» Tue Mar 24, 2009 12:01 pm
I think Chris posted something saying they were in early pre-production.
What this means is that a small team, maybe only half a dozen programmers, are making a basic mock-up of what a part of the game will be like. This will then be shown to either the executives of gamesas, investors or publishers to ensure they are happy with it and see it as a viable game and one which will earn the company money.
Only once they have passed through pre-production and gone into the early stages of production/development will they need to ramp up the number of programmers, artists, dev managers, audio etc. Right now the team will be small with a handful of programmers, a few designers and a few concept artists