How can you edit an object to dispence something?

Post » Thu Aug 11, 2011 5:43 am

like the title says i was woundering if it was possible with the geck to make a static object dispence an item and be able to onpen up a menu to craft only certain things, like a still that can only make alcohol. i made the oven in my player home act like a camp fire so i was woundering if it was possible with other items, but when i looked at the display for the bar tap base item i cant see a drop down list, inventory or anything that would allow me activate the bar tap to get a beer that would regenerate every so often (i was planing on being able to make custom alcohol with different effects later on and ill propably end up posting that question later)
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Ray
 
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Post » Thu Aug 11, 2011 6:19 am

Campfires, workbenches and so on work by calling a script function to display a specific 'category' of recipes; take a look at the workbench and campfire scripts for an example. You can make a new category, and make new recipes using that category, that will only display when you call it.
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Sabrina Steige
 
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Post » Thu Aug 11, 2011 11:19 am

Campfires, workbenches and so on work by calling a script function to display a specific 'category' of recipes; take a look at the workbench and campfire scripts for an example. You can make a new category, and make new recipes using that category, that will only display when you call it.

i figured out how to make new consumables (thank you), but i copied the CraftingCampFireScript and replace the word campfire with still and added the script to apply the name at the begining of the script but the geck isn't letting me save the script am i forgeting something? also how to i get a static object to act like a campfire to open the "CraftingStillScript" once i figure out how to write it?
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Joanne Crump
 
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