» Wed Feb 10, 2010 8:47 am
I gave it 8. Pretty good story and beautifully rendered area. More stuff to do (aside from lots of wilderness encounters) would have been nice. I just finished the major storyline, but have not left Zion because there are still a couple of caves that I need to find. Once that's done, I'm not sure that the area has any great replay value other than eye-candy. The new weapons were nice, though I doubt that I'll do much more than stick the .45s in my weapons crate, but some of the melee weapons are worthwhile. I did stick with my Spiked Knuckles throughout the whole DLC, so none of the unarmed ones were any great shakes. I liked the Compliance Regulator (I think that's the name), though. The +5 level cap extension was about right. I went in at Level 15 and finished up at almost Level 21. I was a bit disappointed that some of the little game engine problems hadn't been resolved. For example, it was kind of weird to watch Follows-Chalk wading ankle-deep in rock due to clipping issues. And I'm not sure whether it was the DLC or the pre-DLC patch, but the engine seems a bit less stable now. I had several CTDs in the few hours that it took to go through the DLC. We'll see if it continues once I'm back in the Mojave, but if I can conclusively prove that it's the DLC, I'm taking a couple of points off of my rating. Stability problems should not still be around by this late date. The 100-pound limit at the beginning was a nice twist instead of taking everything a la "Dead Money". It probably would have been worse if I'd been playing hardcoe since I'd have had to leave a lot of my ammo behind. Burned through a lot of healing, though. Not quite sure if that's sheer stupidity on my part or because I couldn't take decent armor because of the weight restriction.