My mod stack was working perfectly ok. I use SKSE to load the game through a short cut on the desktop. Before the tech issues, I had Solitude Docks District & Better Docks mods working fine. Then I made the mistake of trying to test another mod called Solitude Furniture store which was in the same area.
BOSS doesn't have any issues with the mod load order. But when I tried to launch the existing save game with this new mod enabled (which only had an esp, bsa and no loose leaf files), the working save game immediately CTD.
So I disabled and deleted the mod esp and bsa from the Data folder. But when I went to reload the existing save game, the game now immediately CTD??
The only difference from before was that I had been initially launching the game with Steam in online mode.
When the save game failed to launch because of the conflict with new mod, I removed the mod. Then changed the Steam menu setting so Steam would launch in offline mode (without the mod)
A save game was never created with this mod, so then why is the game having issues trying to load the former save that was working? I verified that all mods that were originally activated in the mod deck hadn't been disabled by BOSS etc. But the game still CTD?
Are there crash logs somewhere or something I could tune in the .ini files to see what's CTD the game?