Morrowind was great too, and was also an instant classic. There were a lot of cuts already in Morrowind, map wise and especially spell wise, but the story was so much better written that it really made it up.
Now Oblivion was more disappointing to say the least and very heavily cut in many aspects (also in the quality of the story imho), but given the few amount of actual RPGs in those last few years, I was still happy with it.
I've read already that for Skyrim some skills will be removed from the game, armors combined, quests not discriminatory on the race, and generally speaking quests with less consequences in your choices, no more hammers to repair, enchanting done in "stations", etc... I'm growing concerns that Skyrim is taking the fast lane that Mass Effect did, going from an "inspired" Kotor RPG system game, to become just another futuristic FPS among many others.
In the fan interview, there was actually very little information about the whole skill and leveling side, which really creates the core of the gameplay for any RPG.
Onto my question: will Skyrim be an actual RPG, in the old sense of the term, or will it be a hack n slash with an RPG flavor to it?
I love the TES storyline and theme so much, it's so full of potential and possibilities, I would be so disappointed to see it all go to waste just to serve as a background for a new Diablo-like game :unsure:
Please don't see this as blind criticism, I am genuinely trying to know if Skyrim will be the next Morrowind, or... just another action game.
Thank you.