House (Not the show!)

Post » Sat Jun 12, 2010 9:06 am

Alright so basically i have a few questions about housing, both for the community, and in terms of how it will be in Skyrim. (I used the search option and did not find anythign about housing, and if there has been a thread i apoligize in advance!)

#1. Does anyone know what it will be like yet? I haven't found anything about this yet, so i am forced to ask. This is one aspect of the game i really want to know about. I know it's kinda not that important, but for me it adds a lot to the game. Also i am wondering if they (Bethesda) have played around with the option to move any item from your inventory, into a specific spot in the house. Those who played Oblivion know how hard it was to get those items to stand up straight, and be in the exact place they want it. If it was real life it would look like someone was swinginng a sword around his house, hitting everything.

#2. What will your house be like? I know we don't know much about what it will be like yet, but i know my house would be super cool (Lol after reading over this). I wouldn't really carry around rare items, i would just place them in my house, making it look really nice. Since i won't be using range (Did this is oblivion) i was thinking about find rare items like bows and things, and placing them in my house. Also another thing i would like to add to my house is a collection of rare books. Book gathering is awesome, and i loved it in oblivion (Although i heard it was better in Morrowind). I'm hoping in Skyrim there will be lots of books, containing information about lore and just cool stuff about different caves and things of that sort.

What do you all think?
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Pixie
 
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Post » Sat Jun 12, 2010 4:42 pm

AFAIK, no mention has been made about how any of these things will work. I'm hoping housing will be more like Fallout, where you had a single base of operations, rather a pointless house in every city like Oblivion had.
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Arnold Wet
 
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Post » Sat Jun 12, 2010 6:13 pm

1. Houses are confirmed. if i remember right he said only specific houses can be bought. So i bet 1 house will be available in every big city.

2. I like immersion in my house. Dirty book behind my bed. Dark art books in my private chambers. Furr pelt and horns of wild animals in the display cases, room with a table full of paper work. I like putting potions on tables, than circle each potion with his materials. The potions and material will stand on a heavy paperwork and books about alchemy. Alot of other stuff like that.
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Roberta Obrien
 
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Post » Sat Jun 12, 2010 6:45 am

1. Houses are confirmed. if i remember right he said only specific houses can be bought. So i bet 1 house will be available in every big city.


No hope for building/customizing? :sadvaultboy: <-- They need a sad elf or something like that for :tes:
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Monika Fiolek
 
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Post » Sat Jun 12, 2010 5:16 pm

No hope for building/customizing? :sadvaultboy: <-- They need a sad elf or something like that for :tes:

Nothing confirmed anyway.

However, ill go far abit with you - Dragons can raid towns and make damage to stracture, thats confirmed. I bet that means people will rebuild the damage in the house stracture. That means - there is some kind of building mode in game... Even tho it's probably just building restoration, its one step toward free building i guess. so you got a tiny bit of hope.
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Curveballs On Phoenix
 
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Post » Sat Jun 12, 2010 9:38 am

Only thing we know is that houses are confirmed.
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Benito Martinez
 
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Post » Sat Jun 12, 2010 6:54 pm

Personally, I hope that there are at least one or two houses outside of the cities, or that I at least can take over vacated houses and dungeons without fear of losing my stuff, or not being able to sleep in the bed because it's still owned by some dead person. :/
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Dezzeh
 
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Post » Sat Jun 12, 2010 4:51 am

Personally, I hope that there are at least one or two houses outside of the cities, or that I at least can take over vacated houses and dungeons without fear of losing my stuff, or not being able to sleep in the bed because it's still owned by some dead person. :/

sleeping in bed of a dead person is confirmed :D
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I love YOu
 
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Post » Sat Jun 12, 2010 7:01 pm

I just want a house in the middle of a deep snowy forest.
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Albert Wesker
 
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Post » Sat Jun 12, 2010 4:37 am

However, ill go far abit with you - Dragons can raid towns and make damage to stracture, thats confirmed. I bet that means people will rebuild the damage in the house stracture. That means - there is some kind of building mode in game... Even tho it's probably just building restoration, its one step toward free building i guess. so you got a tiny bit of hope.

I'm guessing this will be another Radient AI situation. Probably get one or two Kvatch'ed cities. :sadvaultboy:

I hope not, of course.


I'm actually hoping there's some kind of fusion between Morrowind an dOblivion, here. I would love to buy small houses whenever I please, but be able to eventually get myself a manor as I become a noble. Something like the many Tel Uvirith mods would be great. An actual settlement, rather than a house in the middle of nowhere.
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FABIAN RUIZ
 
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Post » Sat Jun 12, 2010 1:15 pm

I'm guessing this will be another Radient AI situation. Probably get one or two Kvatch'ed cities. :sadvaultboy:

I hope not, of course.


I'm actually hoping there's some kind of fusion between Morrowind an dOblivion, here. I would love to buy small houses whenever I please, but be able to eventually get myself a manor as I become a noble. Something like the many Tel Uvirith mods would be great. An actual settlement, rather than a house in the middle of nowhere.

logicly it wont be another kvatch situation.
Dragons can raid towns dynamicly and different in each game. So the amount of damage will always be different. If there is a dynamic damage there should be a dynamic restoration. Otherwise the game after 500 hours will end with every building destroyd.
Another reason to believe in the re-build is the new economy system who should feel alive, we can destroy mills and lumber factorys to affect economy, basing on the fact economy system should feel real - the economy should fix herself and rebuild.
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Penny Wills
 
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Post » Sat Jun 12, 2010 4:48 am

I shall have a Yurt. A large fire in the middle (as you do), an alchemy corner, a hammok, some animal skins on the floor, a stack of scrolls and a few Dunmer banners. And it shall be out in the middle of the mountains.
Damn I should ask about Yurts/tents.
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Milad Hajipour
 
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Post » Sat Jun 12, 2010 2:00 pm

Another reason to believe in the re-build is the new economy system who should feel alive, we can destroy mills and lumber factorys to affect economy

I wonder how exactly we'll be able to "destroy" these?
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Celestine Stardust
 
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Post » Sat Jun 12, 2010 5:34 pm

I wonder how exactly we'll be able to "destroy" these?

damage to stracture is confirmed. todd himself said we can change the economy. It must be by force.
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Amy Gibson
 
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Post » Sat Jun 12, 2010 5:05 pm

I want there to be at least one purchasable house somewhere in the wilderness, as Im sure there will be houses in the cities.

Also, the irony is I was watching House when I found this thread.
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WYatt REed
 
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Post » Sat Jun 12, 2010 5:45 am

You can buy an unspecified amount of houses. Nothing else has been confirmed.
Hopefully they include something like the DLC houses for Oblivion in the base game.
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Tikarma Vodicka-McPherson
 
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Post » Sat Jun 12, 2010 6:28 pm

damage to stracture is confirmed. todd himself said we can change the economy. It must be by force.


No. I don't believe it is. Damaging the economy does not mean damaging buildings.
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Maria Leon
 
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Post » Sat Jun 12, 2010 3:08 pm

I wonder how exactly we'll be able to "destroy" these?


I think it said something about fire? :flamethrower:
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Karen anwyn Green
 
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Post » Sat Jun 12, 2010 2:00 pm

Lots of weird misinformation in this thread...

Yes, you can affect economies, but not by destroying the "stracture" (it's structure, btw) of a building. You kill the workers.

No where did Todd say dragons can destroy buildings. He just said that they do attack towns. This could mean they simply fly in, spew some fire, eat some people, and leave. I sincerely doubt there will be any visible environmental damage besides the ground lighting on fire for a moment. Almost every building has a separate interior cell connected to it through a loading door. How would you go about destroying this building? You would have to make the effects visible while in the interior cell as well, or not allow the character to go into it at all. I suppose there are a few static buildings that could be destroyed, but again, I doubt anything like this will happen unless it is 100% scripted.
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Shelby Huffman
 
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Post » Sat Jun 12, 2010 8:16 am

Lots of weird misinformation in this thread...

Yes, you can affect economies, but not by destroying the "stracture" (it's structure, btw) of a building. You kill the workers.

No where did Todd say dragons can destroy buildings. He just said that they do attack towns. This could mean they simply fly in, spew some fire, eat some people, and leave. I sincerely doubt there will be any visible environmental damage besides the ground lighting on fire for a moment. Almost every building has a separate interior cell connected to it through a loading door. How would you go about destroying this building? You would have to make the effects visible while in the interior cell as well, or not allow the character to go into it at all. I suppose there are a few static buildings that could be destroyed, but again, I doubt anything like this will happen unless it is 100% scripted.


Ehh i could have sworn there were some things in there about "Burning down a mill".
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MARLON JOHNSON
 
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Post » Sat Jun 12, 2010 4:10 pm

damage to stracture is confirmed. todd himself said we can change the economy. It must be by force.


You can improve the Economy as well I would assume by overworking a specific job or craft.

You may get the satisfaction of destroying a towns resources and trade system, but the side affect will mean higher prices on goods within that area. You would have to be like the Joker, who only needs dynamite, gun powder, and gasoline to be a happy man.
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YO MAma
 
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Post » Sat Jun 12, 2010 2:17 pm

Whatever they'll suggest, I'm pretty sure - it won't be enough for me) Just too... big)
And as in Morrowind, I'll open mod tool and just build my own dwemer bunker! Or something that way authentic (I also like Telvanni small house pods... Just so sweet)
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*Chloe*
 
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Post » Sat Jun 12, 2010 8:49 pm

Every city and town is bound to some particular resources meaning if you burn their mill or mine, you affect their economy and they'll be forced to buy flour or mineral somewhere else and when you'll want to buy these resources here again it will be more expensive

From:
http://www.gamesas.com/index.php?/topic/1163088-skyrim-french-coverage-summary/

resource locations may be destructible. :flamethrower:
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Susan
 
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Post » Sat Jun 12, 2010 12:21 pm

You can improve the Economy as well I would assume by overworking a specific job or craft.

You may get the satisfaction of destroying a towns resources and trade system, but the side affect will mean higher prices on goods within that area. You would have to be like the Joker, who only needs dynamite, gun powder, and gasoline to be a happy man.

I was watching a commentated video of Japanese gamers playing Fallout 3 today. They went berserk early on and just started shooting everyone; the Sheriff of Megaton, Threedog, everyone. It was most liberating to them that an RPG allow them to mess up their own quests because they wanted to. They did it not because they are violent people, but because of the joy of been free in an RPG for the first time.

But eventually, after they had their fun, they made the choice to start playing properly and try to accomplish their character's goals. Just because you can murder innocent people, doesn't meant you would want to. The novelty always wear off sooner or later.

Speaking for myself, my Skyrim goal would be to turn every city into an economic powerhouse. The purpose is twofold; the satisfaction of giving something back to the community, and the very real possibility that the shops would sell upgrades products as a result.
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jadie kell
 
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Post » Sat Jun 12, 2010 7:06 am

outside of the wizards tower DLC the only house i used in oblivion was the waterfront shack. i ended up using a tent and camping gear for the most part in oblivion anyways since i was a "on the go" type of character.
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WYatt REed
 
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