I was going to send you a PM on the nexus, but posting it here could perhaps help others with the same question.
Making a camera mod can be reasonably hard and complex or it can be a quite simple and straightforward. It depends on what you are trying to accomplish. Your question suggests that you just want a static view changer, which fortunately falls into the latter.
I'm going to assume you have a basic understanding of the GECK and on how to make mods in general. If you don't, you should read the http://geck.gamesas.com/index.php/Main_Page, particularly the fundamentals of http://geck.gamesas.com/index.php/Category:Data_Files and the http://geck.gamesas.com/index.php/Category:Gameplay_Menu, essentials for a basic camera mod.
There are two game settings (check
Settings under the
Gameplay tab of the GECK) which change the position of the camera relative to the player:
fOverShoulderPosX // for horizontal position (40.0 by default)fOverShoulderPosZ // for vertical positional (-10.0 by default)
Unless you already know exactly which values you want, you should probably get in the game and try out different configs using the console:
setgs fOverShoulderPosX setgs fOverShoulderPosz
When you find a combination you're happy with, change the settings in the GECK, save your mod, and activate it.
There are other settings which you might want to further change, such as:
fChaseCameraMax // defines the maximum distance you can zoom out while not in vanity modefVanityModeWheelMax // same thing but while in vanity mode
Hope this helps.