How does the Enclave gain its own force?

Post » Thu Aug 19, 2010 2:39 am

Since Enclave will shoot anyone does not look as "pure" as they are, recruiting a wastelander wouldn't make any sense. If it's not recruiting, wouldn't be the Enclave pretty much gone with the destruction of the Oil Rig, Raven Rock and Base Crawler, those are pretty big casualites. Sure, Enclave has the technology, but Enclave only has a very small amount of soldiers (around hundreds). Maybe Enclave will only play a very minor role or be gone in the next game unless it transforms its army into somekind of robot dominant or hide itself again and producing its next generation (Hiding solution is getting old), well, that's just my personal thought.

P.S. I've killed over hundreds enclave soldiers and blown up numerous vertibirds in FO3, Enclave should be gone in FO4, or the sequel after it.
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JeSsy ArEllano
 
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Post » Wed Aug 18, 2010 7:13 pm

Since Enclave will shoot anyone does not look as "pure" as they are, recruiting a wastelander wouldn't make any sense. If it's not recruiting, wouldn't be the Enclave pretty much gone with the destruction of the Oil Rig, Raven Rock and Base Crawler, those are pretty big casualites. Sure, Enclave has the technology, but Enclave only has a very small amount of soldiers (around hundreds). Maybe Enclave will only play a very minor role or be gone in the next game unless it transforms its army into somekind of robot dominant or hide itself again and producing its next generation (Hiding solution is getting old), well, that's just my personal thought.

P.S. I've killed over hundreds enclave soldiers and blown up numerous vertibirds in FO3, Enclave should be gone in FO4, or the sequel after it.


That's just a silly game mechanic Bethesda decided to include (the 'Shoot everything' game mechanic). The Enclave would probably take on people from Vaults (if they're not being used for other purposes).

Raven Rock and the Base Crawler aren't always blown up, that was just in your play through. I destroyed neither on mine and I've killed no Enclave. So your P.S. is just based on your personal experience. I hope neither the Brotherhood of Steel or the Enclave are in Fallout 4 or New Vegas. I want something new, something fresh.
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Ann Church
 
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Post » Wed Aug 18, 2010 12:09 pm

That's just a silly game mechanic Bethesda decided to include (the 'Shoot everything' game mechanic). The Enclave would probably take on people from Vaults (if they're not being used for other purposes).

I don't agree. The Enclave showed no interest in vault City, and saw the V13 population suitable only for Experimentation.

But I hope this is the last we see of the Enclave as a traditional organised force.
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Penny Wills
 
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Post » Wed Aug 18, 2010 7:29 pm

Relax, I was being sarcastic in the P.S.

With the Broken Steel Addon, Raven Rock is pretty much destroyed by Liberty Prime, and I feel that the Lone Wanderer was forced to join the BOS, so there's a high probability that the Crawler get blow up, lore-wise.

Also, are you serious about you've killed no Enclave at all? Then you must had a very difficult time to pass the main quest on your play through.
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Arrogant SId
 
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Post » Wed Aug 18, 2010 1:39 pm

Relax, I was being sarcastic in the P.S.

With the Broken Steel Addon, Raven Rock is pretty much destroyed by Liberty Prime, and I feel that the Lone Wanderer was forced to join the BOS, so there's a high probability that the Crawler get blow up, lore-wise.

Also, are you serious about you've killed no Enclave at all? Then you must had a very difficult time to pass the main quest on your play through.


Who's to say I've bothered with the MQ on this character? Besides, I've got a MOD that makes all Enclave friendly.
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Emmanuel Morales
 
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Post » Thu Aug 19, 2010 1:22 am

Ahh, that explains it...

At any rate, the Enclave, they were pretty well-established in the continental US when the Oil Rig went boom. They had at least Navarro (which wasn't destroyed) and a unknown amount of people out wandering the wasteland when the Oil Rig was destroyed. All the Chosen One did was ahnilate their scientific divison, as well as most of their leadership, a crushing blow, but not an irrecoverable blow (as seen by the events of FO3.) However, with RR destroyed and the crawler base destroyed (both of which seem to be strongly canon) I'd be surprized if the Enclave returned as a major badguy.

The Enclave, by the way, isn't the classic "moustache-twirling villan" (to use a quote from the Hubris Comics HQ.) They're clever and know what their doing. Any survivors must have realized that they don't have the manpower anymore to focus on what they have been doing (ahnilating Ghouls, SM, and any wastelander that they deem "impure") so they'll probably shift gears here.

Who knows? Maybe the Enclave might eventually be seen as the good guy they say they are?
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Melis Hristina
 
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Post » Thu Aug 19, 2010 3:01 am

Who knows? Maybe the Enclave might eventually be seen as the good guy they say they are?


Although anyone who's seen me around the boards for... well, any length of time, really... will be able to tell you that I'm an Enclave supporter, I'd be as disappointed to see the Enclave portrayed as 'good guys' as I would be with their portrayal as flat-out, irredeemable villains. One of the things I've always loved about the Fallout series is its gray-and-gray morality.
That said, while I also don't want to see the Enclave as any significant presence in Fallout: New Vegas (or any future games), it would be nice to, say, run into one or two individuals affiliated with them.
This goes for the Brotherhood of Steel, as well, come to think of it.
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James Potter
 
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Post » Wed Aug 18, 2010 4:00 pm

Since Enclave will shoot anyone does not look as "pure" as they are, recruiting a wastelander wouldn't make any sense. If it's not recruiting, wouldn't be the Enclave pretty much gone with the destruction of the Oil Rig, Raven Rock and Base Crawler, those are pretty big casualites. Sure, Enclave has the technology, but Enclave only has a very small amount of soldiers (around hundreds). Maybe Enclave will only play a very minor role or be gone in the next game unless it transforms its army into somekind of robot dominant or hide itself again and producing its next generation (Hiding solution is getting old), well, that's just my personal thought.

P.S. I've killed over hundreds enclave soldiers and blown up numerous vertibirds in FO3, Enclave should be gone in FO4, or the sequel after it.


It's just flawed design. Enclave soldiers should have been as tough to kill as a Reaver and far less numerous.
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Bonnie Clyde
 
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Post » Wed Aug 18, 2010 2:43 pm

One can only assume that the Enclave has some way of recruiting new members, as any force without a way to renew lost soldiers is probably not a very good idea.

That being said, though, I do hope that the Enclave will not be the villains in future games, if nothing else, for the sake of simple change, I mean, the Enclave wasn't a bad idea at the start, but they've already been the main antagonists in two games now, I think it's time we got something different. Preferably something new. I could understand repeatedly using the Enclave if they were so iconic that it just wouldn't seem like Fallout without them, but the original game got by fine even though the Enclave wasn't introduced at the time. And really, using the same antagonists over and over again starts to get boring.
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Tha King o Geekz
 
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Post » Wed Aug 18, 2010 8:34 pm

"Come cheer up my lads, tis to glory..." ..... wait that's not the right country. Anyhow, I'm guessing the US Government/Enclave probably uses "Press Gangs" to acquire everything from labor to line infantry(after all, they had men like "Chris the Gas Station Attendant" who though employed by, was not actually a member).
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Lexy Dick
 
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Post » Wed Aug 18, 2010 10:36 pm

I'd be as disappointed to see the Enclave portrayed as 'good guys' as I would be with their portrayal as flat-out, irredeemable villains. One of the things I've always loved about the Fallout series is its gray-and-gray morality.

There's nothing gray-and-gray about Enclave. In second Fallout whole Enclave image was deeply sarcastic, but in FO3 Beth took them too serious, even repeating their current goal almost word-to-word, and actually they made Enclave look very silly in FO3, and i don't think this was intended.

But I hope this is the last we see of the Enclave as a traditional organised force.

This.
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Rachel Tyson
 
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Post » Wed Aug 18, 2010 6:14 pm

I strongly disagree about not seeing the enclave again. They have become more iconic of fallout then SM and the BOS. Not having them in the game will be like not having ghouls. I do agree that we cant have them be the good guys or play a major role in the main quest of ANY future fallouts. I do however hope to meet them in the future and I hope that they have been humbled and will actually give some quests.
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chloe hampson
 
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Post » Wed Aug 18, 2010 1:11 pm

They have become more iconic of fallout then SM and the BOS.


Not really. Before Fallout 3, they were only in one game, and the original developers never intended to bring them back, aside from some broken remnants in random encounters. And I hope the BoS won't play any major role in future games either, particularly splinter factions, and particularly being forced to join them.
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Lakyn Ellery
 
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Post » Wed Aug 18, 2010 9:30 pm

One can only assume that the Enclave has some way of recruiting new members, as any force without a way to renew lost soldiers is probably not a very good idea.

Fraid not.

The Enclave consider themselves the only remaining pure humans left. They consider the other survivors "Mutants" and the vault survivors "Lab Rats". Their forces were "Replenished" only by their children. Their only use for outsiders is canon fodder and target practice.
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lucile davignon
 
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Post » Wed Aug 18, 2010 3:36 pm

I was recruited by the Enclave in Navarro. Me, a tribal. ;)

Of course, I had more sinister plans involving stealing some plans.
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sw1ss
 
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Post » Thu Aug 19, 2010 2:12 am

I was recruited by the Enclave in Navarro. Me, a tribal. ;)

Of course, I had more sinister plans involving stealing some plans.



HAHAHA, I remeber that, but even when I did get to join them I couldn't get rid of Miria so they shot me lol...

The Enclave were taken way to seriously in FO3, well the whole game took itself too seriously. In Fallout 1 and 2, the Enclave were not so stuck up super-human types they were pretty funny at times and led to a fantastic story. I doubt they were ever intended to be milked to death like I bet Bethesda is going to do. I hope Bethesda brings back gangs and new storylines instead of the whole White Knights vs. Black Wizard thing that they had in FO3. Interplay just had a better development team and knew how to think outside of the box while we know what were are going to get from Bethesda.
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Nathan Maughan
 
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Post » Thu Aug 19, 2010 1:42 am

Cloning Technology?
Who knows, But i for one hope they wont be showing up in future games.
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Miragel Ginza
 
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Post » Thu Aug 19, 2010 4:10 am

The enclave probably has access to dozens of vaults across the continent. Considering that they know about the social experiments they probably chose the good ones or removed the experimental procedures from the ones they occupy. I really doubt that they have any issues with numbers or genetic diversity. FO2 and FO3 probably severely depleted their military potential, but I hardly think that it did much to their numbers. Lets remember that the enclave were around since the great war and have access to almost unlimited resources. Even with a weak birth rate, considering how long they have been around the numbers must be astounding.


To all those who don't think that they have "UNLIMITED" resources think again. While the enclave does not make everything, the things it does make hold an incredible value in the wasteland. The Salvatore family in New Reno was willing to give the Enclave LOADS of expensive chemicals for a few boxes of laser pistols. The weakest weapon that the Enclave produce. Now consider how much loot raiders will be willing to share for some high tech toys?
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Sxc-Mary
 
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Post » Wed Aug 18, 2010 10:39 pm

Cloning Technology?

That's in my opinion the most likely theory. The soldiers in power armor are all clones, which could explain why they're all male. Only the officers are 'real' humans and col. Autumn is an android.
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m Gardner
 
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Post » Wed Aug 18, 2010 11:14 pm

That doesn't seem to make any sense with the previous games. There was never any hint or mention of cloning, and the soldiers/people/scientists looked very human to me, although obviously indoctrinated.
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Myles
 
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Post » Wed Aug 18, 2010 6:58 pm

That doesn't seem to make any sense with the previous games. There was never any hint or mention of cloning, and the soldiers/people/scientists looked very human to me, although obviously indoctrinated.

I have a terrible memory and i hav'nt played FO2 in so many years.
But did'nt President dike Richardson mention something about cloning technology in his hell of a long talk through. But still, I doubt that technology survived the explosion of the oil rig.

But if it did survive and was researched in another unknown lab inside the West Side then that is a understandable reason to why they have as it seems a unlimited amount of forces.
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Harinder Ghag
 
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Post » Wed Aug 18, 2010 11:54 pm

But did'nt President dike Richardson mention something about cloning technology in his hell of a long talk through.


No.

And most Enclave soldiers in Fallout 2 were actually female.
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Jinx Sykes
 
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Post » Thu Aug 19, 2010 3:07 am

No.

And most Enclave soldiers in Fallout 2 were actually female.

You sure, I'm going to have to check. Time to get the old FO2 game out of the cuboard.

Also Sorry for posting false information.
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Paula Rose
 
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Post » Thu Aug 19, 2010 2:00 am

Well I finished Fallout 2 again today, so I was quite sure the president didn't mention anything about cloning.

In fact there's no mention of cloning in either game. I've just finished Fallout 1 again (Fallout weekend!) and there are no hints towards cloning in the holodisks I've read.
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Dj Matty P
 
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Post » Thu Aug 19, 2010 2:16 am

Well I finished Fallout 2 again today, so I was quite sure the president didn't mention anything about cloning.

In fact there's no mention of cloning in either game. I've just finished Fallout 1 again (Fallout weekend!) and there are no hints towards cloning in the holodisks I've read.


Gaaaaaaryyyyyyy.... : D
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Stephanie I
 
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