I haven't done very many quest so far, but I can say there definitely are some rather radiant quest that pop up that are simple "clear dungeon x for settlers".
There are a handful of side quest however that do things differently than just involving shooting. One side quest in particular had me do a lot of investigating and only at the very end did things get violent, but only because I lacked the proper Charisma for it. The quest even had a choice to make at the end of it. Could be a difficult choice for some, but I didn't hesitate too much.
Just my input on what I've experienced so far.