I need to be able to take the float value of getcurrentgametime() and convert it to minutes, seconds if possible.
I understand that the function returns numbers of days since game started. I understand I can use math.floor to get the number of days by itself. I get the using the integer function would o the same faster.
I also know how to get the current hour of day from the leftover data. I use that in my mod.
But NOWHERE do I find how to convert the original value to total minutes. I need to calculate how many minutes since the game started. One big massive number in minutes only.
I can't figure out how. The numbers left over after removing the days figure do not seem to be seconds. I not know what thy are. Seems to be 400 units for very 20 seconds passed. I tried dividing by 60 to get hours then 60 to get minutes but the results do not make sense.
I am cresting a status mcm window for my mod sands of time, ultimate deadly encounters. I have several heartbeat scripts and need to display if they are still firing by comparing present time last time fired. I need to see if script fired in the last 60 seconds to say a number. I am having the script save the current time it fires to a float. When the mcm menu examines the float variable and sees the value was within the last two minutes it will show script as active.
Help, please ...