Horses Confirmed in, does this lead to mounted combat?

Post » Thu May 19, 2011 6:33 am

Since we now know horses are in the game and control "more like actual horses" does this mean mounted combat will be in?
http://www.pcgamer.com/2011/06/03/skyrim-has-60000-lines-of-dialogue-new-dragon-shouts-revealed-horses-confirmed/

Todd has said that they didn't want to do horses if they "couldn't do them right," and forgive me, but horses without mounted combat is just not right.

Every time in Oblivion when you ran across a fight on your horse and had to either keep running, or stop and dismount to fight just took you straight out of the experience and reminded you it was just a game.

Mounted combat is a must for me, especially if you are trying to do horses right and compared it to how they were in RDR.
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Spooky Angel
 
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Post » Wed May 18, 2011 11:27 pm

How will they balance it though? Some archtype playstyles may benefit more from mounted combat than others, you'd want to balance that so your stealthy Bosmer has just as much of a chance to kill a troll on horseback as a Breton Mage, or a Nord Warrior.

I highly doubt mounted combat will be in.
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Sara Johanna Scenariste
 
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Post » Wed May 18, 2011 7:58 pm

i hope it does lead to mounted combat shooting on horse back can only help my on foot accuracy
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Kahli St Dennis
 
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Post » Wed May 18, 2011 7:34 pm

How will they balance it though? Some archtype playstyles may benefit more from mounted combat than others, you'd want to balance that so your stealthy Bosmer has just as much of a chance to kill a troll on horseback as a Breton Mage, or a Nord Warrior.

I highly doubt mounted combat will be in.


I think that's a very poor argument. Certain archtypes SHOULD benefit more from mounted combat. The sneaky Bosmer has less of a chance killing a troll in an open fight than a Nord Warrior, so why should it be different on horseback?

I think it could work very well. Everyone can use one of their hands while on horseback, and then you could have a perk that allowed you to steer with your knees, freeing up the other hand. Perhaps even a futher one to allow for two handed weapons.
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Claudz
 
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Post » Thu May 19, 2011 6:05 am

Yea I also hope this means there will be mounted combat.
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JLG
 
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Post » Thu May 19, 2011 10:18 am

Hopefully, its the only logical next step. Honestly this is why I wanted a riding skill.
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D IV
 
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Post » Wed May 18, 2011 11:24 pm

my thoughts are they should have archery on horse back and certain weapon can't be used.like :gun: :flamethrower:
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Naazhe Perezz
 
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Post » Thu May 19, 2011 6:10 am

I'm skeptical of it. If it's in, great. But I'm not counting on it
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Hilm Music
 
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Post » Thu May 19, 2011 5:06 am

I'll still love it, but if Skyrim doesn't have mounted combat, it's gonna look weak in that aspect compared to a lot of other current games. (Assassin's Creed, RDR, Zelda: Skyward Sword, to name a few)

It worked for Oblivion 5 years ago, but that was when very few games had mounted combat, or even mounts at all.
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An Lor
 
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Post » Wed May 18, 2011 7:39 pm

age of conan did mounted combat and that was a few yrs ago. RDR did it quite well too, time 2 step it up skyrim!
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DAVId Bryant
 
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Post » Thu May 19, 2011 2:19 am

I am curious about it I would like to see it in but it should help out rogues with mounted combat and they should make it only where certain types of weapons could be used on horse back it would be hard to use a massive two handed hammer on horse back.
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Nitol Ahmed
 
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Post » Thu May 19, 2011 7:55 am

I don't think it's fair to compare RDR to Skyrim. Mounted combat was a huge, HUGE part of RDR, which, despite being expansive, and GotY '10 imho, was still focused on the combat elements. The amount of time you spent on horseback as well in that game warranted the combat. That, and it's the king of Spaghetti Westerns.

Skyrim will have focuses that aren't on combat (or gambling), and plenty more indoor areas. Fact.

So, while mounted combat would be nice, and is certainly a natural progression, it's not required: people may be disappointed, but that is all. If RDR said 'sorry lads, no mounted combat', then sales WOULD have decreased.
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Brooks Hardison
 
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Post » Thu May 19, 2011 3:35 am

I hope mounted combat is in i hated when a creature attacked i had to get off my horse
to kill
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Sarah Bishop
 
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Post » Thu May 19, 2011 5:28 am

How will they balance it though? Some archtype playstyles may benefit more from mounted combat than others, you'd want to balance that so your stealthy Bosmer has just as much of a chance to kill a troll on horseback as a Breton Mage, or a Nord Warrior.

I highly doubt mounted combat will be in.

I think that kind of balance is more of an issue for multiplayer games with some kind of player vs player componant. Right now certain builds will have trade offs with other builds a two handed warrior whos put all their perks/skills/whatever towards combat may not be as stealthy as a more thief style build. That isn't unbalanced it's diverse, the same can be said of mounted combat someone whose put all their skills towards magic might not be as skilled at mounted combat as a classic warrior and that to me makes sense.

Also I think comparing Skyrim to Red Dead is fair only because Todd Howard said that was their goal with horses this time around. Now I don't expect them to meet that goal but it would be awesome if they did.
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Tiff Clark
 
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Post » Thu May 19, 2011 4:43 am

I am curious about it I would like to see it in but it should help out rogues with mounted combat and they should make it only where certain types of weapons could be used on horse back it would be hard to use a massive two handed hammer on horse back.



ON the other hand, there could be cerltain weapons more suited to mounted combat, IE Lances and larger polearms designed aorund using on horseback.


There are many ways to balance mounted combat, Mount and Blade does it fairly well imo.

You have to remember it's a trade off, with a mount you're gaining momentum for your attack, but you are losing the ability to move your feet and agility. So they can easily have it where while mounted, you are more limited in terms of attacks/abilities vs the ground, but have the advantage in terms of momentum and force behind an attack, which can work better with mounted-specific weapons like lances or such.
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Alexandra walker
 
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Post » Thu May 19, 2011 12:49 am

I hope mounted combat is in i hated when a creature attacked i had to get off my horse
to kill


That was annoying....I just ended up running places instead
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Genocidal Cry
 
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Post » Thu May 19, 2011 1:34 am

I sincerely hope not. I don't see how mounted combat fits into the "must haves" as far as Skyrim goes, and I'd rather not have Beth spending literally weeks or more balancing mounted combat when they could be improving something so much more useful.
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Esther Fernandez
 
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Post » Thu May 19, 2011 6:27 am

I sincerely hope not. I don't see how mounted combat fits into the "must haves" as far as Skyrim goes, and I'd rather not have Beth spending literally weeks or more balancing mounted combat when they could be improving something so much more useful.



So you don't see how having to constantly dismount when you are traveling around the game would "fit in" with a must have? How much time did you spend on your horse in oblivion?

For people that didn't fast travel every single time and explored the lands it was hours and hours of time spent riding around, having to make the choice to dismount and fight or just keep going was a major annoying factor in gameplay and something that definitely held the mounts back in Oblivion.
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Nichola Haynes
 
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Post » Thu May 19, 2011 6:36 am

So you don't see how having to constantly dismount when you are traveling around the game would "fit in" with a must have? How much time did you spend on your horse in oblivion?

For people that didn't fast travel every single time and explored the lands it was hours and hours of time spent riding around, having to make the choice to dismount and fight or just keep going was a major annoying factor in gameplay and something that definitely held the mounts back in Oblivion.

Right and half the time your horse died on you because you had to take the time to get off of it instead of being able to fight.
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Tracy Byworth
 
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Post » Thu May 19, 2011 1:31 am

So you don't see how having to constantly dismount when you are traveling around the game would "fit in" with a must have? How much time did you spend on your horse in oblivion?

For people that didn't fast travel every single time and explored the lands it was hours and hours of time spent riding around, having to make the choice to dismount and fight or just keep going was a major annoying factor in gameplay and something that definitely held the mounts back in Oblivion.

You apparently have no clue how mounted combat works in real life. Either you A: are fighting an enemy ALSO on a horse B: are using a bow, or C: fighting with a javelin. Last time I checked, we don't have Javelins in Skyrim.
You going to swing your short sword while on a horse at a 3 foot tall boar bro? You wont do much damage considering you wouldn't hit it.
I play a Warrior. I always play a Warrior. I use two handed axes. Do you realize how absurd it sounds for me to be riding a horse, a huge 240 pound Nord Warrior in full plate armor swinging around a 80 pound waraxe at a boar at my feet?
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victoria johnstone
 
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Post » Wed May 18, 2011 11:01 pm

A expensive (in terms of develoment time) solution will be addding limitation on certain zones that dont allow free horse movement.
Ohter : Designig enemies which take some advantage again riders.

Thinking about mount combat as a skill is out of all posibilities. More easy way its to make a progression asignement level to the horse.
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Tikarma Vodicka-McPherson
 
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Post » Wed May 18, 2011 10:33 pm

If it was in, they probably would have said so. I could be wrong, and I'm not going to get my hopes up.

How will they balance it though? Some archtype playstyles may benefit more from mounted combat than others, you'd want to balance that so your stealthy Bosmer has just as much of a chance to kill a troll on horseback as a Breton Mage, or a Nord Warrior.

What's so bad about that? If being on a mount is an advantage for your character, you use it. And if it's not...you either dismount when you have to fight, or you don't use horses at all. Truth be told, I wouldn't imagine someone whose lifeblood is stealth to get around the wilderness on a big, noisy animal which looks quite tasty to most of the fauna. Especially to the "invading" species.

You apparently have no clue how mounted combat works in real life. Either you A: are fighting an enemy ALSO on a horse B: are using a bow, or C: fighting with a javelin. Last time I checked, we don't have Javelins in Skyrim.
You going to swing your short sword while on a horse at a 3 foot tall boar bro? You wont do much damage considering you wouldn't hit it.
I play a Warrior. I always play a Warrior. I use two handed axes. Do you realize how absurd it sounds for me to be riding a horse, a huge 240 pound Nord Warrior in full plate armor swinging around a 80 pound waraxe at a boar at my feet?

I think you should be more worried about using the 80-pound waraxe at all before considering using it on horseback.

A expensive (in terms of develoment time) solution will be addding limitation on certain zones that dont allow free horse movement.

Expensive? Doubtful, considering that's probably already in, to a degree. Like Oblivion, it's unlikely we'll be able to bring horses into interiors and walled off cities.
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Killah Bee
 
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Post » Thu May 19, 2011 7:58 am

You apparently have no clue how mounted combat works in real life. Either you A: are fighting an enemy ALSO on a horse B: are using a bow, or C: fighting with a javelin. Last time I checked, we don't have Javelins in Skyrim.
You going to swing your short sword while on a horse at a 3 foot tall boar bro? You wont do much damage considering you wouldn't hit it.
I play a Warrior. I always play a Warrior. I use two handed axes. Do you realize how absurd it sounds for me to be riding a horse, a huge 240 pound Nord Warrior in full plate armor swinging around a 80 pound waraxe at a boar at my feet?

And you obviously have no idea how medieval combat actually worked, the axe was a very common weapon to use from horse back often against people on foot. And furthermore no weapon would be 80 pounds no one could use that, anything that heavy was for display only. A real weapon would never be in excess of 12 pounds at most. The average sword weighed as little as 2-6 pounds and a horsemans axe could weigh as little as 2.
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GLOW...
 
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Post » Thu May 19, 2011 10:03 am

And you obviously have no idea how medieval combat actually worked, the axe was a very common weapon to use from horse back often against people on foot. And furthermore no weapon would be 80 pounds no one could use that, anything that heavy was for display only. A real weapon would never be in excess of 12 pounds at most. The average sword weighed as little as 2-6 pounds and a horsemans axe could weigh as little as 2.

Attacking boars and wolves? I sincerely know for a fact that is an absurd statement. No horseback riders attacked wolves and boars on horseback. That's pretty much what you're going to be fighting in the open world where you can RIDE said horse.
Use some common sense, people. Think your thoughts through and think ahead before blurting things out.
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Romy Welsch
 
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Post » Wed May 18, 2011 7:57 pm

At first I thought no, it'd take to much time and wouldn't make a big enough difference to add mounted combat. Then I thought about it more. It was insanely immersion braking the way a guard would stop, slowly dismount, and then charge at you. I think it will have to be added, and perhaps mounted combat was the part that took so much time, to animate and balance?
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Casey
 
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