How to add an animation class?

Post » Sat Jun 18, 2011 3:23 pm

So I've been getting these animation errors lately, saying that a specific creature has no animation class. Well really have no idea how to fix this, I thought you only had to add the meshes & it would fix itself. I guess not :flamethrower:
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Nancy RIP
 
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Post » Sun Jun 19, 2011 2:00 am

nvm
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Cameron Garrod
 
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Post » Sat Jun 18, 2011 6:00 pm

In Morrowind settings your max view distance should not be greater than your max AI distance.
MGE XE needs maximized view, so if using it you need AI maximized too.
MGE has a handy Bind AI distance to view distance
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Fanny Rouyé
 
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Post » Sun Jun 19, 2011 2:59 am

Maybe I should have noted that I get these errors from creatures that I've added to Rebirth, not the vanilla ones.
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Mandi Norton
 
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Post » Sat Jun 18, 2011 5:50 pm

In Morrowind settings your max view distance should not be greater than your max AI distance.
MGE XE needs maximized view, so if using it you need AI maximized too.
MGE has a handy Bind AI distance to view distance


I have View Distance to the far right + MGE, but AI Distance almost at the left end, and I had no such problems.
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Hope Greenhaw
 
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