On that note, why are invisibility and muffle under illusion?
You cast invisibility on yourself and your body becomes invisible, same concept with muffle. That isn't a 'manipulation of the mind' it's more suited to alteration IMO, a 'physical manipulation of the real world'.
If you cast invisibility on an enemy, then you were invisible to that enemy then illusion is fitting, but I think alteration is much better suited.
An
illusion is a distortion of the senses. Invisibility distorts the senses of others to make them think your invisible or makes them not hear you. Undead and Daedra are immune to invisibility unless you have master of the mind. Its not manipulating the physical world at all. Alteration is about the reality of change, Illusion is about the appearance of change.
Previous TES games had only Daedra and undead summonable, but the ghostly wolf conjured by the Summon Familiar is neither Daedra or undead, unless I miss a bit of information where it is said to be a ghost of a wolf. If it is the ghost of a wolf, why is it the only etheral undead summonable in this game (other than a few special effects I shall not spoil)? If it is not undead or from the planes of Oblivion, where does it come from? Is it ever explained?
In Morrowind you could summon Centurion Sphere's by reading
Secrets of Dwemer Animunculi and http://www.uesp.net/wiki/Tribunal:Unique_Items#Barilzar.27s_Mazed_Band, let you summon fabricants. The spells to summon wolf and bear could also be acquired from the bloodmoon expansion. Bears was also a possible summon in Oblvion with the spell tomes DLC