How are the DLC's

Post » Wed May 09, 2012 11:28 am

I haven't played any of the DLC's (waiting for the Ultimate in Feburary) and I've heard mixed things about all the DLC's (except Old World Blues of course). I was just wondering what the good points are in the other three as most of what I've heard have focused on the 'bad'. And I don't really trust those reviews because most of them are the same kind of people who would describe New Vegas as feeling like an expansion pack of Fallout three (which is a serious insult to the game) or would say they didn't change much (which is again a serious insult to the game). So I'd just like to hear how it was from people who the DLC's were actually geared towards. And how do these DLC's compare when put against F3?
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rheanna bruining
 
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Post » Wed May 09, 2012 3:07 pm

They're better than Fallout 3s.
3 of FO3s dlc are awesome, but one, The Pitt is total and utter garbage.

Well, same for FONV. Sadly.
4 are awesome, 1 is total and utter s**t.

Old World Blues is awesome and funny. How a dlc should be. Fun to play, not too hard and lots of stuff. And you can change your hair, face and stats and live in a apartment in it after.
Returnable after.
You don't notice you can't leave till completed and don't want to leave, because it is so much fun.

Honest Hearts is awesome. Very beautiful. Good setting, characters and story. Good items. Some of the best looking medium armour in the game in Joshua Grahams Armour.
Returnable to after.
You can't leave till it's completed but you don't notice because it's so much fun and you don't want to leave because it's so beautiful and fun.

Lonesome Road is both awesome and parts of it are bad. 99% awesome. Good items.
Good stuff. Good story, setting, enemies. You find out ED-Es story.
Bad stuff. Buggy as hell. But not so it is uncompletable. Unlike Dead Money dlc. Some stupid ending slides and ending.
Has UnpassableRubbleWallitis, like Fallout 3 is riddled with. Yes, some are are meant to be blown up but it's just bloody annoying and completely unwanted!
You can come and go as you please the entire time doing it and after finishing it.
The bugs ar'nt so bad it spoils the game.

Dead Money
The worst dlc I ever played, only thing worse is The Pitt for FO3.
Good story, characters, setting and enemies. The characters and enemies do not deserve to be put in such horrifically bad gameplay.
Very bad items. One gun, the Automatic Rifle, could'nt hit a wall at point blank range if it was lazor guided. The worst aim on any gun I ever saw.
The 1 good item, Vera Keyes outfit, really is'nt worth putting yourself through it for. Theres better outfits out there that can be got in far, far easier and infinately more fun ways.

The gameplay is total and utter unadvlterated s**t!
Bomb collars and poisonous gas. Together. Bomb collars are a stupid idea whatever the setting. But poisonous gas, could be ok. But not together.
Repetative, boring, and very annoying.
It's not even completable!
Yes, that's right, the worst dlc in any game ever, The Pitt, actually has something better than Dead Money. You can complete it!
You get to a point and it lags, freezes, and a terminal won't turn off a speaker when it's meant to. So it is totally and utterly uncompletable.
Parts, probabely most of it, are not returnable after completing it.
Locks you in with none of your stuff, a none optional weapon that is weak s**t and makes absolutely no sense, whatever your class, and none of the items in it are worth playing it for.

Gunrunners Arsenal.
Awesome dlc. Lots of awesome new weapons, mods and challenges. :)

So my advice?

Get Honest Hearts, Old World Blues, Lonesome Road and Gunrunners Arsenal. They're awesome.

But don't waste your time and money on Dead Money, unless you just want it for the level cap rise and recipes. That's all I got from the piece of f**king s**t!

If you get them all together in a bundle, then the horror of Dead Money won't be so horrific. You won't technically have wasted money on just that dlc.
A bundle would probabely be the best idea.

You might think, 'Dead Money looks completable on youtube'. Well having met the same game breaking bug twice, in exactly the same place, I can tell you it so is'nt.
They are all on PC the walkthroughs. There is visable editing. They are clearly using god mode, editing out the cheating and dying, then moving forward.
Not one is on consoles. So don't believe a word of it.
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Liv Staff
 
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Post » Wed May 09, 2012 7:01 am

They're better than Fallout 3s.
3 of FO3s dlc are awesome, but one, The Pitt is total and utter garbage.

Well, same for FONV. Sadly.
4 are awesome, 1 is total and utter s**t.

Old World Blues is awesome and funny. How a dlc should be. Fun to play, not too hard and lots of stuff. And you can change your hair, face and stats and live in a apartment in it after.
Returnable after.
You don't notice you can't leave till completed and don't want to leave, because it is so much fun.

Honest Hearts is awesome. Very beautiful. Good setting, characters and story. Good items. Some of the best looking medium armour in the game in Joshua Grahams Armour.
Returnable to after.
You can't leave till it's completed but you don't notice because it's so much fun and you don't want to leave because it's so beautiful and fun.

Lonesome Road is both awesome and parts of it are bad. 99% awesome. Good items.
Good stuff. Good story, setting, enemies. You find out ED-Es story.
Bad stuff. Buggy as hell. But not so it is uncompletable. Unlike Dead Money dlc. Some stupid ending slides and ending.
Has UnpassableRubbleWallitis, like Fallout 3 is riddled with. Yes, some are are meant to be blown up but it's just bloody annoying and completely unwanted!
You can come and go as you please the entire time doing it and after finishing it.
The bugs ar'nt so bad it spoils the game.

Dead Money
The worst dlc I ever played, only thing worse is The Pitt for FO3.
Good story, characters, setting and enemies. The characters and enemies do not deserve to be put in such horrifically bad gameplay.
Very bad items. One gun, the Automatic Rifle, could'nt hit a wall at point blank range if it was lazor guided. The worst aim on any gun I ever saw.
The 1 good item, Vera Keyes outfit, really is'nt worth putting yourself through it for. Theres better outfits out there that can be got in far, far easier and infinately more fun ways.

The gameplay is total and utter unadvlterated s**t!
Bomb collars and poisonous gas. Together. Bomb collars are a stupid idea whatever the setting. But poisonous gas, could be ok. But not together.
Repetative, boring, and very annoying.
It's not even completable!
Yes, that's right, the worst dlc in any game ever, The Pitt, actually has something better than Dead Money. You can complete it!
You get to a point and it lags, freezes, and a terminal won't turn off a speaker when it's meant to. So it is totally and utterly uncompletable.
Parts, probabely most of it, are not returnable after completing it.
Locks you in with none of your stuff, a none optional weapon that is weak s**t and makes absolutely no sense, whatever your class, and none of the items in it are worth playing it for.

Gunrunners Arsenal.
Awesome dlc. Lots of awesome new weapons, mods and challenges. :smile:

So my advice?

Get Honest Hearts, Old World Blues, Lonesome Road and Gunrunners Arsenal. They're awesome.

But don't waste your time and money on Dead Money, unless you just want it for the level cap rise and recipes. That's all I got from the piece of f**king s**t!

If you get them all together in a bundle, then the horror of Dead Money won't be so horrific. You won't technically have wasted money on just that dlc.
A bundle would probabely be the best idea.

You might think, 'Dead Money looks completable on youtube'. Well having met the same game breaking bug twice, in exactly the same place, I can tell you it so is'nt.
They are all on PC the walkthroughs. There is visable editing. They are clearly using god mode, editing out the cheating and dying, then moving forward.
Not one is on consoles. So don't believe a word of it.

Actually the Pitt is largely believed to be the absolute best, that and Point Lookout. The reast of the F3 DLCs svck badly. The Pitt was all story while O:A was all action (which svcked), BS was just that, BS, and MZ was just ridiculous. PL was all exploration and some story which was really good.

And I agree with you about all of the NV DLCs except for Dead Money, its meant to be dark and a survival horror game.

Bomb collars are not stupid, they are meant to make people take things slowly instead of running and gunning. The Cloud is a bit of a challenge but that was what the DLC was meant to do. It is easily completable for people were to change their play style instead of sitting around and complaining.
The end of the DLC has 37 gold bars that sell for about 15,000 each, that's not worth it?

EDIT: My friend completed the DLC on Xbox by the way, stop trying to spread lies.

EDIT#2: To the OP

Dead Money- Survival Horror, you won't make it far unless you loot a lot and be VERY careful about the explosive collar strapped to your neck, the poisonous cloud that is located in some areas, and the many traps left by Ghost People (who you have to shoot a limb off of to kill by the way).

Honest Hearts- Shortest DLC, focuses on tribal ways and Joshua Graham (the Burned Man). There are some cool new weapons and armor but its mainly about story.

Old World Blues- Mainly about technology, humor, and exploration. Has a lot of comedy, some cool weapons, and awesome (somewhat challenging) enemies.

Lonesome Road- Mainly about story, there is an ridiculous amount of ammo here. There are very challenging enemies like deathclaws and tunnelers (who can kill a deathclaw when swarming them). You get a huge choice at the end that I will not spoil.
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christelle047
 
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Post » Wed May 09, 2012 7:05 am

Dead money is quite fun, its that more survial horror style where scrounge for supplies, walk slowly, think before shooting and fighting the envioment more then any fire fighting. The Bomb collors and cloud get alittle overused in some areas but its one of them DLCs where you love it or hate it in the gameplay department.
And it can be completed and have completed it 5 times now it just requires a bit of thinking and a few run like hell moments
Plot is very good with proberly the most devloped chracters in New Vegas(and maybe the fallout games).
Loot is also pretty decent though proberly benefit the most for energry weapons though the normal guns are decent(though the Vanilla Mojave revolver and heavy machine gun are alot more prefable)
Also get a nice light armour suit but thats about it
Plus alot of things to find in dead money but cant return of completion which is abit of a sod

Honest Hearts is also pretty decent but is proberly the weakest out of them since it has a great land to go around and the caves have a good side story but the actual plot its self is pretty weak and the all quests are fetch quests (I know all quests can called fetch quests but these ones dont pretend to hide it and dont find anything overly special in these quests unless do some side exploring)
The real saving graces for the plot is Follows Chalk and Joshua Graham.
The Loot finally gives Tommy guns to the player and a good ol colt 45 hand gun with some decent weapon mods plus a few more tribal melee weapons (Tomahawks etc...) and a decent little energry weapon what is more used to stun people then kill them.
Armour is decent aswell get a few tribal armours, a good light armoured swat jacket and unique desert ranger gear.
also minor complaint for me but it was a bit werid seeing tribal people use Anti Material Rifles

Old world blues is just all around good though the loot in that game is a bit off putting for me personally just looks to diffrent then the mojave but still fun to use when in the BIG MT.
Dont really play it for the plot but all chracters are fun to talk to and the areas are just fun to explore.

Lonesome Road is ok, though im proberly not the best person to talk about it since only completed that one once before taking a break from NV.

GRA is good if the PR to it is abit misleading, majority of the new guns are the same in the Mojave just with new weapon mods and a few new ammo types. but the unique weapons are fun to use and extend some playstyles plus makes explosives alot more fun.

In comparison to the FO3 DLC they feel alot more structured and more thought out like even the least plot orintated one has a fun plot and a few fun little twists then an excuse for pure action (OWB and O:A) and really expand on playstyles.
And for me there was no NV DLC as bad as Mothership Zeta
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CxvIII
 
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Post » Wed May 09, 2012 11:24 am

The fall out 3 DLC's weren't too bad. The Pitt had a great story, Operation I'll agree was pointless (except for the fact I loved the Chinese stealth armor), Point Lookout well on the one hand I didn't care for the story, on the other I hate hillbillies so it satisfied my desire to chop up hiljacks. Broken Steel at least gave the game a better ending. Seriously the original ending, watch giant robot mow down enclave soldiers, go into purifier, 2 shot kill to the last baddy, die...THE END. So broken steel was needed. Zeta, um...was Zeta.

Dead Money I'm most curious about because number 1. survival horror sounds awesome. 2. My character is based on a book idea and well he's a phychotic ginger that eventually is a katana/ revolver wielding maniac who is dressed in a black assassin's suit so I really want that amour, I'm getting all regardless with the game of the year I just want to get a more accurate opinion of each DLC to know what to expect.
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Conor Byrne
 
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Post » Wed May 09, 2012 8:36 am

Dead Money I'm most curious about because number 1. survival horror sounds awesome. 2. My character is based on a book idea and well he's a phychotic ginger that eventually is a katana/ revolver wielding maniac who is dressed in a black assassin's suit so I really want that amour, I'm getting all regardless with the game of the year I just want to get a more accurate opinion of each DLC to know what to expect.

If you like survival horror (unlike Zxhraivretiaiel seems to) then you will probably like it.

You are knocked unconscious and you wake up with nothing but an explosive collar, a jumpsuit, and an energy weapon called the Holorifle.

You have to find other weapons and medical equipment yourself. Make sure to trade cigarettes and other items to vending machines in exchange for medical equipment, your survival skill will also need to be decently high to be able to make very useful chems.
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Dalley hussain
 
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Post » Wed May 09, 2012 3:11 pm

If you like survival horror (unlike Zxhraivretiaiel seems to) then you will probably like it.

You are knocked unconscious and you wake up with nothing but an explosive collar, a jumpsuit, and an energy weapon called the Holorifle.

You have to find other weapons and medical equipment yourself. Make sure to trade cigarettes and other items to vending machines in exchange for medical equipment, your survival skill will also need to be decently high to be able to make very useful chems.
ooo, what would you reccomend for starting level. I know its reccomended to be level 20 to start but for the DLC's I'm loading a game from level 13 so I can properly enjoy all the new equipment.
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Irmacuba
 
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Post » Wed May 09, 2012 7:04 pm

Best for Dead money to be Level 20 or above really since alot of things are out to get you in it.

Honest Hearts anytime after Level 10 (I would also recormmend to do this one first since it is the outcast out of the DLC since the others are alot more tied together)

OWB while it recormmends 15 or above I would recormmend 20(also it can be very hard to get some types of Ammo for some guns so stock up well)

Lonesome Road be best at level 20 but since can go back to the Mojave at anytime during the DLC try it when ever you want but it will mention things from all the past DLCs so this is best left last.
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Lauren Denman
 
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Post » Wed May 09, 2012 10:06 am

ooo, what would you reccomend for starting level. I know its reccomended to be level 20 to start but for the DLC's I'm loading a game from level 13 so I can properly enjoy all the new equipment.

I say wait and until you reach the recommended level.

There is plenty in the Mojave until then and you don't want to make things to difficult for yourself.
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Jessica White
 
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Post » Wed May 09, 2012 9:57 am

Best for Dead money to be Level 20 or above really since alot of things are out to get you in it.

Honest Hearts anytime after Level 10 (I would also recormmend to do this one first since it is the outcast out of the DLC since the others are alot more tied together)

OWB while it recormmends 15 or above I would recormmend 20(also it can be very hard to get some types of Ammo for some guns so stock up well)

Lonesome Road be best at level 20 but since can go back to the Mojave at anytime during the DLC try it when ever you want but it will mention things from all the past DLCs so this is best left last.
About how much do you level up in Honest hearts? I will probably play it first partly because of the recommendation for level second just because I want to meet the Bad Ass Mormon
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Heather beauchamp
 
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Post » Wed May 09, 2012 4:18 pm

well when I played it last week I leveled up around 3 times with -10%Xp gain from a OWB trait(could squezze another level up in if dident have that trait) and that was when I was level 15 or 16 starting it
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Gill Mackin
 
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Post » Wed May 09, 2012 9:32 pm

Well while I'm at it, I bought new vegas the day it was released never got a patch. I was wondering if these two things were glitches and if either was resolved. First I found it strange that when i got bored and killed every single person in the strip and the casinos, hell I made my way to west side, went throught he sewers, basically I know the population of the strip and west side is a little over 200...actually might be 250, but I did not get a lick of bad karma. Second occasionally new venders will not generate a new inventory or resupply caps for weeks despite constant sales with the vendors.
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Matt Terry
 
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Post » Wed May 09, 2012 2:35 pm

Dead Money
The 1 good item, Vera Keyes outfit, really is'nt worth putting yourself through it for. Theres better outfits out there that can be got in far, far easier and infinately more fun ways.

You might think, 'Dead Money looks completable on youtube'. Well having met the same game breaking bug twice, in exactly the same place, I can tell you it so is'nt.
They are all on PC the walkthroughs. There is visable editing. They are clearly using god mode, editing out the cheating and dying, then moving forward.
Not one is on consoles. So don't believe a word of it.

1: The Automatic Rifle is more an LMG type weapon, and I find it rather useful against BoS Paladins & Deathclaws at point-blank range for my non-melee characters. 2: The Sierra Madre security armor is the piece of loot I would argue is the most awesome. I hate that it obsoletes the aesthetically superior combat armor but I cannot argue with the orange sleeves.

2: You calling me a liar? I'm on PC, and I have beaten Dead Money three times never having encountered a game breaking bug. I have encountered a ridiculously difficult challenge in the Vault which routinely takes me five or six tries to beat, but no ending bugs. I don't cheat, and I don't see the point to hiding my deaths. Plus, I am not sure that your argument that pretty much all of us except you are lying cheaters is valid.

OP: the Fallout New Vegas DLCs beat the FO3 DLCs in every single way. The most pointless DLC is Courier's Stash, but that's my personal opinion. Even the weakest of the story DLCs, Honest Hearts, is infinitely better than the best Crushing Disappointment FO3 DLC, The Pitt.

-Nukeknockout
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Michelle Smith
 
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Post » Wed May 09, 2012 6:29 pm

Courier's stash is useless but I like the idea of it. I wish that it was in the original and that they had something like that in Skyrim. It would just be nice to start an RPG and have your character wear something totally different than your friends rather than all of you after leaving goodsprings wearing leather armor or in Skyrim all of you either wearing imperial or stormcloak armor followed by leather. So for customization purposes I think it's cool, but I wouldn't pay 3 dollars for it.
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josh evans
 
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Post » Wed May 09, 2012 2:04 pm

am i the only one who thinks dolls are [censored] scary
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Rhiannon Jones
 
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Post » Wed May 09, 2012 2:32 pm

am i the only one who thinks dolls are [censored] scary
which ones? Porcelain? [censored] yeah those things can be creepy little [censored]ers.
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Benito Martinez
 
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Post » Wed May 09, 2012 7:21 am

I enjoy all the DLC for New Vegas. OWB though is one that isn't go great but still worth playing. All the quests are go fetch quests and its full of bullet sponges.

Only DLC I like from Fallout 3 are The Pitt and Point Lookout.
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Gemma Flanagan
 
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Post » Wed May 09, 2012 7:44 am

I enjoy all the DLC for New Vegas. OWB though is one that isn't go great but still worth playing. All the quests are go fetch quests and its full of bullet sponges.

Only DLC I like from Fallout 3 are The Pitt and Point Lookout.

But OWB has Dr. Venture so that's like an automatic 3 points out of 10
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Hayley Bristow
 
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Post » Wed May 09, 2012 11:04 am

1: The Automatic Rifle is more an LMG type weapon, and I find it rather useful against BoS Paladins & Deathclaws at point-blank range for my non-melee characters. 2: The Sierra Madre security armor is the piece of loot I would argue is the most awesome. I hate that it obsoletes the aesthetically superior combat armor but I cannot argue with the orange sleeves.

2: You calling me a liar? I'm on PC, and I have beaten Dead Money three times never having encountered a game breaking bug. I have encountered a ridiculously difficult challenge in the Vault which routinely takes me five or six tries to beat, but no ending bugs. I don't cheat, and I don't see the point to hiding my deaths. Plus, I am not sure that your argument that pretty much all of us except you are lying cheaters is valid.

OP: the Fallout New Vegas DLCs beat the FO3 DLCs in every single way. The most pointless DLC is Courier's Stash, but that's my personal opinion. Even the weakest of the story DLCs, Honest Hearts, is infinitely better than the best Crushing Disappointment FO3 DLC, The Pitt.

-Nukeknockout

I mean the walkthroughs on youtube. They lie on those. Theres blatant editing and god mode used. If they admited to using god mode and editing fine. But they pretend it's easier than it is and they are better than they are. It's blatantly obvious when they're stood right next to bleeping speaker and not dying. If I had it on pc, I'd use god mode the entire time. But I'd be honest about it.
A bug makes it completely uncompletable on PS3. And possibley on pc and xbox too. Mine was freaking broken twice.
Some lucky pc users completed it at some point I'm sure. But it's not getting completed on PS3.
I was warning them not to believe the youtube walkthroughs if they're on consoles.
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Joey Avelar
 
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Post » Wed May 09, 2012 10:33 am

I mean the walkthroughs on youtube. They lie on those. Theres blatant editing and god mode used. If they admited to using god mode and editing fine. But they pretend it's easier than it is and they are better than they are. It's blatantly obvious when they're stood right next to bleeping speaker and not dying. If I had it on pc, I'd use god mode the entire time. But I'd be honest about it.
A bug makes it completely uncompletable on PS3. And possibley on pc and xbox too. Mine was freaking broken twice.
Some lucky pc users completed it at some point I'm sure. But it's not getting completed on PS3.
I was warning them not to believe the youtube walkthroughs if they're on consoles.

You are incorrect.

There are those who did it on Xbox (SSoHPKC for one) and it is not so hard that everybody who could used god mode (there are people who have actual skill you know).

My friend and my cousin have both completed the DLC with only difficulty at the beginning.
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Shelby McDonald
 
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