I know there's Dance of Death but I'd rather not require people to use that for my mod.
My mod adjusts how combat works, and currently with enemy kill moves it's very broken as the enemy kill moves completely bypass the point of my mod (since they completely ignore your ability to move out of the way, block damage, etc which my mod is dependant on in order to prevent the player from getting killed easily). I'm finding myself getting kill moves engaged on me by enemies that match my level almost every time I am below 50-40% health, and its completely imbalanced.
So, I need a way to completely remove enemy kill moves from affecting the player, but I can't figure out how to do this at all without completely disabling all kill moves.
I'd rather not have to point users to A Dance of Death since it's a massive, massive mod with many many different things and a lot of requirements like SkyUI... when all I want to do is disable enemy kill moves.
Any help?