How did Falmer become what they are today?

Post » Thu Dec 08, 2011 4:35 am

So why the mushroom pudding?

Potentially as a way to justify how they lost their eyes when Blackreach (And Dwemer ruins as a whole) aren't that dark. Makes for a good story either way.

Did they ever have cities?

Possibly, but proof of such is lost to history at the moment. We really don't know what kind of culture the Falmer had before their downfall.
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Hairul Hafis
 
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Post » Thu Dec 08, 2011 6:49 pm

Blackreach is pretty dark when you have the monitor settings adjusted correctly :P.

Considering that Skyrim is the traditional homeland of the Falmer, I'm a little disappointed that there is absolutely no remnants of them.
Its as if Bethesda has retconned the whole Snow elf thing to a degree.
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Kay O'Hara
 
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Post » Thu Dec 08, 2011 3:24 pm

Maybe they lived in cities of stone and ice that just melted away? We can already do something like that today with technology, but imagine with magic. They're called Snow Elves for a reason. There's a statue of one in game, so the were skilled masons at least.
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Syaza Ramali
 
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Post » Thu Dec 08, 2011 2:36 am

Didn't they build Snow-Throat? Maybe the Falmer's homes are now mistaken as the mountains of Skyrim.
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Alexander Lee
 
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Post » Thu Dec 08, 2011 3:55 am

They'd still have to reside some where, its a little annoying that Bethesda haven't included things like this.

I mean its not as if they spent the whole time on the story quests... :P
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Pumpkin
 
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Post » Thu Dec 08, 2011 10:36 am

My big question about the Falmer is: what do they want? People are quick to call them savage beasts, but I think it's clear they want something. They have servants. We know from the http://www.uesp.net/wiki/Skyrim:Torn_Note found in a Falmer dungeon that they often blind their victims. There also seems to be some degree of ritualistic killing practiced, or maybe just autopsies.

Regardless, the fate of the Falmer is possibly the saddest thing in the lore so far. Were the Dwemer really so cruel?
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DeeD
 
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Post » Thu Dec 08, 2011 7:14 am

We don't know why the Dwemer treated them as they did. there is not enough written history about the Falmer.

Perhaps the Falmer are looking to cure themselves?
I've see their followers, but none were blind.

Edit:

Okay, I found something interesting today.
I don't think the Falmer are pure Savages. I happened apon a small encampment near Whiterun, inside was a half dozen Falmer and a Dwemer Centurion, as I snuck around a corner I seen a Falmer over a table covered in Dwemer mechanical components as if to be studying them and working on the Centurion.. Until I killed him and the Centurion...

Something is certainly up with them.
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Sabrina Schwarz
 
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Post » Thu Dec 08, 2011 3:14 pm

Were the Dwemer really so cruel?


"Being blind the netchiman's wife wandered into a cave on her way to the domains of House Indoril. It so happened that this cave was a Dwemeri stronghold. The Dwemer spied the egg and captured the netchiman's wife. They bound her head to foot and brought her deep within the earth... In the darkness, the netchiman's wife felt great knives try to cut her open. When the knives did not work, the Dwemer used solid sounds. When those did not work, great heat was brought to bear. Nothing was of any use, and the egg of Vivec remained safe within her... Vivec felt that his mother was afraid, and so consoled her... this old prayer made the netchiman's wife smile and begin such a deep sleep that when Dwemeri atronachs returned with cornered spheres and cut her apart she did not awake and died peacefully." - Thirty-Six Lessons, Sermon Three

Umm... yeah.
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Laura Samson
 
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Post » Thu Dec 08, 2011 7:01 am

The dwemer weren't cruel because they messed with the Heart. I mean, no more than the Eight are.

They have that classic, mad scientist's vision. No one can stand in the way of their unveiling it to the world. Or so they always say...
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El Khatiri
 
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Post » Thu Dec 08, 2011 6:42 am

Healthy diet and exercise.


More seriously, I'd like to think there is something more to the Thalmor than food poisoning.
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Kevin S
 
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Post » Thu Dec 08, 2011 4:52 am

All in all the Falmer's fate is a tragic one. Dwemer ideology is a cruel mistress.
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Jarrett Willis
 
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Post » Thu Dec 08, 2011 12:14 pm

The Falmer got what they deserved. Next up for the mushroom treatment are the bosmer and altmer.


...and when all the Mer and Beastmen are gone, men will turn on each other. >_>
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katie TWAVA
 
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Post » Thu Dec 08, 2011 3:15 am

Potentially as a way to justify how they lost their eyes when Blackreach (And Dwemer ruins as a whole) aren't that dark. Makes for a good story either way.


Possibly, but proof of such is lost to history at the moment. We really don't know what kind of culture the Falmer had before their downfall.



If there is retcon, it's probably the other way around. Falmer were supposed to be a myth one year ago. No one was able to tell if they really existed. The lore of the previous games made clear the falmers weren't the equivalent of the dwemers and didn't leave anything behind unlike them. So this game doesn't really contradicts anything except the fact that their existence is indeed confirmed.

I was so disappointed the first time I saw a falmer (in the mages guild questline, when searching for the synod). No one gave a flying **** about seeing falmers. I mean if was FALMERS. They weren't supposed to still exist !

I assume Falmer surfaced and made themselves known sometimes between Oblivion and Skyrim, but I wish we were the ones making the Falmer discovery ... This would have made an awesome questline, instead of making the falmer random creeps inhabiting dwemer ruins with only a couple of books of background.

The Falmer study book says that Falmer attacks are getting more and more frequent ... so maybe there will be something going on in the next games. Maybe the Falmers are going to go Dragon Age on the Aldmeri Dominion and pull a Blight.


If TES VI is Men vs Mer, we might have the Falmer (and Orcs) involved after all.
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Jennifer Munroe
 
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Post » Thu Dec 08, 2011 6:14 pm

One of the loading screens mentions something about how the Falmer "hate everything living on the surface", and want it all to die.


So... there is that.
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Greg Swan
 
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Post » Thu Dec 08, 2011 2:48 am

Okay, I found something interesting today.
I don't think the Falmer are pure Savages. I happened apon a small encampment near Whiterun, inside was a half dozen Falmer and a Dwemer Centurion, as I snuck around a corner I seen a Falmer over a table covered in Dwemer mechanical components as if to be studying them and working on the Centurion.. Until I killed him and the Centurion...

Something is certainly up with them.


He eventually would use a shock spell on the Centurion and the Centurion would wake. (At least I remember that happening to me)
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ashleigh bryden
 
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Post » Thu Dec 08, 2011 3:09 pm

One of the loading screens mentions something about how the Falmer "hate everything living on the surface", and want it all to die.


So... there is that.

What are they, 13?
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Ruben Bernal
 
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Post » Thu Dec 08, 2011 5:08 pm

They're on methshrooms. It's one helluva drug.
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Zoe Ratcliffe
 
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Post » Thu Dec 08, 2011 5:03 pm

What are they, 13?

Nope, but most players of Skyrim probably are, and as such they need to have all their npc enemies portrayed as over-simplistic villains. See: Alduin. I doubt the Falmer are really that simple, if / when we (are allowed to) look under the surface.
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daniel royle
 
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Post » Thu Dec 08, 2011 2:05 pm

I see your example, but a civilization of Mer should be more complicated than Alduin/Akatosh. For example, why do they still hate? Or how can an entire civilization be force-tripping acid? What's the difference between a goblin and a falmer? The later have been reduced to goblins; so, without doing anything imaginative with them, why bother inviting them at all? We get nothing on the falmer, beside their addiction. Instead, the dwarves are once again the mysteriously, vanished people, even though we've done that before.

I'm sorry, weaving so many loose ends into the Dwemer cheapens them.
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DAVId Bryant
 
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Post » Thu Dec 08, 2011 10:38 am

I believe their eyes are red because the Dwemer made them blind.
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Jade Muggeridge
 
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Post » Thu Dec 08, 2011 6:29 am

I believe their eyes are red because the Dwemer made them blind.

Or just sorta, er...gone.
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Kitana Lucas
 
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Post » Thu Dec 08, 2011 8:06 am

I find this picture to be interesting and this is what I think they were like long ago but this of course is just a mod.

http://www.tesnexus.com/downloads/images/36359-5-1293833245.jpg

http://www.tesnexus.com/downloads/images/36359-4-1293833244.jpg

This is what I was hoping to see but of course they are these mutated freaks. Maybe after a few generations of not eating the mushrooms they can return to an merish
appearance.

Maybe the way the Falmer lived in the past was being one with nature thus they left no artifacts from that era. Most likely all the equipment the Falmer left after their defeat was usurped by the Nords.
Would any of us leave whole cities and equipment behind after having a colonial war with the natives in a new and strange land?

And like I said before the Dwemer are a treacherous people.
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carly mcdonough
 
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Post » Thu Dec 08, 2011 7:55 am

I see your example, but a civilization of Mer should be more complicated than Alduin/Akatosh. For example, why do they still hate? Or how can an entire civilization be force-tripping acid? What's the difference between a goblin and a falmer? The later have been reduced to goblins; so, without doing anything imaginative with them, why bother inviting them at all? We get nothing on the falmer, beside their addiction. Instead, the dwarves are once again the mysteriously, vanished people, even though we've done that before.

I'm sorry, weaving so many loose ends into the Dwemer cheapens them.

They're not just goblins. They're not just out to kill everyone. They have servants in blackreach, a complex sybiotic relationship with the chaurus, and unknown sciences. We don't know how they shape chaurus chitin into huts, automated hut doors, self-re-arming traps, armor, swords, et cetera. But delving into these details doesn't sell videogames, so they oversimplify this stuff in the loading screens.
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Arnold Wet
 
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