling.espDude Wheres My Horse.espMD Saddlebags v3.0.espHRMHorseCommands.espDLCThievesDen.espDLCThievesDen - Unofficial Patch.espDLCThievesDen - Unofficial Patch - SSSB.espSM Plugin Refurbish - ThievesDen.espKDCircletsOOOOptimized - NPC Equip.espExnemRuneskulls.espSlof's Oblivion Robe Trader.espCobl Glue.espCobl Si.espBob's Armory Oblivion.espFCOM_BobsArmory.espLoth's Blunt Weapons for Npcs.espOblivion WarCry EV.espFCOM_WarCry.espOscuro's_Oblivion_Overhaul.espOOO-No_Guild_Ownership.espGeomancy & Gem Dust OOO.espOOO 1.32-Cobl.espChoices and Consequences - OOO.espArmamentariumArtifacts.espFCOM_Convergence.espChoices and Consequences - MMM.espFCOM_RealSwords.espFCOM_DurabilityAndDamage.espMart's Monster Mod - Farm Animals.espMart's Monster Mod - Extra Wounding.espMart's Monster Mod - Vindasel.espMart's Monster Mod - Dungeons of MMM.espMart's Monster Mod - Hunting & Crafting.espTamrielTravellers4OOO.espTamrielTravellersItemsCobl.espShiveringIsleTravellers.espTIE In.espTIE In - FCOM Convergence.espTIE In - Game Settings OOO.espPersuasionOverhaul.espC&C - The Blackwood Company - OOO.espWearable GS and DS armor for OOO CG.espCastle Ravenpride.espIvellon.espOldCrowInn.espThe Ayleid Steps.espTheElderCouncil.espTheElderCouncil_TempleOfTheOne.espthievery.espDLCFrostcrag.espDLCFrostcrag - Unofficial Patch.espSM Plugin Refurbish - Frostcrag.espDLCBattlehornCastle.espDLCBattlehornCastle - Unofficial Patch.espSM Plugin Refurbish - Battlehorn.espKnights.espKnights - Unofficial Patch.espKnights Patch.espThe Lost Spires.espBlood&Mud.espLost Paladins of the Divines.espOrigin of the Mages Guild.espTheNecromancer.espMannimarcoComplete.espMannimarcoRevisited.espMannimarcoRevisitedOOO.espFCOM_Blood&Mud.espFCOM_OMG.espOrigin of the Mages Guild OOO Patch.espEnhanced Daedric Invasion.espKvatch Rebuilt.espKvatch Rebuilt - Leveled Guards - FCOM.espNPC new clothes V2.6.espMedium_FPSFIX_Natural_Vegetation.espHarvest [Flora].espHarvest [Flora] - DLCFrostcrag.esp300_Test.espAmbientDungeons.espDungeon Actors Have Torches 1.6 DT.espP1DKeychain for COBL.espUlrim's Horses.espEnhanced Quest Roleplaying.espQuest Award Leveller.espRoleplaying Dialogues.espbgBalancingEVCore.espMidasSpells.espMidas OscuroGems.espMidasSpellTomes.espFrostcragMidasLab.espSupremeMagicka.espSM_ShiveringIsles.espSM_EnchantStaff.espbgMagicEV.espbgMagicBonus.espbgMagicEVPaperChase.espSpellbooks.espAlchemical Formulas.espSyc_AtHomeAlchemy_No_Bounty_v2.espattack and hide medium v2.1.espStealthOverhaul.espDD_ProximitySneakPenalty.espNo psychic guards v1.2.espRenGuardOverhaul.espRenGuardOverhaulShiveringIsles.espProgressGSD.espRealisticLeveling.espLegendary Abilities-Reflect MOJ.espGrandmaster of Alchemy.espbgBalancingEVLAMEAddition.espBashed Patch, 0.espReal Injury.espDuke Patricks Sickness Alarm.espDuke Patrick's Health Alarm.espDuke Patricks - Near Miss Magic And Arrow Shots Alert The Target.espDuke Patricks - Fresh Kills Now Alert The NPCs.espDuke Patricks - NPC MAGIC and Arrows Can Miss Now.espDuke Patricks - Stat Based Bob And Weave.espDuke Patricks - All NPC Or Just Vampires Now Bob And Weave.espDuke Patricks - Momentum Damage And Jump Risk.espDuke Patricks - SCA Shield Tricks.espDuke Patricks - Running Backwards RISK.espDuke Patricks - Basic Combat Geometry.espDuke Patricks - Custom Melee Weapons Made Compatible.espDuke Patricks - SCA Melee Combat with NO RECOIL.espDuke Patricks - SCA Combat Archery.espDuke Patricks - Basic Exhaustion Plus Encumbrance And Sleep.espDuke Patricks - Custom Bows And Arrows Made Compatible.espDuke Patricks - Smash of the Titans.espDuke Patricks - BASIC Script Effect Silencer.esp
This is a weird one because it is not every soldier. His name is Fenton (probably randomly wrye generated) and his FormID is 0018ba9a and his horses FormID is 0018ba9b they are both placed vanilla FormIDs with no other mod (that I can see with tes4view) editing them. If I attack him he is paralyzed but appears to get upset and combat music starts. I just tested several different spawns and he is always laid out with his horse (kinda zoo). I can always find him laying in the road between Fort Usarek and Cheydinhal.
Screenshots:
http://i361.photobucket.com/albums/oo54/psymon11b/zSSHorseCollide.jpg
http://i361.photobucket.com/albums/oo54/psymon11b/zSSCollidedHorse.jpg
I've tried uninstalling all horse mods and rebashing the patch - so it does not seem to be a direct effect of Ulrim's horses, Slof, Mounted Combat, or anything that is directly horse related. It is something else.
Anyone got any ideas (other than stripping away my entire load order and rebuilding one by one - again).
thanks in advance for any help.