How accessible are mountains?

Post » Wed Sep 01, 2010 11:04 pm

Maybe this has been answered elsewhere, so sorry if it has. When I see screenies of the environments, there are of course lots of steep rocky mountains, which makes me wonder, how accessible will such areas be? I have bad memories from Two Worlds of frequently traveling uphill...slowly. Perhaps these areas will be 'walled off' as they are too steep to scale? Or maybe the devs have placed snaking trails that will allow us to explore sharp inclines with ease.
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Ricky Rayner
 
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Post » Wed Sep 01, 2010 5:31 pm

I was worried about this too. I think I heard somewhere that they were gonna have paths that cut through the mountains so we don't have to spend 10 minutes climbing up a mountain that should take 2
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Ladymorphine
 
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Post » Wed Sep 01, 2010 11:09 am

If it's anything like Oblivion, travelling up steep slopes will be slower, depending on the slope, until at a certain point they become impassable. It makes sense that it should be that way, somewhat; just so long as you can hit "run" to move up them at a more reasonable speed in exchange for a penalty to stamina regeneration / at a stamina loss but they're not going to go with that second one...
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Jennie Skeletons
 
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Post » Wed Sep 01, 2010 3:57 pm

My biggest worry is that you can climb mountains the same way you could in Oblivion. You could run up like a 60 degree incline without falling off. Which is ridiculous. Then if you were on a horse you could go up anything. You could even climb what looked like an 80 degree incline. That made no sense and needs to be revamped, but didn't Beth say they were adding climbing? Or did they take that out? (or not say it at all lol)? That would make it better I'm sure.
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Kelvin Diaz
 
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Post » Wed Sep 01, 2010 6:54 pm

Uphill travel is tiresome. Possible solutions might be upgrading physical attributes to make it faster, or cleverly placed switchbacks. Beyond that, I don't see any other options. More worrisome is that huge regions might be pre-rendered and inaccessible, though I doubt Bethesda would pull this.
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Siidney
 
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Post » Wed Sep 01, 2010 3:18 pm

i hope we can still jump to cross them rather than just go around them ,that would svck if we were forced to go around them.
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N3T4
 
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Post » Thu Sep 02, 2010 1:28 am

hopefully they wont be big slopes like the oblivion mountains.. but full of jagged rocks we can jump on and make our own paths up the mountain.
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Lewis Morel
 
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Post » Wed Sep 01, 2010 11:23 am

I think there should be roads that go up and around the mountains. The game should include levitation for steep slopes and stuff like that.
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Marine x
 
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Post » Thu Sep 02, 2010 2:42 am

I'm worried that there is even less space in my Sandbox to play in and its the same size as my old sandbox...


were my old sandbox was cluttered and there was a dungeon every 50 feet, now their are mountains I can't even play with :( but thats how it looks on the box anyway. I have to wait until daddy puts it together
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scorpion972
 
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Post » Wed Sep 01, 2010 4:43 pm

I was worried about this too. I think I heard somewhere that they were gonna have paths that cut through the mountains so we don't have to spend 10 minutes climbing up a mountain that should take 2

I think it's GOOD that we would have to spend 10 minutes instead of 2 minutes on getting up a mountain.
Why?
Because the world is as small as Oblivion.
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Darren Chandler
 
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Post » Wed Sep 01, 2010 6:26 pm

Actually, I really hope we're not able to scale them unless the game has some kind of rock climbing skill. Doesn't really make a lot of sense to me to able to run up a huge mountain.
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joannARRGH
 
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Post » Thu Sep 02, 2010 3:08 am

There really should be climbing in the game. At this point I think it is necessary with such a mountainous open world game.
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Shianne Donato
 
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Post » Wed Sep 01, 2010 1:09 pm

I think it's GOOD that we would have to spend 10 minutes instead of 2 minutes on getting up a mountain.
Why?
Because the world is as small as Oblivion.


As a resident of Norway, full of mountains and probably what the devs are looking at pictures of to model terrain, I can safely say there is no mountain that doesn't take an athlete at least 8 hours to get up without a road.

Even in a game, a realistic mountain should not take 10 minutes.

Maybe the only way to get to the top of some mountains is through a long dungeon crawl full of beasts?

Maybe there are steps and a road. Should cut down the voyage a bit.

EDIT: Also, some mountains you can't get to the top of. Like http://www.nordlandturselskap.no/neted/upload/img/Torgeir_Kjus_-_Stetind_vinter_1.jpg. (Practically a stone's throw from my house)
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Aliish Sheldonn
 
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Post » Wed Sep 01, 2010 9:47 pm

As a resident of Norway, full of mountains and probably what the devs are looking at pictures of to model terrain, I can safely say there is no mountain that doesn't take an athlete at least 8 hours to get up without a road.

Even in a game, a realistic mountain should not take 10 minutes.

Maybe the only way to get to the top of some mountains is through a long dungeon crawl full of beasts?

Maybe there are steps and a road. Should cut down the voyage a bit.

EDIT: Also, some mountains you can't get to the top of. Like http://www.nordlandturselskap.no/neted/upload/img/Torgeir_Kjus_-_Stetind_vinter_1.jpg. (Practically a stone's throw from my house)


I know, but good luck getting that in a world the size of 42 square kilometers. Everything in Skyrim will be so ridiculously scaled down that you can pass a big-looking valley in a matter of minutes, just like Oblivion.
This is one of the reasons I wished Skyrim's world was bigger.
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Maria Garcia
 
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Post » Wed Sep 01, 2010 11:22 pm

A game that gives so importance to mountains should include climbing.
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Catherine Harte
 
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Post » Wed Sep 01, 2010 1:12 pm

I think it's GOOD that we would have to spend 10 minutes instead of 2 minutes on getting up a mountain.
Why?
Because the world is as small as Oblivion.

lol so true. cant wait for more landmass mods. sorry console guys T_T
it should be bigger with more spaced out dungeons and heavier influence on travel.
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JAY
 
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Post » Wed Sep 01, 2010 11:35 am

As a resident of Norway, full of mountains and probably what the devs are looking at pictures of to model terrain, I can safely say there is no mountain that doesn't take an athlete at least 8 hours to get up without a road.

Even in a game, a realistic mountain should not take 10 minutes.

Maybe the only way to get to the top of some mountains is through a long dungeon crawl full of beasts?

Maybe there are steps and a road. Should cut down the voyage a bit.

EDIT: Also, some mountains you can't get to the top of. Like http://www.nordlandturselskap.no/neted/upload/img/Torgeir_Kjus_-_Stetind_vinter_1.jpg. (Practically a stone's throw from my house)

Don't spread your norwegian propaganda around here mister!
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Sabrina garzotto
 
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Post » Wed Sep 01, 2010 1:50 pm

A game that gives so importance to mountains should include climbing.


Hear Hear!

My top request.

Ditch spears and dragon riding, even beloved Spellcrafting,
yet give us climbing, the Alpinist way.
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Saul C
 
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Post » Wed Sep 01, 2010 11:37 pm

I like jumping on things. I would go as far as to call it my gaming vice. In any game where I can jump I often spend hours just jumping all over the place, trying to reach closed of areas, seeing how high I can go Etc.
Oblivion was no different, and I'll find a way up the mountains in Skyrim, paths or no paths.

But paths would be nice. :)
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FABIAN RUIZ
 
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Post » Wed Sep 01, 2010 7:34 pm

A game that gives so importance to mountains should include climbing.


Hear Hear!

My top request.

Ditch spears and dragon riding, even beloved Spellcrafting,
yet give us climbing, the Alpinist way.

Couldn't agree anymore. Climbing should be a top priority in a game like Skyrim.
Hell, even RDR had climbing and that's a game that definitely don't need it.
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Tiff Clark
 
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Post » Wed Sep 01, 2010 9:59 pm

Here's a mountain I've scaled. It takes virtually no vertical climbing, or technical equipment. There is a winding path nearly all the way to the top.

[img]http://www.jackieandalan.com/images/granitegranitepeak.jpg[/img]

The whole thing, from base camp to peak and back, takes nearly a day. I know things will be scaled down in Skyrim, but it would be cool to see some imposing mountainous peaks which look unconquerable, only we find our way to the top via trails and climbing.
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Charlotte Buckley
 
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Post » Thu Sep 02, 2010 2:12 am

My reenactment group decided to take a climb up the Brecon beacons (quite small mountains really) in full 13th century gear (for the castles along the Welsh Marches) and as somebody who's got a lot of mountain experiance it was exhausting more so than it would be normally.

but even so, even if its Unrealistic I would like to climb my mountains ^.^ for fun
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Madeleine Rose Walsh
 
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Post » Wed Sep 01, 2010 7:11 pm

i hope the mountains do some kind of platforms ( not all of them of course) but you know, if you have a higher level, you can try to jump from mountain piece to mountain piece until you reach some kind of road within the mountain or somenthing, who knows, we know ANYTHING about how will the mountains "work" for us, so, lets hope they are not impossible to climb, that takes out a important fraction of freedom... im not even considering the existance of invisible walls of course, bethesda is not this kind of linear developers, they know what they are doing...
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An Lor
 
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Post » Wed Sep 01, 2010 12:55 pm

Hopefully they can incorporate some types of climbing when it comes to the mountains, rappelling, climbing on the rocks, etc.
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Sheila Esmailka
 
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Post » Wed Sep 01, 2010 11:03 am

I'd imagine there will be paths leading up mountains, if you're supposed to be able to reach the top, if you look at the screenshots, some of them seem to show proper sheer cliffs, not just Oblivion's really steep slopes with a rocky texture attached, that's not something you can just walk up. The only way you could traverse such things would be with climbing (Well, that and levitation, but that's another subject.) and all things we've seen seem to point to climbing not being in the game. In fact, that might have been confirmed, though that may just be me imagining things.
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Ells
 
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