» Sat Feb 19, 2011 12:03 am
Inability to follow the lore is a failure of imagination on the part of the designers. You don't design a game and then check back to see if it is correct, you design inspired by the lore, using it as your muse for the entire game,* while being careful to keep lore and mere gameplay mechanics separate and independent of each other.
*otherwise, in my opinion you have no business having creative control over the series.
And for the record, Cyrodiil could indeed have undergone climate change. I've said a hundred times that the climate was just the symbol and the real loss was the vibrant, incredibly vivid culture filled with competing religions and political groups, the potential for an original, aesthetically pleasing setting the equal of Morrowind. But instead we got uninspired pap barely better than Fable. But yes, the jungle and culture could have changed. It could have changed into the Teletubbies makeup room and it still would have svcked.