When there's not much else to do on a chilly or rainy day, why not take over the world?
Since I'm fond of "sandbox" games, I'm playing a couple of campaigns of Hearts of Iron 3, a semi-historical WW2 "empire builder" game. The sheer complexity of it makes the learning curve for Morrowind or Oblivion look like a small ripple. It handles the various nations' militaries down to the division level, even allows you to alter the balance of brigades within a division, and the map breaks the entire planet down into several thousand almost "county-sized" provinces, each with its own stats. Care to play one of the major powers and alter the course of history? Fine. Care to play a smaller country like Australia or Greece and see if you can make a difference? Not a problem? Tiny Luxemburg or remote Tibet? Yes, it's possible, but there's not a whole lot that you can accomplish because of your limited size and resources. The basic game out of the box is buggy to the verge of being unplayable (a few "small details", like the war doesn't start, crashes, etc.), and I sometimes wonder if it was ever playtested before they released the initial disc, but it keeps getting better and better with every patch. Quite simply, it's becoming the most elaborate and detailed simulation of WW2 released to date, by far, with the ability to alter the historical balance of alliances, outcomes of camapigns, etc., if you work at it, but tends to follow the historical direction (to a degree) otherwise. Ideally (if it was working PROPERLY), it would limit you more-or-less to what was "possible", whether it happened that way or not, yet allow you the freedom to TRY other ahistorical things that "might" have happened. As with Oblivion and its popular "overhaul" mods, external programmers have managed to mod it a lot closer to what it should have been, and still might become after a few more patches and expansions.
Other than that, I'm still playing occasional Morrowind sessions, and exploring some of the Tamriel Rebuilt mod's portions of the Morrowind Mainland, doing a few factions quests that I have yet to try, etc. If Skyrim turns out to be nothing but a glorified FPS game with a few "token" RPG elements included just to appease the older fanbase, then I'll probably be spending a lot more time with MW over the next few years, despite its obvious age.