How about that C0Dart?

Post » Sun Feb 16, 2014 11:24 am

Actually, yeah, "How about that C0Dart?" would be a great thread to start. Not to spread the discussions as spam, but to give takes on the artists' interpretations of various scenes, people, and events, fully apart from the War of Canon itself.

I mean, this weekend should just be an Armistice of reflection and resource collection considering ESO's giant counterstrike. So much fun.

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Rachel Tyson
 
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Post » Sun Feb 16, 2014 5:06 am

http://aurbis.c0da.es/c0da/s/hargrove/s15.jpg makes me d'aaaw so hard.

For those who missed it, http://c0da.es/c0da/sketchbook.

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Cathrine Jack
 
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Post » Sun Feb 16, 2014 4:37 am

Hmmm...Well, I thought I saw an Echmer in there somewhere.

....

Just kidding. But seriously, the art is beautiful. I really like the almost abstract look of it, but at the same time it's so centralized and focused it makes you look for the deeper meaning without even trying. Amazing job I say.

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Rhiannon Jones
 
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Post » Sun Feb 16, 2014 11:00 am

I was actually giving this some thought and actually edited it out of a post I was going to make. C0DA interests me for a few reason now, which are tied to the visual. I'll skip over my whole spiel about how words look/feel but yeah, that was there for me. But moreover...

I think the piece is in an interesting position because not all the art is there. At least from what I can tell. So, there's two interesting things going on. The most obvious of which being that the naked reader without images is creating images in their mind, as any reader does for anything they ever read. Then they compare it to what other artists have made. Which is always fun.

But because of the above process of creating the visuals as you read, there's a bit of a race to "catch up" to the text because the mind is multitasking in a very heavy way because the piece has such a heavy stress on images, moreso than a casual piece of text. This makes the initial read a very different experience than subsequent ones but not in the sense that they're realizing information they missed or understanding a metaphor that eluded them. No, the difference is that they're actually reading at a different cadence altogether.

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Dawn Porter
 
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Post » Sun Feb 16, 2014 1:45 am

@Dinas, I liked the multitasking idea so much that I embraced it. I also want a living "time stamp of concept to fully rendered", a reservoir of "I sketched this because I needed to get ideas onto a page", etc., etc.

I also like that this approach allows no definitive image of Numidium to be perhaps achievable..? Maybe?

Also. I just stare in awe of Katy Hargrove's ability to "draw 3D in a 2D space" by using suggested movement and forced perspectives on her figures. I used to get mad when she was doodling at the gaming table when I ran our DnD 3.0 campaign, thinking her not paying attention... so I'd be all like "Katy?!? What does your character think about---" and she'd hold up a drawing of the encounter already in progress and the rest of us would just pull a Collective Keanu.

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Cheryl Rice
 
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Post » Sun Feb 16, 2014 4:25 am

Um... I don't know. Seems very interestig. Creating art in our heads, the power of imagination.

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Dawn Farrell
 
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