» Wed Jan 06, 2010 8:06 am
We don't know what they're doing in this regard, though I think that if the physics behave more realistically in this regard, that alone would make it easier to make sure everything stays where you want it to, part of the problem here is that items had a tendency to fly away after the slightest touch, which of course is not very relistic, in real life, objects that aren't extremely light which are placed securely on a surface don't fall that easily, and when they do, they tend to just fall most of the time, rather than just flying off the room. Aside from that, improving the mechanics for lifting objects would also help, though I'm not sure how much one can do in that regard with a limited amount of buttons to work with.
Having more display cases and other such things in houses would also help, I think, as it provides places which are easy to use to display items with, rather than needing to find space for them on shelves or tables which often already have things on them.
And yes, allowing one to fix an item in place would be convenient for decoration, Oblivion's Decorator Assistent mod does something like this, though if it's in the game by default, it could be done in a less round-about fashion, perhaps simply being able to press a button to lock the item your holding into position until it's deliberately moved by the player would do, though an ideal system would be one where that's not needed because as long as you're careful, you can get things to be where you want them and stay there without the help of such things.