I've greatly enjoyed Skyrim. I find the quests to be really good, or enjoyable enough, except one.
House of Horrors
What's the issue I have with this quest? Simple.
Why can't I drop the Rusty Mace and refuse to beat the priest to submission/death?
I know I can simply leave the house, but then I have this worthless mace taking up 13 points of my carry weight. Not a good option.
The only other option is to leave the quest in limbo. Again, not a good option.
I don't care about what kind of mace I will get out of this. I'm not playing this game like one would typically play an MMO like WoW. It's not about getting the most "leet" weapon for me. It's about playing my character, and this quest is against my character's personality.
I was tricked into this evil quest. I thought I was helping a guy do an investigation and now I'm shoved into a wicked role I don't want.
This quest needs to be patched with a refusal option.
My Oblivion character didn't put his life on the line drudge through, and shutting, Oblivion Gate after Oblivion Gate just to have my Skyrim character beat priests of the Nine/Eight for their cheap amusemant.
Now I'm going to have to reload, (something I was hoping to avoid as much as I could), and somehow "accidentally" kill the priest while he's in the cave. It's the best option I've got, and it's not a good one either.
You will find all these god quests, save one, (AFAIK) will have this distasteful element. The gods here are remarkably evil entities - sort of a dark version of Greek gods but with a sense of sadism too.
I, like you, was bothered by this but if you keep in mind that you aren't really killing the priest but sending him to be one with his god, it makes it a bit easier. I went through with the killing and ended up with my fave weapon.