Horse, be my slave and carry my stuff........

Post » Wed Sep 01, 2010 9:00 pm

When you travel, you'll almost always be travelling with your horse when you finally come around to getting one.
I think that your horse should be able to carry things for you.
It's realistic, you could have just looted a lot from a cave but you don't have enough room, sooooooooooo you put the rest you can't fit in your own inventory into your horses saddle and then you can carry more.
This is a great idea and could be used for many things like going on long journeys, hunting ect.

Another thing for your horse if you loose it, you could whistle and it could come back to you.

Please comment with your ideas on this thought, I want this in the game, you contributing will be the only way to get this recognised :)
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Lalla Vu
 
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Post » Wed Sep 01, 2010 1:02 pm

When you travel, you'll almost always be travelling with your horse when you finally come around to getting one.
I think that your horse should be able to carry things for you.
It's realistic, you could have just looted a lot from a cave but you don't have enough room, sooooooooooo you put the rest you can't fit in your own inventory into your horses saddle and then you can carry more.
This is a great idea and could be used for many things like going on long journeys, hunting ect.

Another thing for your horse if you loose it, you could whistle and it could come back to you.

Please comment with your ideas on this thought, I want this in the game, you contributing will be the only way to get this recognised :)


Not a good idea if the horses have the bad tendency to wander off or die to easily as was the problem in Oblivion. I can't count the number of times I get off my horse turn around and there it goes wandering off to who knows where. I would be pretty annoyed if it was carrying my hard earned loot. If they can fix that type of problem, then I guess sure, why not?
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Adrian Powers
 
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Post » Wed Sep 01, 2010 5:39 pm

Not a good idea if the horses have the bad tendency to wander off or die to easily as was the problem in Oblivion. I can't count the number of times I get off my horse turn around and there it goes wandering off to who knows where. I would be pretty annoyed if it was carrying my hard earned loot. If they can fix that type of problem, then I guess sure, why not?


this, if any time you encounter a mountain lion while on your horse... that is the last you will see of that horse since the lion will chase the horse and they both will run off in the wild faster than you can run. in that situation I already have to buy a new horse, I don't want to loose a bunch of junk as well.
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Sabrina Schwarz
 
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Post » Wed Sep 01, 2010 11:27 am

When you travel, you'll almost always be travelling with your horse when you finally come around to getting one.
I think that your horse should be able to carry things for you.
It's realistic, you could have just looted a lot from a cave but you don't have enough room, sooooooooooo you put the rest you can't fit in your own inventory into your horses saddle and then you can carry more.
This is a great idea and could be used for many things like going on long journeys, hunting ect.

Another thing for your horse if you loose it, you could whistle and it could come back to you.

Please comment with your ideas on this thought, I want this in the game, you contributing will be the only way to get this recognised :)


I have a game idea where you can only carry a little loot, unless you have a horse, or hire a character, like a mercenary or squire, to carry loot for you. In the context of the game, its important to have this limitation since looting and dungeon raiding would feel like a "job", so as to have you work hard to earn money to actually get things in the game.
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Steve Smith
 
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Post » Wed Sep 01, 2010 12:37 pm

If this was put into action then they'd probably fix them problems anyway :P and if you see it dead on the floor you would be able to pick it back up like you would loot any creature. :)
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Vicki Blondie
 
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Post » Wed Sep 01, 2010 2:25 pm

When you travel, you'll almost always be travelling with your horse when you finally come around to getting one.
I think that your horse should be able to carry things for you.
It's realistic, you could have just looted a lot from a cave but you don't have enough room, sooooooooooo you put the rest you can't fit in your own inventory into your horses saddle and then you can carry more.
This is a great idea and could be used for many things like going on long journeys, hunting ect.

Another thing for your horse if you loose it, you could whistle and it could come back to you.

Please comment with your ideas on this thought, I want this in the game, you contributing will be the only way to get this recognised :)


Shopping Mall-sized inventories violate the *Realism* Mantra. If it were up to me, inventory would only allow you to carry as much as reallistically possible. Thus, a horse might come in handy. That is a good idea. Should a lion come by, then,

You would deal with it.
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Jesus Sanchez
 
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Post » Wed Sep 01, 2010 6:24 pm

Exactally, so therefore you would be more protective of your ride if it has valuable gear in it, just like you would be in real life.
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Karl harris
 
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Post » Wed Sep 01, 2010 5:47 pm

Lolz why a slave? This is not a plough horse, this is a battle companion, a partner! Yes, I want horses with saddle bags :goodjob:
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lydia nekongo
 
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Post » Wed Sep 01, 2010 2:09 pm

It only makes sense to use the horse you are riding to carry additional gear.

this, if any time you encounter a mountain lion while on your horse... that is the last you will see of that horse since the lion will chase the horse and they both will run off in the wild faster than you can run. in that situation I already have to buy a new horse, I don't want to loose a bunch of junk as well.

This is true. I gave up using horses in Oblivion for this reason. Tamriel Wisdom: "If you encounter a mountain lion while on your horse.... stay on your horse."

Shopping Mall-sized inventories violate the Immersion Mantra. If it were up to me, inventory would only allow you to carry as much as reallistically possible. Thus, a horse might come in handy. That is a good idea. Should a lion come by, then,

You would deal with it.

Realistic limits on quantity and size of objects held by various containers (no sword in a sack) would be very impressive and highly immersive.
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Damien Mulvenna
 
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Post » Wed Sep 01, 2010 5:22 pm

Well there's surely no harm in adding the feature, right? I mean, you wouldn't be forced to use it. And if in Oblivion I would resort to knocking my horse unconscious just so I could place items from my inventory in it (and then knocking it out again once I wanted to retrieve them), it would seem to me that this is a very good idea.
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Emma
 
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Post » Wed Sep 01, 2010 12:22 pm

Most of us have agreed this is a good idea, but how will this get noticed, I doubt they're reading all of these :/
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Jhenna lee Lizama
 
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Post » Thu Sep 02, 2010 1:41 am

It only makes sense to use the horse you are riding to carry additional gear.


This is true. I gave up using horses in Oblivion for this reason. Tamriel Wisdom: "If you encounter a mountain lion while on your horse.... stay on your horse."


Realistic limits on quantity and size of objects held by various containers (no sword in a sack) would be very impressive and highly immersive.


Well there's surely no harm in adding the feature, right? I mean, you wouldn't be forced to use it. And if in Oblivion I would resort to knocking my horse unconscious just so I could place items from my inventory in it (and then knocking it out again once I wanted to retrieve them), it would seem to me that this is a very good idea.


this is all true, more options the better. but they got to fix the AI for horses if they do, so that when horses run from attackers they run around the area of the player so that you can actually save the horse rather than try and catch up with it.
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Tyrel
 
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Post » Thu Sep 02, 2010 1:34 am

Most of us have agreed this is a good idea, but how will this get noticed, I doubt they're reading all of these :/


You got like two "Yes" responses and you're ready to call Bethesda with the idea? (It's not a new idea, by the way.)

They haven't even confirmed being able to ride horses, I don't think. I mean... it's my best guess they're in, but let's not get the cart in front of the horse -- so to speak. And first off, if they can't fix the clumsy and inefficient horses from Obilvion, I'd rather not even have horses. Overall, though, you could probably make it work.
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Natalie Taylor
 
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Post » Wed Sep 01, 2010 9:53 pm

This seems like a fairly easy concept to implement as you are not modifying the inventory system really

They could also make it so if the horse died the loot could be returned to your house or some other area if you did not have enough space in your personal inventory maybe? Not sure if that would be realistic , but I would be pissed if I lost all of my loot due to a glitched horse gone awry.
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Riky Carrasco
 
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Post » Wed Sep 01, 2010 4:14 pm

I hope they put this in, it's such a simple but useful idea :/
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Krista Belle Davis
 
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Post » Wed Sep 01, 2010 6:29 pm

Shadowmere could carry all your goodies.
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Amber Ably
 
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Post » Wed Sep 01, 2010 1:33 pm

Not a good idea if the horses have the bad tendency to wander off or die to easily as was the problem in Oblivion. I can't count the number of times I get off my horse turn around and there it goes wandering off to who knows where. I would be pretty annoyed if it was carrying my hard earned loot. If they can fix that type of problem, then I guess sure, why not?


Shadowmere ftw?

I like the whistling idea tho, kindof like dynasty warriors 6! :celebration:
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Anthony Rand
 
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Post » Wed Sep 01, 2010 11:18 am

Horse, be my slave and carry my stuff........ and let me attack and cast spells from you!
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Isaiah Burdeau
 
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Post » Wed Sep 01, 2010 1:20 pm

Shopping Mall-sized inventories violate the Immersion Mantra. If it were up to me, inventory would only allow you to carry as much as reallistically possible. Thus, a horse might come in handy. That is a good idea. Should a lion come by, then,

You would deal with it.


this is something called 'hammer space' (named after the apparantly bottomless inventories looney toons would keeep all sort of equipment in, namely a hammer or mallet)

'hammer space' is something that has been in RPG's forever and there is good reason.

1st: RPG's are all about the loot

2nd: I would have absoultely no fun in a dungeon if say I could only carry a realsitic amount, lets face it you don't exactly have a backpack so the only real 'realisitic amount' that would be added in your situation would be that you could only carry you currently equipped armor and weapons.

3rd: to support the point above lets put it in this situation you are running around in full steel armor with a shield in one hand and a sword in the other. Say you find a cache of weapons, well where wuld you put it? The way I see it out of the whole amount of loot you gian in the dungeon you would only be able to carry

1: suit of armor and this would be the equipped set.
2: At most 4 weapons (sword of left side, sword on right, 2 sword on back + Shield)
(and the above is in the best case scenario where all the weapons are one handed.)

And this is why we have hammer space. Because it is better to have an unexplainable back of infinite dimensions than not be able to go home with your hard earned loot.
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Lovingly
 
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Post » Wed Sep 01, 2010 12:51 pm

I have a mod idea...
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Shelby McDonald
 
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Post » Wed Sep 01, 2010 11:25 am

Well the 'Saddlebags' mod in Oblivion did this, so why shouldn't it be in game? As long as the Saddlebags have an inventory cap like the player, I'd really like it - especially if accompanied by the Whistle feature you suggested.
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james reed
 
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Post » Wed Sep 01, 2010 6:57 pm

Well the 'Saddlebags' mod in Oblivion did this, so why shouldn't it be in game? As long as the Saddlebags have an inventory cap like the player, I'd really like it - especially if accompanied by the Whistle feature you suggested.

You mean you don't want me to carry 4 million sets of armor in my horse? Well, ok... I guess.
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Flash
 
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Post » Wed Sep 01, 2010 8:19 pm

Snip

And this is why we have hammer space. Because it is better to have an unexplainable back of infinite dimensions than not be able to go home with your hard earned loot.

I wouldn't be opposed to designating the majority of loot as a "stash" and then contracting with a company (traders or mercs or through a bank) or renting/purchasing some means of cargo transport to deliver your finds to storage. Access to your loot can be made at anytime by visiting the warehouse or bank in which it is housed.

Of course, this system relies on a much deeper banking system. I am imagining bartering being carried out primarily on paper. You transfer ownership of items in your possession to the buyer. So, while you could still sell items you are carrying on hand, most would be simply signed agreements with bank and buyer making the physical trade after the fact. That is, upon sale, the item would disappear from your storage and the agreed upon sum would be transferred into your bank account.

I think this would offer some nice differences in gameplay terms as well. You can play the wandering ranger, living off the wild, but you won't be very rich. Ever. And that's simply because you lack the logistical ability to make large sums off of your expeditions. You would be forced to be choosy about what you take, leaving the mundane and taking only the lightest most valuable finds.

On the other hand, to make it big as a trade baron, you will need to manage the transport of your goods. By far the most efficient method is hiring a company to transfer your loot, but it is more expensive and you will be forced to pay a certain percentage of your loot's value. You can opt to use a horse-drawn cart, but it has a limit on it's capacity just like your character, and so may take multiple trips. Only in this position would you be able to sell common, mundane items like wooden spoons as youd be the only one with the quantity for any sale to be worthwhile (common items only having value if sold in bulk being the idea).

Basically, I'd like to see a lot less inventory clutter, but I don't want to eliminate the aspect of treasure hunting.
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Kellymarie Heppell
 
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Post » Thu Sep 02, 2010 1:26 am

I absolutely would love to see that. Nehrim had a horse whistle, and if the horses were made essential you wouldn't have to worry about them being killed while you were in a dungeon. It would be pretty simple, and I think it is a great idea.
Although, I do agree there needs to be a cap, though it should be a bit higher than your character as horses can support much more weight.
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Rudi Carter
 
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Post » Wed Sep 01, 2010 7:11 pm

Yes. Frankly, I was surprised that it wasn't in OB. It just made sense as a game mechanic, considering the way encumbrance works.
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Bones47
 
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