In a well-designed game system, items would only have high value as long as they remained rare; as more appear in the game, their value should drop.
Well, Rex, there's your problem.
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Bethesda didn't think this one through. However, expensive items don't bother me. Money is useless in this game to a degree.
I mean, yes, Soulgems are worth a lot, but why would you sell them?
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I use them in Enchanting, or just to collect.
Then again, I'm a packrat, a big one. I'm probably carrying on my current character somewhere around 1.5 million gold worth of junk in my inventory.
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I mean, one time I sold a bunch of stuff and lost 800 pounds.
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I love Feather so much. You don't break weapons fast, and it's so easy to make high potions...