How are people level 25+ 40 hours in?

Post » Tue Dec 06, 2011 3:26 pm

Evryone who switched to master at low lvl saying that game become more fun. And im agree with them.

Role playing is fun, but role playing on master difficulty is even more fun.

For you/them.
Not for me.

Opinions are fun, amirite?
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Rinceoir
 
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Post » Wed Dec 07, 2011 2:34 am

I play my game with how it feels at the moment, if I feel like going and killing a bunch of things in a dungeon I'll go do it..or I'll spend hours just wondering around Whiterun or Riften. Though me and my best friend did play together for 16 hours straight side by side trying to 'one up' each other in terms of cool loot ^^; he beat me by grabbing Vile's artifact before me...he stumbled across the quest before I did ^^;
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Josh Trembly
 
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Post » Tue Dec 06, 2011 8:13 pm

I'm lvl 26 with 40 hours of gameplay. It's precisely because I love to explore and walk everywhere and there are a lot of enemies in the wilderness! I use fast travel only when I have to travel on the same way 2-3 times in a single quest :/ coz that can be boring after a time. Also I do everything in roleplay, so even if I fast travel I mostly pay the caravan guy.
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Mandy Muir
 
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Post » Tue Dec 06, 2011 2:37 pm

Actually you level faster if you Don't use Fast Travel. Why? Because then you don't get into all those odd situations where you increase your skills. Besides I found that you level very rapidly in the beginning, as then all the skills you use often added by all the random skills you gain from skill books and the like add up to levels with disturbing pace if you have an appropriate stone activated that fits your play-style. So being level 25 by 40 hours? No prob. Especially if you have skills like Smithing, Enchanting or Alchemy which are in a sense not combat-oriented at all and can be skilled ad infinitum in theory. This of course poses a great danger, but since the practical approach is usually that say around 3 skill gains per level are based on these skills while your main combat skills make up around 5 with another 2 for random skill gains, from skill books and/or Speech which is doomed to be leveled if you want it or not. Add to this the existence of the three speed-skill-stones and the extremely potent Lover's Stone(which works as all three together if I have understood it correctly) and you'll pass level 25 before hitting hour 25 if you are rather effective, so to speak.

But this is not a problem that lingers for long past that. And that's for two reasons: Less reason to not use Fast Travel as you start to explore all the convenient places, and when your main skills reach their top. I easily reached level 25 by the 40 hours mark due to such heavy use of skills and because I found the world too interesting to fast travel through. But not long after level 25, I think it was around level 27, my leveling speed almost flatlined. Why? Because by then my Smithing reached 100, my Two-Hand reached around 90 where it gets slow as hell and my other main skills; Heavy Armor, Restoration & Lockpicking, reached a point where they started to slow in gain. Add to this that I explored so much of what you might call the "common" areas, that is the stretches of land between the larger cities, that my reasons for not using Fast Travel began to diminish as I became more interested in the quests themselves. Now I'm reaching the 80 hours mark, and I'm just level 35. And more than a few of those levels came rather recently as I decided to take up Enchanting which levels with dangerous speed to a maxed-out Smither who no longer need regular armor upgrades(Full Daedric).

Also to disperse the potential comments, I played on Expert until level 25+ where I went over to Master. So maybe I would have been slightly off track with Master as it can be rather difficult, but I would probably still have leveled in a similar fashion. Although I do wonder, wouldn't the higher difficulties mean more skill gains as you need more hits, more tactics through additional skills and most likely healing to defeat your opponents - and so level faster than one playing on Adept or even Novice, where I assume that everything must be relatively one-shotted? After all, I do recall a rather... prolonged... fight with a certain "Elder Dragon" that might have in itself given me almost an entire level up.
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sarah taylor
 
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Post » Tue Dec 06, 2011 10:48 am

why the hell does anyone care how anyone else plays the game is my question...they paid their money they can enojoy it how they damn well please.
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Steeeph
 
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Post » Tue Dec 06, 2011 1:32 pm

70 hours in and level 21. It is all just how you play the game I suppose


wow lol I'm over 80 hours and level 47 haha
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Greg Swan
 
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Post » Wed Dec 07, 2011 1:01 am

You don't have to play through the main quest-line to level up! You can lockpick, sneak, enchant, smith and boost the hell out of your level

I'm probably 8 to 12 hours and I'm almost to level 24.
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Jeffrey Lawson
 
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Post » Tue Dec 06, 2011 3:30 pm

I'm about 40-60 hours in so far. Level 25-27, not certain off hand, gained a few levels last night. Did some training, fast travel whenever it's convenient, walk when I want to, it all varies. I love this world, and I love the mechanics, so I get to enjoy both. I have a house in Whiterun and I don't want to walk everywhere. I do wander about a lot, but when it's time to go home, I FT.
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Trevi
 
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Post » Tue Dec 06, 2011 8:09 pm

Read books, fight your own summons, make potions/enchantments. A good way to level is Trolls, due to regen, Another good way is using the summoning machine in the midden section of the mages' guild.
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Blackdrak
 
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Post » Tue Dec 06, 2011 10:03 pm

I am level 25 in about 40-45 hours on this character. I don't use fast travel yet (I won't on my first character). I don't rush things nor farm my crafting skills. I'm just wandering, fighting, crafting, hunting, questing. And I play in expert mod which I think makes me level faster.
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Scott
 
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Post » Tue Dec 06, 2011 11:27 pm

on master u die alot if u not play overpowered specs - thats slows down leveling

On expert people almost never die.


And who are these 'people' you speak of? Perhaps the same 'people' that like enchanting, blacksmithing & alchemy?
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Carlitos Avila
 
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Post » Tue Dec 06, 2011 9:43 pm

I'm level 40 with only 15 hours its really easy but for some reason I STILL CANNOT KILL KIDS!?
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Jennie Skeletons
 
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Post » Tue Dec 06, 2011 12:45 pm

Because I'm a mage? And I cast spells for a living? :P

Seriously I've only got two skills at 50 right now, Destruction and Conjuration, and nothing else above 30. Master difficulty makes it even easier to level up, and by that I mean it takes WAY more casts of Firebolt to kill one enemy than it would on Adept. So on average I get more experience per fight.
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мistrєss
 
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Post » Tue Dec 06, 2011 6:36 pm

Level 30, 44 hours. At the Greybeard's monastery.
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Alycia Leann grace
 
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Post » Tue Dec 06, 2011 11:31 am

I'm level 40 with only 15 hours its really easy but for some reason I STILL CANNOT KILL KIDS!?


lol, apparently that's frowned upon. You people are sick. Can't you be happy with being able to murder all of the fully-grown innocents that you want?
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Miss Hayley
 
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Post » Tue Dec 06, 2011 10:39 pm

Because leveling is really easy. Dungeon diving, along with a little bit (a lot) of Smithing and Enchanting on the side should have you at about Level 35 in forty hours.
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FITTAS
 
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Post » Tue Dec 06, 2011 8:36 pm

Thirty hours in, level 18 here. I'm taking my time, no need to rush :)
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Cheville Thompson
 
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Post » Tue Dec 06, 2011 1:34 pm

lol, apparently that's frowned upon. You people are sick. Can't you be happy with being able to murder all of the fully-grown innocents that you want?


It's a rated M game, many of us still don't understand that thinking while we're allowed to brutalize virtual senile people. Oh well. :blink: Kinda immersion breaking when the characters you try to kill are essential.
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Verity Hurding
 
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Post » Wed Dec 07, 2011 12:12 am

Level 19, close to 20, and 30 hours in. I actually thought this was rather slow, and I have purposefully avoided power-levelling any of my skills. I've just been exploring, dungeon raiding, doing side-quests (haven't gone to the Greybeards yet), and the odd bit of crafting. I will use fast travel on my way back from quests, to sell loot, or if I need to get to an already explored location for a related quest, but this largely depends on the distance of said location.
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Mason Nevitt
 
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Post » Tue Dec 06, 2011 11:02 pm

You don't level up very fast when you run around fighting cliff racers wolves all day.
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Kira! :)))
 
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Post » Tue Dec 06, 2011 8:27 pm

110 hours into game and im only lvl 41
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Syaza Ramali
 
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Post » Tue Dec 06, 2011 9:15 pm

level 41, just questing and such I guess. TBH due to level scaling I'd prefer to be level 5 again but since I've locked out like 50 locations I'd have my ass handed to me if I did this.
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Fluffer
 
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Post » Tue Dec 06, 2011 11:13 am

I am at around 28 i think with 50 hours clocked on adept. To those who talk crap and put people like me down for playing on adept. We find it fun, if you don't like the fact we like having fun on an easier difficulty and find dying over and over and over again no fun, then to dam bad. I am sick of all these people talking crap and putting others down because they decide to play on something other than master difficulty. If you want to play on master, then by all means play on master. I like playing on adept and provides a satisfying challenge for me, not too hard and not too easy.

But anywho, i picked the warrior stone from the start which gives +20% faster leveling for combat skills then eventually switched to the one that gives +15% faster leveling for all skills and for my last 10 or so hours played ive been using the steed stone which increases carry weight by 100 and removes movement speed reduction from equipment. (seems to make equipped armor weightless rather then removing armor speed penalty)

I would be several levels higher if the game didn't crash as much as it does. Not all that often but when it does it is when i am at the end of a long dungeon and forgot to save during it so have to redo it all over again, also forgetting that the auto save after x minutes thing flat out doesn't work so if i die or crash i lose a huge chunk of progress. (i have it set to every 5 minutes and have never seen a single auto save other than ones from waiting or entering new areas via loading screens)
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Racheal Robertson
 
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Post » Tue Dec 06, 2011 11:01 pm

I don't know what game you guys are playing, but on my pure mage I die quite frequently on adept. I make one miss step with a bear and he hits me twice, I am dead. I have played for about 45 hours and just hit 25.
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Manuel rivera
 
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Post » Wed Dec 07, 2011 12:19 am

i do stuff. maxed black smithing by hunting dear with my bow 60 archery max smithing 65 one handed from dungeons and always wore light armor, so that is lvl 57
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Shelby Huffman
 
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