How to change spell length in Construction Set

Post » Wed Nov 10, 2010 9:36 am

You didn't state the duration of the fire in your script. Try SUMN.pms effectfiredamage 100, so it will burn for 100 seconds, or change it to however long the summon lasts.
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Leanne Molloy
 
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Post » Wed Nov 10, 2010 1:44 pm

THE VYPER. YOU DID IT THE ATRONACH THING WORKED!!! Now do you know how I change the fire to a blue color?
Also do you know how I can add the ghost effect? I dont need it but I would just like to know how incase I ever try to make another mod.
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e.Double
 
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Post » Wed Nov 10, 2010 11:10 pm

You didn't state the duration of the fire in your script. Try SUMN.pms effectfiredamage 100, so it will burn for 100 seconds, or change it to however long the summon lasts.


Actually, once a shader is applied using the pms command, it will remain until removed by the sms command. At least, that has been my experience.

THE VYPER. YOU DID IT THE ATRONACH THING WORKED!!!


Glad you got it working! :D

Now do you know how I change the fire to a blue color?


That would require recoloring at least 16 textures and might change all of the flames in the game. Try replacing SUMN.AddSpell AbAtronachFireEffect with SUMN.AddSpell AbAtronachFrostEffect. That will add the frost effect of the Frost Atronachs. It would look like http://img410.imageshack.us/img410/3807/skeletonfrostlord.jpg

Also do you know how I can add the ghost effect?


Try using SUMN.AddApell AbGhostNPC and see if that works.
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Robert Garcia
 
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Post » Wed Nov 10, 2010 2:29 pm

YES! That also worked. You are my hero lol.
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Stefanny Cardona
 
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Post » Wed Nov 10, 2010 10:33 pm

Glad I could help. :D
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Anthony Santillan
 
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Post » Wed Nov 10, 2010 11:57 pm

Is there a list of where these effects are, and can I stack visual effects like that?
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Bigze Stacks
 
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Post » Wed Nov 10, 2010 8:15 pm

Is there a list of where these effects are, and can I stack visual effects like that?


They are listed in the Object Window of the CS. Expand the Miscellaneous listing and click on EffectShader.
And yes, you can stack them: http://www.invision.tesalliance.org/forums/uploads/1257725670/gallery_775_71_28010.jpg <--- That shows the three Atronach shaders (Fire, Frost & Storm) all playing at once.

Be warned: Stacking too many effect shaders could cause your game to lag.
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rebecca moody
 
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