Houses in Skyrim

Post » Sat Feb 19, 2011 1:22 am

It seems to me like the argument of development time is against you in this argument because instead of making a dozen fairly generic houses that you can decorate you are asking for an in depth evolving manor that will be able to be made in many different ways. I feel like that is something that would take more work.




I think either takes about the same amount of development times and I prefer quality over quantity, a few houses with a good depth to what you can use them for and how you can customise it.
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ILy- Forver
 
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Post » Sat Feb 19, 2011 1:32 pm

NONONO no multiple hose buying ala Fable this is not Fable , Fable svcks .. Morrowind style is way better ....

Morrowind had ownable houses? The most I got was scavenging a dead person's place or "building" (more like watching it go from one stage to another to yet another) a stronghold if and when I finally became a higher up in one of the Great Houses. That system was horrible, in my opinion. I want to buy a house... like an honorable person, not steal one from a dead person or become politically entangled to get one.
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barbara belmonte
 
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Post » Sat Feb 19, 2011 6:16 am

NONONO no multiple hose buying ala Fable this is not Fable , Fable svcks .. Morrowind style is way better ....

I was not suggesting a Fable like system where you can literally buy everything, but an kind of expanded Oblivion. Some people enjoy buying a lot of houses and it is a lot easier for someone who doesn't want to buy a lot of houses to not in a game that allows it than for someone who wants to buy a lot but the game only allows you to buy one.
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Tamara Primo
 
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Post » Sat Feb 19, 2011 10:17 am

If you want to buy all houses then Buy Fable or Sim City , this is a ES game ...

So, Daggerfall and Oblivion aren't Elder Scrolls games? Well, I guess half the series isn't really half of the series, then, eh? :rolleyes:
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Soph
 
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Post » Fri Feb 18, 2011 10:01 pm

I personally liked fighters stronghold, and the idea of having your own little battalion and servants and shiz. but hey thats just me, i prefer the finer things in life
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kat no x
 
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Post » Sat Feb 19, 2011 12:09 am

NO MINI-GAMES. You go to Lord Vanech's Building Commission and tell them what kind of house and where you want it. Couple game weeks later, there it is.
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jadie kell
 
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Post » Sat Feb 19, 2011 5:46 am

I was not suggesting a Fable like system where you can literally buy everything, but an kind of expanded Oblivion. Some people enjoy buying a lot of houses and it is a lot easier for someone who doesn't want to buy a lot of houses to not in a game that allows it than for someone who wants to buy a lot but the game only allows you to buy one.

No if you put multiple house then you will have to buy them all for sure it woudl be like an achievement and it just svcks !!! It is better to be able to Go the The city you like and pick the spot you like and get the house you like starting from a shack eventually developing into a villa manor or the like even according to the gameplay you have followed ..... the style will be part of the city picked , it is useless and uncool to have a home in each city and by having that they would skip to make a house quest series wich was way cooler in morrowind ....
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NeverStopThe
 
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Post » Sat Feb 19, 2011 12:16 pm

No if you put multiple house then you will have to buy them all for sure it woudl be like an achievement and it just svcks !!! It is better to be able to Go the The city you like and pick the spot you like and get the house you like starting from a shack eventually developing into a villa manor or the like even according to the gameplay you have followed ..... the style will be part of the city picked , it is useless and uncool to have a home in each city and by having that they would skip to make a house quest series wich was way cooler in morrowind ....

You didn't have any choices in Morrowind's at all and you could only really have one house (stronghold of your great house) in Morrowind. What do you keep praising that for? We need a practical system that actually functions in Skyrim, not praise for a system that was nothing great and forced a person into a political faction just to be able to obtain an actual house.
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He got the
 
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Post » Sat Feb 19, 2011 8:43 am

You didn't have any choices in Morrowind's at all and you could only really have one house (stronghold of your great house) in Morrowind. What do you keep praising that for? We need a practical system that actually functions in Skyrim, not praise for a system that was nothing great and forced a person into a political faction just to be able to obtain an actual house.

Yes and worked well , read my other post in the other similar thread where I explain the upgraded idea...
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Jesus Lopez
 
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Post » Sat Feb 19, 2011 9:09 am

I am not sure yet, how in-game factions could influence one's possible housing arrangements in Skyrim.

If I was limited to just one choice, I would prefer the "country villa" choice, as most Norse lived on farms, rather than in towns.

Side Note: Female characters should have the option to proudly wear their keys to the family chests on ther aprons or belts.

There are lots of possibilibies, and being able to select a plot of land, either in the country, or in a town, and then be able to have a home built from a selection of plans and styles would be a very good start. Of course one's financial condition would play a significant role in this situation.

I also liked the idea of being able to rent a place for lengths of time until I was able to obtain my desired abode(s). For adventuring, I would like to be able to set up some kind of camp, with a tent or lean-to with fire and cooking, etc, or have the ability to construct one on the trail, via some sort of crafting.

I am sure some of you house modders are already planning...bath please.
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N Only WhiTe girl
 
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Post » Sat Feb 19, 2011 2:40 am

No if you put multiple house then you will have to buy them all for sure it woudl be like an achievement and it just svcks !!! It is better to be able to Go the The city you like and pick the spot you like and get the house you like starting from a shack eventually developing into a villa manor or the like even according to the gameplay you have followed ..... the style will be part of the city picked , it is useless and uncool to have a home in each city and by having that they would skip to make a house quest series wich was way cooler in morrowind ....


It wasn't an achievement in OB and I like to own a house in each city so I have somewhere to sleep and store my stuff everywhere I go, I got the money for extra houses why should I only be confined to one?
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Jessica Phoenix
 
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Post » Sat Feb 19, 2011 3:19 am

"I am not sure yet, how in-game factions could influence one's possible housing arrangements in Skyrim." - Tamriella

Hmmm. Interesting. Perhaps the devs have something up their sleeves with respect to this idea. They have done similar things in the past.

Perhaps performing certain tasks for a faction, or vanquishing selected faction enemies could give one access to their property, ala Sedya Neen, but better?

Voted for the farm. I would like to have my lot(s)/home(s) improved as I could afford it.
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Allison Sizemore
 
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Post » Sat Feb 19, 2011 12:08 am

Yeah, I'd like to have 1-2 houses per city, a few rosethorn hall
likes, and other more like bravil or chorrol style. Also castle
would be cool. Maybe with DLC again?

EDIT: Also farm would be awesome. :D
And own rooster! :P
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*Chloe*
 
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Post » Sat Feb 19, 2011 7:14 am

I'm real curious to see what they do in Skyrim. I PERSONALLY found it a pain to own more than one home. I couldn't remember what I had where. Second play thru, I got the Anvil house first because it's cheap. As soon as I saved up enough, I got Rosethorn. And that's my place to store all the cool stuff I don't want to sell for pennies on the dollar. Interesting, in RL, we own two homes and I absolutely hate that. Everytime I look for something, I realize it's at the other house in another state.

I think it would be a blast to build my own, like in Ultima Online. It was fun to create my own look that fit my taste, build or buy furniture and decorations and put them where I wanted to. Display things where I wanted to. Even grow and plant plants where I wanted to. It was MY place in the world - my santuary from the craziness of the rest of the world. It was quite satisfying to have an orc head mounted on my den wall. I looked at it smugly every time I walked by it.
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Kayleigh Mcneil
 
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Post » Sat Feb 19, 2011 1:38 pm

A nice house in the imperial city would be nice, yes you get the thief guild house who is pretty nice but would want a better location.
So in Skyrim it would be nice to have a lower and upper class house. Just let the player keep both, it does not really mater.

One nice way to outfit your house would be buyable and moveable furniture http://tesnexus.com/downloads/file.php?id=4703
Far more flexible than both Oblivion and fallouts systems and should not be much harder to program.
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m Gardner
 
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Post » Sat Feb 19, 2011 12:05 am

I chose the first and the second option.
I think there should be more than one in each city, but I'm not completely sure on the customization because I thought Bethesda did a brilliant job on the house designs in Oblivion. :)
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Brandon Wilson
 
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Post » Sat Feb 19, 2011 5:38 am

personally, i want a wide selection but not just bad, good, great, homes. if the city is poor adjust the homes accordingly. small villages like ones in oblivion should have a land plot with the ability to put a preset home on it,
(have varying styles sizes ect) and have homes like the DLC ones for oblivion, really give us variation, its great for roleplaying.
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Rachael
 
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Post » Sat Feb 19, 2011 11:02 am

I would like to choose how I want it to look like.
Like the positioning of the rooms, if it is to have 1 level or 2, if it going to have a basemant or an attic and also where I would like the furnitures to stand.
That or at least to have a small number of ready choices/themes to choose from or to be able to upgrade a small house/estate with a variety of choices.


There should be a house you could place ANYWHERE in the world(except near dungeons&rocky terrain) and upgrade it into castle, some magical stuff thing, or a small Village, with you the chief of course.


It would definitely be great to built and customize as you wished and later be able to upgrade and expand.. :D but that would be a hell of a lot of work for the guys working on the game.. but 5-10 pre-decided locations to build, customize and upgrade a personal house for your character perhaps ^_^

You didn't have any choices in Morrowind's at all and you could only really have one house (stronghold of your great house) in Morrowind. What do you keep praising that for? We need a practical system that actually functions in Skyrim, not praise for a system that was nothing great and forced a person into a political faction just to be able to obtain an actual house.


True, in Morrowind you couldn't buy a house (besides the Great House Stronghold if you joined on of the Great Houses..) BUT if you had the expansion Bloodmoon, you would be able to "build" a house in Ravenrock on Solstheim after doing a series of quests (and you got to choose from three sites were you wanted it in Ravenrock..).
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xxLindsAffec
 
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Post » Sat Feb 19, 2011 5:19 am

A house in each of the 5 masssive cities. You can own all of them and still have to buy upgrades.

And then farms or cottages in smaller villages in the countryside. There tere could be smaller, or the same size, somthing of an estate. And in unique locations.

Like acliffside estate, at the bottom is water, that would be some epic fun.
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Hayley O'Gara
 
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Post » Sat Feb 19, 2011 2:35 am

Inns, hotels & shacks should be available early on in the game with decorating options to the shack. Houses would be cool with hunting trophys and cabinets basic decorating changes like in Obivion. Manors and Farms could be changed to Strongholds/Castles with personal guilds with companiions gained in the game joining your new personal faction.

It would be great to be able to buy houses with various shops attached aswell.
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Siobhan Thompson
 
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Post » Sat Feb 19, 2011 8:31 am

Alot of choice in housing in and out of town, as for businesses I think one or two oppatunitys across the whole map would be good, like the investing in shops just better, like buying an old mine clearing it of enemys then relieving it to work, or a farm you invest in, choosing the crops you grow by collect them from the wild.
it doesn't have to be as dry and monopolic as fable, a system to sell houses would be good to as upgradeing as you go is nice, even if lugging your gear between the two homes is serious work even with fast travel, it's nice to have a change or a choice.
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Heather M
 
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Post » Sat Feb 19, 2011 3:54 am

Oblivion's the ideal, but there could always be a mixture: Oblivion-style houses and cool exotic OB DLC style unique hideaways with backstory, in which you could live after doing some sort of quest (manor in Anvil, Wizard's Tower, etc). If containers and most interiors could be safe for your things while still retaining respawn powers, and clearly marked as such, I'd just set up shop in various places as waypoint camps like I did in Morrowind. Then you could do the House Telvanni/Hlaalu/Redoran stronghold thing once and with no tie to such a branching questline situation, to give you the impression of building a house by just picking from say, 3 preset locations and 3 styles. And as far as development time, only the door markers would really change in that situation ideally, and you'd have some incentive for replay value.

I may be in the hated minority for saying this, but I didn't like the whole silly "upgrade your house" mechanic very much anyway, because it was kinda cool at first to go from bare to unfurnished, but once you got more money, it was ultimately just buy it all anyway, and not even the illusion of customization. I'd be okay if less development time was spent on doing that sort of thing.

I'll agree that it's not the kind of game for doing what Fable does, which while very primally satisfying in that it allows you to come from nothing to becoming the evil landlord, is not appropriate in this game, which would make owning a house a lot cooler if there was some story or buildup to earning it, rather than just purchasing outright like a horse in OB. It just wouldn't feel right.
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Jessie Rae Brouillette
 
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Post » Sat Feb 19, 2011 11:05 am

I would love to build a stronghold like in MW. Hire people to guard it, name it, hire vendors, smiths etcetera.
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Shirley BEltran
 
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Post » Sat Feb 19, 2011 10:48 am

I want to build my own. I think it would be very fun and unique. That way, your house isn't an exact clone of another building. But, the decor and size of the house should fit with the city it belongs to.
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Katie Pollard
 
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Post » Sat Feb 19, 2011 8:49 am

I want estates outside of the city like in Morrowind.
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Loane
 
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