Horses arent in Skyrim

Post » Tue Mar 29, 2011 7:45 pm

i'd like to have horses but i wouldn't like mounted combat i just cant remember a game where it went well, at least never seen mounted melee combat done well..
i'd just like a horse so i see how many of the 7000 steps he can fall down with a dragonshout, like a bit slinky


You need to play M&B Warband.
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Jade Payton
 
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Post » Wed Mar 30, 2011 10:29 am

Screw puny horses. I'm riding mammoths
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N Only WhiTe girl
 
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Post » Wed Mar 30, 2011 5:16 am

You being able to run faster than your horse has nothing to do with horses themselves, thats just stupid player character mechanics. Players shouldn't be able to run faster than Shadowmere, that's absurd even in a fantasy game.

No, I didn't mind that my horse couldn't turn swiftly. How is that a big deal? This was Oblivion not Kentucky Derby horse race game.

No, I didn't mind that the horses whole body turned at once, who cares?

No, I didn't mind the tail. Skyrim could be made with Morrowind graphics for all I care.

Sorry, I grew up in the 90s and played games my entire life. I'm more concerned about story, lore, items, and quest than something as trivial as horse animations. In 10 years you'll be saying Skyrim looks like [censored] anyway.

I want you to compare the horses from Oblivion with any other modern RPG game.

Yeah, the Oblivion horses svck compared to others.

Todd even admits this fault, so obviously that's an indicator that the horses were bad and most of the community agrees.
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Noely Ulloa
 
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Post » Wed Mar 30, 2011 2:29 am

i'd like to have horses but i wouldn't like mounted combat i just cant remember a game where it went well, at least never seen mounted melee combat done well..
i'd just like a horse so i see how many of the 7000 steps he can fall down with a dragonshout, like a bit slinky


Mount & Blade.

But even with that type of combat, it wouldn't fit well into the current combat system. Who knows, though, it might. Whichever direction you're facing, you hold the attack button down to ready a slash, and as you ride by you release the button and he holds the sword out, producing a deadly slash as you ride by.
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Alexandra Ryan
 
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Post » Tue Mar 29, 2011 11:33 pm

They want to avoid the direct comparision against other games with far superior horses (Red Dead Redemption, Shadow of the Collosus, Zelda: TP, Mount&Blade, Assassin's Creed).

In all our wishes for the Elder Scrolls XI, of course we all want horses but I guess people would criticise poor horse mechanics more harshly than no horses.


As much as I loved Shadow of the Colossus, that damn horse pissed me off.
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pinar
 
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Post » Wed Mar 30, 2011 2:11 am

I'm not bothered that you can't ride them. The terrain seems too rough. But there should probably be some in the game for flavour.
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Ownie Zuliana
 
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Post » Wed Mar 30, 2011 7:46 am

I'm not bothered that you can't ride them. The terrain seems too rough. But there should probably be some in the game for flavour.


Are you kidding me? Rough terrain is exactly why horses were worth buying in Oblivion. Seriously, they may have been slow, weak, and generally useless, but they could climb mountains like none other!

Yeah, horses were stupid in Oblivion.
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Paula Rose
 
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Post » Wed Mar 30, 2011 5:23 am

Picts or it didnt happen. Oh and btw troll, the trailer confirmed horses (It has a horse in the trailer)
Horses are confirmed. However, it has been confirmed as of yesterday that they are still not sure of whether or not there will be able to be used as mounts.
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Mark
 
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Post » Wed Mar 30, 2011 9:05 am

Exactly.

Horses in Oblivion were broke, so they're trying to fix them.


Yeah, don't forget that technologically, horse mechanics have come a loooong way since Oblivion. Red Dead has the best horses I've seen in a game personally, and Howard even said that they are taking inspiration from such games to try and implement it that way. They are not sure, because they are still trying to find a medium in the game that will suit it, and is natural to the world. It's not a definite no, so don't panic.
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clelia vega
 
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Post » Wed Mar 30, 2011 7:56 am

This thread is over right? There are horses in Skyrim, we just can't ride them yet (and maybe can't when the game is released).
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Lewis Morel
 
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Post » Tue Mar 29, 2011 11:20 pm

Are you kidding me? Rough terrain is exactly why horses were worth buying in Oblivion. Seriously, they may have been slow, weak, and generally useless, but they could climb mountains like none other!

Yeah, horses were stupid in Oblivion.


You have a point. It was all the stopping and starting, the slow turning and the fact that they got hurt so easily going down hill that put me off.

It might be different if they have them in Skyrim though. They might also change their amazing climbing ability. So...
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Killer McCracken
 
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Post » Wed Mar 30, 2011 5:40 am

I liked the horses well enough in Oblivion, but it's 2011 now and other more recent games have done it better. I'd like to see Skyrim horses that live up to the potential, not "make do" ones that are not as good.

Having said that it's hardly a make or break issue for me. But if they are implemented, I'd like to see them done well. Fingers crossed that they will be in the game and done well :)
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Etta Hargrave
 
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Post » Wed Mar 30, 2011 7:40 am

Yeah, don't forget that technologically, horse mechanics have come a loooong way since Oblivion. Red Dead has the best horses I've seen in a game personally, and Howard even said that they are taking inspiration from such games to try and implement it that way. They are not sure, because they are still trying to find a medium in the game that will suit it, and is natural to the world. It's not a definite no, so don't panic.


Horses were so lifelike in Red Dead, it was amazing. They'd have to be that good in Skyrim.
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Laura-Jayne Lee
 
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Post » Wed Mar 30, 2011 11:05 am

Picts or it didnt happen. Oh and btw troll, the trailer confirmed horses (It has a horse in the trailer)

There are? What scene?

Wait...WHAT? Horses were fine in Oblivion?

So you didn't mind the fact that you could actually run faster than your horse? You didn't mind the fact that your horse was just a solid block incapable of turning swiftly? You didn't mind that when you were standing still and wanted to turn around your horse's entire body would turn at one time instead of his head first? You didn't mind the fact that his tail seemed to be made of wood and never moved? Please tell me you're joking.

I would still like Horses, and liked horses in OB, they were great for roleplaying.

Morrowind didn't have horses and IMO it was better than Oblivion, which did have horses

Because Horses make a game
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Harry Leon
 
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Post » Tue Mar 29, 2011 8:37 pm

And Fallout 3 had mutated cows, that doesn't mean we could ride them.

Yeah but
A: people don't usually ride cows, much less a mutated one
B: The horse in the Trailer had a saddle
C: the confirmation of carriages probably means that some beast of labor will "draw" the carriages (likely a horse-drawn carriage).
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Kelsey Anna Farley
 
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Post » Wed Mar 30, 2011 3:21 am

Yeah but
A: people don't usually ride cows, much less a mutated one
B: The horse in the Trailer had a saddle
C: the confirmation of carriages probably means that some beast of labor will "draw" the carriages (likely a horse-drawn carriage).


This.
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James Wilson
 
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Post » Wed Mar 30, 2011 12:00 pm

Horses were so lifelike in Red Dead, it was amazing. They'd have to be that good in Skyrim.


Another good example would be Assassins creed too. Though Red Dead was slightly better, I wouldn't mind the horses in Skyrim to be like the ones there. I think the main problem with the horses in OB was that they were so stiff, and the character who rode them didn't move to the motions of the horse, like you would in real life. It felt unnatural and contrived.
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Keeley Stevens
 
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Post » Wed Mar 30, 2011 11:37 am

It's not that they won't be in the final game, it's just that they are working to get mounts in and for them to be implemented well.
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Antony Holdsworth
 
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Post » Tue Mar 29, 2011 11:38 pm

Yeah but
A: people don't usually ride cows, much less a mutated one
B: The horse in the Trailer had a saddle
C: the confirmation of carriages probably means that some beast of labor will "draw" the carriages (likely a horse-drawn carriage).

I saw on the news the other day a little girl trained a cow to jump over gates like horse jumping competitions (not sure what exactly to call it lol) not relevant but yes some people ride cows apparently lol.

Anyway horses are in they were in the trailer, it's mounts we aren't sure about yet.
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Amy Gibson
 
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Post » Tue Mar 29, 2011 10:25 pm

Anyway horses are in they were in the trailer, it's mounts we aren't sure about yet.

I feel, since the horse in the trailer was saddled, and since they might already be used for transportation via carriage, we're gonna be riding horses in Skyrim. I'd put 10 to 1 odds on it.

But yeah, I know they JUST said it wasn't confirmed, but i think they are just being cautious.
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sam westover
 
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Post » Wed Mar 30, 2011 5:23 am

You being able to run faster than your horse has nothing to do with horses themselves, thats just stupid player character mechanics. Players shouldn't be able to run faster than Shadowmere, that's absurd even in a fantasy game.

No, I didn't mind that my horse couldn't turn swiftly. How is that a big deal? This was Oblivion not Kentucky Derby horse race game.

No, I didn't mind that the horses whole body turned at once, who cares?

No, I didn't mind the tail. Skyrim could be made with Morrowind graphics for all I care.

Sorry, I grew up in the 90s and played games my entire life. I'm more concerned about story, lore, items, and quest than something as trivial as horse animations. In 10 years you'll be saying Skyrim looks like [censored] anyway.


Same here,we've come along way from playing Pitfall on the SNES before and after school,so I can let a few things slide.
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Amy Siebenhaar
 
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Post » Wed Mar 30, 2011 9:34 am

False news... He said that he's trying to make horses work..
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Add Me
 
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Post » Wed Mar 30, 2011 8:23 am

If you guys want to see how a horse should be implemented look at Shadow of the Colossus!
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Elina
 
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Post » Wed Mar 30, 2011 7:34 am

Picts or it didnt happen. Oh and btw troll, the trailer confirmed horses (It has a horse in the trailer)

There are? What scene?
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Nany Smith
 
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Post » Wed Mar 30, 2011 4:29 am

It was in one of the GI interviews, maybe the podcast, I can't remember, But they don't want swag horses that don't live up to the likes seen in RDR, as I imagine they won't live up to the rest of Skyrim. It's all or nothing for them on horses, which is fine by me.

WHY do people make this crap up? Ihear this exact statement all the time here. They NEVER said that.

What they said was

"Something we’re messing with, and we don’t know where it’s going to end up. There were things with the Oblivion horses. We liked having them. They weren’t the greatest implementation of horses. And now you see things come out like Red Dead. There are more horses in games, and we feel like just the basic implementation we did in Oblivion isn’t going to be good enough. We are currently attempting things with that, and I don’t know where it’s going to end up.”

To summarise

-We don't know yet
-Red Dead Redemption has good horses
-More horses in games these days
-Oblivion wasn't good enough implementation for Skyrim (as opposed to every single game except RDR)

So yeah, the absolutist approach people are assuming they are going with is utter crap.
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Laura Elizabeth
 
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